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Yortown Damage at Midway

 
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Yortown Damage at Midway - 4/28/2007 3:18:21 PM   
BrucePowers


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I am currently in a game where, as the allies, several of my CVs have damage. What level of damage do you feel the Yortown was fighting with at Midway, based on the WITP model?

< Message edited by BrucePowers -- 4/28/2007 3:20:16 PM >
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RE: Yortown Damage at Midway - 4/28/2007 3:20:05 PM   
Terminus


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Well, she was certainly fully capable of launching and recovering aircraft as well as maintaining a high enough speed to operate with her task force. I'd say 10-15 sys damage...

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RE: Yortown Damage at Midway - 4/28/2007 3:45:40 PM   
BrucePowers


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My next question is then, at what damage levels do you feel safe operating your carriers and other surface units?

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RE: Yortown Damage at Midway - 4/28/2007 3:55:54 PM   
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Ideally less than 10 - over 11 sys dam a ship has a higher DL. May go to 15 if the situation merits it.
Speed of vessel is just as important - I hate it when the 1 knot (mph?) drop puts you in the next lower speed bracket and you loose a hex per phase of movement.

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RE: Yortown Damage at Midway - 4/28/2007 3:59:23 PM   
tsimmonds


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According to Willmott, Yorktown was making 30 kts at the start of Hiryu's divebomber attack. I'd go with whatever damage level would result in 29-30 kts being her top speed.

Maybe the point should be, rather than trying to duplicate this exactly, that her speed in hexes per phase in the game should be affected, i.e. that she should be capable of moving only 5 hexes per phase instead of 6. I think this is 29kts. So just do some trial and error with sys dam until you get this speed.

Or maybe someone currently in a game with a damaged Yourtown class could tell us what damage level this is

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RE: Yortown Damage at Midway - 4/28/2007 4:00:53 PM   
tsimmonds


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quote:

ORIGINAL: BrucePowers

My next question is then, at what damage levels do you feel safe operating your carriers and other surface units?

Less than 10. Once over that they are easier to spot, easier to hit, and easier to sink.

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RE: Yortown Damage at Midway - 4/28/2007 4:39:31 PM   
rtrapasso


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quote:

ORIGINAL: irrelevant


quote:

ORIGINAL: BrucePowers

My next question is then, at what damage levels do you feel safe operating your carriers and other surface units?

Less than 10. Once over that they are easier to spot, easier to hit, and easier to sink.


Sort of like what actually DID happen to Yorktown - she kept getting spotted and attacked, while the other 2 carriers managed to avoid a firm fix on their location, and managed to avoid attack entirely...

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RE: Yortown Damage at Midway - 4/28/2007 5:04:45 PM   
Mike Scholl

 

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quote:

ORIGINAL: rtrapasso
Sort of like what actually DID happen to Yorktown - she kept getting spotted and attacked, while the other 2 carriers managed to avoid a firm fix on their location, and managed to avoid attack entirely...




Probably more a matter of luck than damage..., the Jap A/C that did spotted her group first seems to have taken almost an hour to notice that one of them was a flattop. Doesn't say much for Japanese scouting....

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RE: Yortown Damage at Midway - 4/28/2007 5:15:04 PM   
saj42


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quote:

ORIGINAL: irrelevant

According to Willmott, Yorktown was making 30 kts at the start of Hiryu's divebomber attack. I'd go with whatever damage level would result in 29-30 kts being her top speed.

Maybe the point should be, rather than trying to duplicate this exactly, that her speed in hexes per phase in the game should be affected, i.e. that she should be capable of moving only 5 hexes per phase instead of 6. I think this is 29kts. So just do some trial and error with sys dam until you get this speed.

Or maybe someone currently in a game with a damaged Yourtown class could tell us what damage level this is


My Yorktown has 9 sys for a speed of 29, Hornet has 7 sys for speed 29 as well. Enterprise however has 100 sys for a submerged speed of 0

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RE: Yortown Damage at Midway - 4/28/2007 5:17:38 PM   
Terminus


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It's lying on the bottom waiting for the Jap destroyers to stop dropping depth charges?

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RE: Yortown Damage at Midway - 4/28/2007 5:20:53 PM   
tsimmonds


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quote:

ORIGINAL: Tallyho!


quote:

ORIGINAL: irrelevant

According to Willmott, Yorktown was making 30 kts at the start of Hiryu's divebomber attack. I'd go with whatever damage level would result in 29-30 kts being her top speed.

Maybe the point should be, rather than trying to duplicate this exactly, that her speed in hexes per phase in the game should be affected, i.e. that she should be capable of moving only 5 hexes per phase instead of 6. I think this is 29kts. So just do some trial and error with sys dam until you get this speed.

Or maybe someone currently in a game with a damaged Yourtown class could tell us what damage level this is


My Yorktown has 9 sys for a speed of 29, Hornet has 7 sys for speed 29 as well. Enterprise however has 100 sys for a submerged speed of 0

I thought it would take more damage than that. In that case I'd give her 10 sys just to get her smoking

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RE: Yortown Damage at Midway - 4/28/2007 5:24:14 PM   
saj42


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quote:

ORIGINAL: Terminus

It's lying on the bottom waiting for the Jap destroyers to stop dropping depth charges?


FOW - I let my opponent think he sank her.
I'm waiting for volcanic or seismic activity to raise it to the surface again. (like that PT boat off the Solomons last week.
Oh wait a mo... they didn't model that did they

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RE: Yortown Damage at Midway - 4/28/2007 5:48:48 PM   
Sonny II

 

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quote:

ORIGINAL: Tallyho!


quote:

ORIGINAL: Terminus

It's lying on the bottom waiting for the Jap destroyers to stop dropping depth charges?


FOW - I let my opponent think he sank her.
I'm waiting for volcanic or seismic activity to raise it to the surface again. (like that PT boat off the Solomons last week.
Oh wait a mo... they didn't model that did they



Strangely enough, they did model that! CVs and CAs often reappear after a year or more of seismic activity.

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RE: Yortown Damage at Midway - 4/28/2007 6:01:29 PM   
RevRick


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I had a Yorktown (Hornet) at 18 sys damage, speed was 26 kts. Adequate for ops, but risky for all but the most urgent situations.

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RE: Yortown Damage at Midway - 4/28/2007 6:15:37 PM   
BrucePowers


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I can do that because she is in port undergoing repair. When I open the game when the next turn comes back I will report her speed and damage levels.

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RE: Yortown Damage at Midway - 4/28/2007 7:26:06 PM   
Feinder


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In my Midway scenario, she starts with 24 sys damage (no float, no fire obviously).  According to Shattered Sword and most other sources, she could make 25 kts.  And that's about where 24 sys damage puts her.

-F-

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RE: Yortown Damage at Midway - 4/29/2007 1:36:47 AM   
BrucePowers


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Based on what everyone is saying, this was about the status of the Yorktown at Midway....?






Attachment (1)

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RE: Yortown Damage at Midway - 4/29/2007 1:37:38 AM   
Terminus


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Only 18 points...? How disappointing...

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RE: Yortown Damage at Midway - 4/29/2007 2:21:59 AM   
BrucePowers


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Oh, it was more

Remember she's been in yard for a while.

How are your air groups by the way.

< Message edited by BrucePowers -- 4/29/2007 2:29:16 AM >

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RE: Yortown Damage at Midway - 4/29/2007 2:31:58 AM   
Terminus


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Quite happy... All the new pilots are very enthusiastic.

How's the Wasp doing?

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RE: Yortown Damage at Midway - 4/29/2007 3:18:26 AM   
BrucePowers


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69/0/0. She can make all of 8 knots.

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RE: Yortown Damage at Midway - 4/29/2007 3:20:32 AM   
Terminus


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Too bad that she isn't making 8 knots STRAIGHT DOWN...

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RE: Yortown Damage at Midway - 4/29/2007 3:47:11 AM   
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I wonder if the Yorktown should be given Flt damage given the makeshift repairs that were done in Pearl before the battle??  Certainly she could have been better able to suvive the Midway damage (minus the sub torps) had she been fully repaired.

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RE: Yortown Damage at Midway - 4/29/2007 4:08:33 AM   
BrucePowers


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I don't know how best to simulate that. Maybe a floatation damage of 20?

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RE: Yortown Damage at Midway - 4/29/2007 4:09:03 AM   
pasternakski


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Where did her torpedo bomber group get those TBFs?

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RE: Yortown Damage at Midway - 4/29/2007 4:23:48 AM   
BrucePowers


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This my game with Terminus. It is actually 8/18/42. They upgraded 2 days ago. T, mauled my carriers in Noumea about 3 weeks ago game time.

Although none sank.

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