Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Undo!

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War I] >> Guns of August 1914 - 1918 >> Undo! Page: [1]
Login
Message << Older Topic   Newer Topic >>
Undo! - 8/2/2007 4:25:18 AM   
uncc


Posts: 448
Joined: 6/1/2002
From: Virginia, USA
Status: offline
OK, so I'm still learning this here interface and sometimes I click on the wrong friggin hex. Any chance we can get a simple "undo" feature/button???? At least to undo the last move....
Post #: 1
RE: Undo! - 8/2/2007 4:36:37 AM   
Hanal

 

Posts: 2312
Joined: 11/1/2003
Status: offline
If you click on the unit again there is a cancel move option...........

(in reply to uncc)
Post #: 2
RE: Undo! - 8/2/2007 4:38:55 AM   
flintlock

 

Posts: 358
Joined: 10/8/2006
Status: offline
By clicking on a unit, you can usually select "cancel move" from the popup menu. During the strategic phase, if you make an accidental selection in a menu such as purchasing artillery or infantry, clicking "cancel" will nullify the selections. Granted, some items can't be undone, but I haven't found it to be an issue myself.

--

< Message edited by flintlock -- 8/2/2007 5:01:29 AM >

(in reply to uncc)
Post #: 3
RE: Undo! - 8/2/2007 4:43:36 AM   
SMK-at-work

 

Posts: 3396
Joined: 8/28/2000
From: New Zealand
Status: offline
However there is no undo for artillery barrages.

(in reply to flintlock)
Post #: 4
RE: Undo! - 8/2/2007 4:45:38 AM   
uncc


Posts: 448
Joined: 6/1/2002
From: Virginia, USA
Status: offline

quote:

ORIGINAL: J P Falcon

If you click on the unit again there is a cancel move option...........


does that include when you do a "Move Stack"?????

(in reply to Hanal)
Post #: 5
RE: Undo! - 8/2/2007 4:46:03 AM   
flintlock

 

Posts: 358
Joined: 10/8/2006
Status: offline
Yes it does.

(in reply to uncc)
Post #: 6
RE: Undo! - 8/2/2007 4:48:40 AM   
SteveD64

 

Posts: 570
Joined: 10/26/2006
From: Shaker Hts, Ohio, USA
Status: offline
Undoing move stack requires you move each individual corps back, one at a time. 

I like how the game reminds you to build trenches, do air recon etc.  There's a lot to remember.

(in reply to flintlock)
Post #: 7
RE: Undo! - 8/2/2007 4:50:49 AM   
uncc


Posts: 448
Joined: 6/1/2002
From: Virginia, USA
Status: offline
Thank you....

(in reply to SteveD64)
Post #: 8
RE: Undo! - 8/2/2007 9:10:33 AM   
SiTheSly

 

Posts: 94
Joined: 7/25/2004
Status: offline
The worse is when you accidently select disband on the menu, no confirmation just one missing unit. Only happened once and it was near the end of a game so it didn't make any difference.

(in reply to uncc)
Post #: 9
RE: Undo! - 8/2/2007 1:15:14 PM   
Hanal

 

Posts: 2312
Joined: 11/1/2003
Status: offline
Well as I mentioned in another thread, for me the worse is accidentally clicking on the close game button and not having the option to back out of it......

(in reply to SiTheSly)
Post #: 10
RE: Undo! - 8/2/2007 3:34:41 PM   
sol_invictus


Posts: 1961
Joined: 10/2/2001
From: Kentucky
Status: offline
Been there, done that.

_____________________________

"The fruit of too much liberty is slavery", Cicero

(in reply to Hanal)
Post #: 11
RE: Undo! - 8/2/2007 9:02:42 PM   
JD Walter


Posts: 235
Joined: 6/20/2003
From: Out of the Silent Planet
Status: offline
quote:

Arinvald -
However there is no undo for artillery barrages.


Yeah, that takes a reload!

(in reply to uncc)
Post #: 12
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War I] >> Guns of August 1914 - 1918 >> Undo! Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.125