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Playtest Stauffenberg's Map

 
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Playtest Stauffenberg's Map - 7/24/2007 5:20:36 AM   
Happycat

 

Posts: 177
Joined: 10/24/2006
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Anyone who wishes to play-test Stauffenberg's map may do so by following this link:

http://rapidshare.com/files/44567863/Modified_map.zip

The instructions are as follows:

1) Download the file Modified map.zip
2) Put it on your hard disk and extract it
3) Backup all files you have in the following folder:
C:\Program Files\Slitherine\Commander - Europe at War\data\scenario
4) Backup the file ww2_city_eng.txt from the following folder:
C:\Program Files\Slitherine\Commander - Europe at War\data

5) Copy all files I modified except the ww2_city_eng.txt from the extracted folder from
point 2 above to the following folder:
C:\Program Files\Slitherine\Commander - Europe at War\data\scenario
6) Copy the modified file ww2_city_eng.txt from the extracted folder from point 2 above
to the following folder:
C:\Program Files\Slitherine\Commander - Europe at War\data
7. Start the game and load the 1939 scenario

Note that it is VITAL to backup as outlined in steps 3 and 4. If you are playing a PBEM, you will want to be able to switch back to the "vanilla" files for that purpose (your opponent may be very annoyed to find that you suddenly have switched maps).

Another important thing to note is that only the 1939 scenario has been altered. However, the other scenario maps are included with the modified files, because the mod of the 1939 scenario won't run without them.

This is a work in progress, that Stauffenberg has agreed to share with those who are interested. Feedback is welcome, but keep it constructive, and keep it KIND please.

For background on this project, please also see the thread "Why are there so few ports in this game?" on the Slitherine site.

Stauffenberg, if I have missed anything, jump in here anytime please. And thank you for sharing this.


_____________________________

Chance favours the prepared mind
Post #: 1
New Mod based on Stauffenbergs mod - 7/25/2007 11:10:24 PM   
Samichlaus

 

Posts: 22
Joined: 3/28/2007
Status: offline
Hi, I just created a new mod, keeping the Stauffenberg improvments. The new improvments are as follows: (extract from the included readme file)

SamiModV1.0 for Commander – Europe at War (V1.02)

This is my first mod. It is based on the mod of Stauffenberg (for details of this see: http://www.slitherine.com/forum/viewtopic.php?p=30413#30413 ) . Apart from his improvments I added the following:

1. Added the Westwall (for information, although in german, see: http://de.wikipedia.org/wiki/Westwall )
2. Added german garrisons at 1939 start on the Westwall (removed some other garrisons in order to keep the play balance). This is to prevent the allied player to invade Germany too easily at the very start of the game.
3. Added three fortresses in Switzerland in order to simulate the historically correct Alps redoubt (what’s this? See: http://www.schweiz1940.ch/tannen40-en )
4. Made Switzerland „neutral“ at start of game
5. Now Switzerland can be DOWed by both sides in order to simulate the (small) chance, that Germany would attack France via (or in addition to the Benelux) Switzerland. Historically there have been at least 4 attack plans by the germans that focused on this option (called operation „Tannenbaum“, for very profound information in english see: http://www.schweiz1940.ch/tannen40-en )
6. Changed some minor geographical details on the background maps and in the game mechanics: now the Rhine river makes the correct eastern turn and makes a german attack into Switzerland a little harder. The lake of geneva is now correctly placed and is treated like a river hex.

You can download (tests and comments are welcome) my mod here:
http://rapidshare.com/files/44976419/SamiModV1.0.rar.html

(in reply to Happycat)
Post #: 2
RE: Playtest Stauffenberg's Map - 7/26/2007 1:52:54 PM   
YohanTM2

 

Posts: 1143
Joined: 10/7/2002
From: Toronto
Status: offline
Can you post some images of the changed map please.

(in reply to Happycat)
Post #: 3
RE: Playtest Stauffenberg's Map - 7/26/2007 5:32:34 PM   
Samichlaus

 

Posts: 22
Joined: 3/28/2007
Status: offline
Yohan, the background maps are .png files that aren't supported here and in excess they are very big (that's why the mod has 43Mb to download). The changes are minor and in order to play the mod they are not even necessary (the game mechanics are untouched by this).

(in reply to YohanTM2)
Post #: 4
RE: Playtest Stauffenberg's Map - 7/26/2007 6:27:57 PM   
Warfare1


Posts: 658
Joined: 10/20/2004
Status: offline
I think what can be done is to take a screen shot of the new map while playing the game. Then save it either as a BMP or jpg file on your hard drive.

If the file is too big for Matrix, then use imageshack (below) to host the file and then post it here.

Easy.

http://www.imageshack.us/

< Message edited by Warfare1 -- 7/26/2007 6:29:23 PM >

(in reply to Samichlaus)
Post #: 5
Preview screen - 7/27/2007 11:45:35 AM   
Samichlaus

 

Posts: 22
Joined: 3/28/2007
Status: offline
The mod is now up on Slitherine also and they put a screen preview of it at:
http://www.mods.slitherine.com/ceaw/sami_mod/sami_mod.png but it's only an excerpt from the whole map!

(in reply to Warfare1)
Post #: 6
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