Erik Rutins
Posts: 37503
Joined: 3/28/2000 From: Vermont, USA Status: offline
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quote:
ORIGINAL: Gil R. Sure, I agree with all of that, up until the last sentence, since I think the jury is still out on that. Bill's an experienced player, so if he thinks that the changes have made this setting more difficult than it was intended to be, it's worth considering the issue. It's also worth soliciting opinions from others, which I meant to do in my previous post, but forgot. Ok, I agree with that, I just wanted to be sure that you were considering all reports here since we've had a pretty broad range. quote:
Part of my thinking is that beginning players, especially those who aren't experienced at computer games, shouldn't have to mess with power settings when they first start up. Of course, that's just an opinion, but that's where I'm coming from on this. In principle, I agree, but an experience player should be able to use those to fine tune the settings to his own liking. Note that there are also several levels below "First Sergeant" - that's meant to be the "historical" level without giving the AI bonuses in its favor. One can always play at the "Tutorial" or "Corporal", etc. levels to get started. I agree that Bill's report needs to be taken into consideration, it's just that we've also seen reports where CSA Human players have won at this difficult level in this version so while challenging it's not at all insurmountable. quote:
One of the main reasons I thought we should have public beta-testing was to make sure that in eliminating the CSA hordes (which internal testing proved we had done) we hadn't overshot and made the CSA too weak. Bill's report suggests that this might indeed be an area for concern. I'm hoping that other players will chime in on whether the camps' depletion of population (and thus economic resources, assuming that one hasn't toggled off the link between population and production) is crippling the CSA, rather than simply weakening it. I'm totally in favor of gathering information, I was just concerned to make sure that you were keeping all reports in mind. As far as the CSA being neutered by the update, I haven't shared that same concern - the CSA's advantages on the defensive and the fact that this same change also affects the Union has made it seem pretty even-handed to me. The CSA Hordes are gone, but it's still far from easy to actually conquer the South. I think things are about back to where they were before the inadvertent "horde" change which made the South almost invincible. Regards, - Erik
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