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Carrier Force Progress

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Uncommon Valor - Campaign for the South Pacific >> Carrier Force Progress Page: [1]
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Carrier Force Progress - 5/24/2007 9:20:09 PM   
CactusAF

 

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I've looked around a bit, and I'm not finding a whole lot of information about Carrier Force, apart that is, from the "call for beta-testers" thread below.

Anyway, how's the game looking? Has anything approximating a list of features be compiled? I won't bother to ask for an ETA, as that seems to always create more confusion than it resolves.

TIA

CAF
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RE: Carrier Force Progress - 5/25/2007 9:28:32 AM   
Akos Gergely

 

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Second to that, would be know to get some info. Still wondering why the devs choose UV over Witp as the basic platform...

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RE: Carrier Force Progress - 5/25/2007 10:13:12 AM   
Helpless


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quote:

ORIGINAL: csatahajos

Still wondering why the devs choose UV over Witp as the basic platform...


That would be a life dedication to run WITP in 15 min turns..

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Pavel Zagzin
WITE/WITW/WITE-2 Development

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RE: Carrier Force Progress - 6/12/2007 12:32:57 PM   
Akos Gergely

 

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Sorry, I mean WitP contains the same South Pacific scenario that UV is about and I think the even smaller UV scens won't be a big deal to add. On the other hand we would gain the much better and richer WitP options that are missing from UV. The only thing that might be tempting in UV is the 30 mile scale.

Anyway, looking forward to this game but still would like to see some screenies etc. I also hope the devs will include some new art packages as default instead of the age old UV ones.

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