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F5 bug

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> TOAW III Support >> F5 bug Page: [1]
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F5 bug - 6/17/2007 7:47:25 AM   
biddrafter2

 

Posts: 63
Joined: 1/17/2007
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Sorry if this has been reported before, but I didn't see it in any of the previous posts. If you make modifications to an F4 OOB file and the X or Y xml attributes do not correspond to a valid X,Y position on the map, the F5 import will crash the program with no chance to save your work.
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> TOAW III Support >> F5 bug Page: [1]
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