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Noob qn - captured objectives

 
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Noob qn - captured objectives - 6/24/2007 12:45:24 AM   
RBG


Posts: 20
Joined: 6/24/2007
From: New Zealand
Status: offline
Greetings all,

Only been playing BF for a couple of days, so forgive me if the answer is obvious!

In the Saipan scenario, my troops (US) have captured the southern half of the island, but when I right-click
on one of the towns captured:
(a) the Japanese flag is still flying in the tactical screen (I've held the objective for more than 1 turn).
(b) I do not appear to be accruing Victory Points even though I've overrun the objective?

Slightly confused.

:)

RBG
Post #: 1
RE: Noob qn - captured objectives - 6/24/2007 2:26:52 AM   
Fred98


Posts: 4430
Joined: 1/5/2001
From: Wollondilly, Sydney
Status: offline
The US moves first and the Japanese move second.  The Japanese have a turne to recapture the hex.

Only after the Japanese turn does the ownership flag turn to US and the points start to accrue.


_____________________________


(in reply to RBG)
Post #: 2
RE: Noob qn - captured objectives - 6/24/2007 7:12:24 AM   
RBG


Posts: 20
Joined: 6/24/2007
From: New Zealand
Status: offline
Aha!!!

Thanks for that.

RBG

(in reply to Fred98)
Post #: 3
RE: Noob qn - captured objectives - 6/24/2007 11:12:16 AM   
RBG


Posts: 20
Joined: 6/24/2007
From: New Zealand
Status: offline
Sorry - ignore my previous post.

When I right click on Aslito, for example, the pop up box says owned 6 but points 0.

Once I figure out how to take a screenshot I'll post it so you can see what I mean.

Thx

RBG

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Post #: 4
RE: Noob qn - captured objectives - 6/24/2007 3:35:53 PM   
JSS

 

Posts: 781
Joined: 10/15/2003
Status: offline
When you right click on Aslito, move the curser over the two victory hex symbols at the bottom of the screen.  VPs are awarded to each side independently.   In your example, Aslito will provide victory points (VPs) to the Japanese player, but not to the American player.

When you look at Japanese VP conditions you see they receive 10 pts per turn... every turn starting at turn 3.

When you look at the American side, there are no VPs for the American side at that particular location. 



(in reply to RBG)
Post #: 5
RE: Noob qn - captured objectives - 6/25/2007 11:20:30 AM   
RBG


Posts: 20
Joined: 6/24/2007
From: New Zealand
Status: offline
Aha!!!! (Again!)
Thanks for pointing that out.
Last time I played one of these games was Korsun Pocket a couple of years ago.
I assumed the towns were the objectives - but they're not!!!!

Very much enjoying the game.
Decided to play a game (Saipan scen) as the Japanese to see what that was like . . .

. . . it was a very quick game (and not in a good way )!

Thanks for the help.

RBG

(in reply to JSS)
Post #: 6
RE: Noob qn - captured objectives - 6/25/2007 9:09:40 PM   
Howard7x


Posts: 213
Joined: 8/19/2006
From: Derby, England
Status: offline
RBG sign up at the run5 froum and get some PBEM games going/join the community :-)

(in reply to RBG)
Post #: 7
RE: Noob qn - captured objectives - 6/26/2007 10:30:33 AM   
RBG


Posts: 20
Joined: 6/24/2007
From: New Zealand
Status: offline
Howard7x - I'll play a bit more first against the AI (otherwise I fear my PBEM games will be disappointingly short for my opponent!)

Cheers!

(in reply to Howard7x)
Post #: 8
RE: Noob qn - captured objectives - 6/27/2007 6:58:19 AM   
flintlock

 

Posts: 358
Joined: 10/8/2006
Status: offline
RBG, you'd be surprised how much you learn from a human opponent during a PBEM game. While Battlefront's AI is no slouch, PBEM helps with the learning curve and opens your eyes to different strategies. Like yourself, I'm new to BF (DB series in general) and while I don't provide a challenge at this stage, it hasn't stopped me from enjoying PBEM encounters. I say jump in with both feet, soldier! ;)

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Post #: 9
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