Erik Rutins
Posts: 37503
Joined: 3/28/2000 From: Vermont, USA Status: offline
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Gil, quote:
ORIGINAL: Gil R. Okay, I'll reveal my thoughts here, having tried to avoid leading the witness. I'm afraid you were quite transparent. quote:
I've been thinking for some time that a modest change -- specifically, giving each camp just four chances to eat up population rather than five -- would be an improvement. It wouldn't be enough of a change for the hordes to be able to return, but at the same time it would help the CSA to produce a few more brigades each year and have a bit more money/resources. Based on what you all are seeing, does that seem helpful, unnecessary, or bad? I wouldn't have a problem with that, but only because it's a minor tweak - anything more does risk allowing the hordes to return. However, I don't think it would help much either though. Ultimately we're talking about people playing the Advanced Game at what's defined as the "historical" difficulty level having a challenging time with the South. I still think that's fine, personally. If a change must be made, I'd go with the one suggested a few posts above. Tweaking the effects of depleted population back a bit at lower levels seems like the best change to me as well, as it would keep the armies historically sized while allowing a bit more of an economy when the player uses up the population. That seems more novice-friendly as I think new players tend not to pay attention to careful population usage or planned camp-building as much, but they also don't need more brigades to manage. Regards, - Erik
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