Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Terrain

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War I] >> Guns of August 1914 - 1918 >> Terrain Page: [1]
Login
Message << Older Topic   Newer Topic >>
Terrain - 8/25/2007 7:07:47 AM   
Joel Rauber

 

Posts: 195
Joined: 10/4/2000
From: Brookings, SD, USA
Status: offline
Does terrain have any affect on combat?

I see that it affects stacking, so rough terrain is worse for defence as you can't stack as many units in it?? Or do I misunderstand?

How do rivers affect anything in the game?

_____________________________

Any relationship between what I say and reality is purely coincidental.

Joel Rauber
Post #: 1
RE: Terrain - 8/25/2007 7:57:27 AM   
freeboy

 

Posts: 9088
Joined: 5/16/2004
From: Colorado
Status: offline
we surmise that terriegn affects combat, I am sure rI saw that here or in the manual, river ?? no idea

(in reply to Joel Rauber)
Post #: 2
RE: Terrain - 8/25/2007 8:49:52 AM   
SMK-at-work

 

Posts: 3396
Joined: 8/28/2000
From: New Zealand
Status: offline
There's a terrain display on combat results that includes a combat modifier - which is effectively an entrenchment bonus for the defender I think.  Frank did say somethign about rivers here to I seem to recall...

(in reply to freeboy)
Post #: 3
RE: Terrain - 8/25/2007 9:37:30 AM   
hjaco

 

Posts: 872
Joined: 3/23/2007
Status: offline
You loose 1 readiness by crossing a river which adversely affects combat.

(in reply to SMK-at-work)
Post #: 4
RE: Terrain - 8/25/2007 10:28:45 PM   
FrankHunter

 

Posts: 2111
Joined: 3/26/2004
Status: offline
Rivers do affect readiness as they're crossed, increasing it by one. Also, if they are in a combat hex the same impulse they moved across the river they have a slightly higher chance of taking casualties.

Also, if more than 50% of the forces on one side crossed a river into that combat hex the other side's trench benefit for the battle is increased for that impulse.

(in reply to hjaco)
Post #: 5
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War I] >> Guns of August 1914 - 1918 >> Terrain Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.813