golden delicious
Posts: 5575
Joined: 9/5/2000 From: London, Surrey, United Kingdom Status: offline
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quote:
ORIGINAL: Karri Getting in range is a simple task of moving the artillery one hex forwards, depending on scenario scale even that might not be necessary. Most importantly both his recon and artillery units are tired whereas your 'main force' should still be rested, fortified and ready to counter-attack. If you're counterattacking with fortified units, you lose that status. Anyway, it's fairly standard for the defender to be the one who has his first line exhausted by combat, whilst the attacker keeps his troops fresh for the breakout, since the attacker gets to choose which units fight. quote:
...Because if the other player get's the hex you will eventually need to get it back. In most situations, you won't. In the rest, getting it back will come naturally after your force has either destroyed or negated the opposing force. quote:
I would say it's impossible even WITH high recon mot forces. Basicly what you need is a 3 unit gap, then you can move freely through. If the enemy has 3 units on ignore losses as opposed to minimise/limit losses then it will be harder to create that gap. If your opponent is able to annihilate the contents of those three hexes because they were on ignore losses, then matters will be straightforward from there. It is much easier to fix a hole if the retreated units are still capable of putting up a fight. Conversely, shattered units may be prone to RBC, which make exploitation much easier. quote:
Well that only supports the notion of ignore losses you want to make sure the enemy can only at best force back a few units from the line, thus reducing his movement. Well, no. If your whole line is on ignore losses than a firepower-intensive opposing force will just annihilate a whole section in place. quote:
Okay, I am not all that familiar with these bonuses. I just know diggin in and ignore losses are they key to keep the line solid :) I just naturally reject a formulaic approach to any element of operations. Something that works in one situation will fail in another.
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"What did you read at university?" "War Studies" "War? Huh. What is it good for?" "Absolutely nothing."
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