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Repeating Problem - Game crushing

 
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Repeating Problem - Game crushing - 7/16/2007 7:06:38 PM   
Rafael Warsaw


Posts: 202
Joined: 2/20/2007
Status: offline
Its, 1.806
BigB 2.31
PBEM
scen 190

CR crushing (in the middle of combat animation) during surface naval action between US PTs (different ones, no pattern here) and IJN STFs (different, no pattern here). It happend at: wake, Midway, 2 times at Palmyra. Other PTs vs IJN went smooth.

We have had this problem since the very begining of hostilities. Its Aug 42 and it happened again.
We was able to move on just because my honest friend KPAX was changing orders for his PT TFs to avoid combat at all.

heres a msg:

AppName: war in the pacific.exe AppVer: 1.8.0.0 ModName: war in the pacific.exe

ModVer: 1.8.0.0 Offset: 000520bb

Yes, I do have a save befor but not after (CR crushing so no after).

Btw: My Art is CHS something (latest one), mostly BIG B work. I can see all sprites of units involved during combat animation so its not the case (???)



_____________________________

IJArmy: 10% of Planning, 90% of Faith. BANZAI!
"A long and studied assessment of your situation, fabertong leads me to reach the unescapable conclusion that your fcuked mate. Hope this helps." by Raverdave.
Post #: 1
RE: Repeating Problem - Game crushing - 7/16/2007 7:54:07 PM   
rtrapasso


Posts: 22653
Joined: 9/3/2002
Status: offline
Ummm... didn't you just post another thread on this??

(in reply to Rafael Warsaw)
Post #: 2
RE: Repeating Problem - Game crushing - 7/20/2007 1:11:26 AM   
Rafael Warsaw


Posts: 202
Joined: 2/20/2007
Status: offline
?

Sorry!


_____________________________

IJArmy: 10% of Planning, 90% of Faith. BANZAI!
"A long and studied assessment of your situation, fabertong leads me to reach the unescapable conclusion that your fcuked mate. Hope this helps." by Raverdave.

(in reply to rtrapasso)
Post #: 3
RE: Repeating Problem - Game crushing - 7/20/2007 3:13:24 AM   
rtrapasso


Posts: 22653
Joined: 9/3/2002
Status: offline

quote:

ORIGINAL: Rafael Warsaw

?

Sorry!



(in reply to Rafael Warsaw)
Post #: 4
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