Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Why lack of smaller scenarios?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Why lack of smaller scenarios? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Why lack of smaller scenarios? - 10/7/2007 9:37:37 PM   
Ike99


Posts: 1747
Joined: 1/1/2006
From: A Sand Road
Status: offline
I see there are a some dedicated people who create the much improved ship arts and map mods, etc. etc...but no one seems intersted in doing scenarios.

Where is Leyte Gulf...Tarawa & the conquest of the Gilberts, Okinawa for example? WITP has a very powerful scenario editor able to create any situation so I´m wondering why no one has done any of these smaller campaigns.

For those of us that do not wish to spend 3-4 years doing the grand campaign it would be nice to see someone or some people create some challenging & interesting scenarios from these episodes during the war.
Post #: 1
RE: Why lack of smaller scenarios? - 10/7/2007 9:42:25 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
Well, Tarawa isn't much of a scenario at this scale, but you're welcome to build a Leyte Gulf scenario...

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to Ike99)
Post #: 2
RE: Why lack of smaller scenarios? - 10/7/2007 9:46:10 PM   
rogueusmc


Posts: 4583
Joined: 2/8/2004
From: Texas...what country are YOU from?
Status: offline
BTW, someone did do a masive scenario overhaul...it's called War Plan Orange...

< Message edited by rogueusmc -- 10/7/2007 9:48:38 PM >


_____________________________

There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.

Gen. William Thornson, U.S. Army


(in reply to Terminus)
Post #: 3
RE: Why lack of smaller scenarios? - 10/7/2007 10:13:36 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline
Yes, great game but the lack of smaller scenarios really hurt. An alt 1941 campaign in the Phillipines with more resources available to the allies would be fun.

_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to rogueusmc)
Post #: 4
RE: Why lack of smaller scenarios? - 10/7/2007 10:19:03 PM   
Ike99


Posts: 1747
Joined: 1/1/2006
From: A Sand Road
Status: offline
quote:

but you're welcome to build a Leyte Gulf scenario...

I´d enjoy building or playing Leyte gulf but on the building part of it...I don´t have the historical resources to make it historicaly accurate I think.

< Message edited by Ike99 -- 10/7/2007 10:21:56 PM >

(in reply to crsutton)
Post #: 5
RE: Why lack of smaller scenarios? - 10/7/2007 10:21:22 PM   
niceguy2005


Posts: 12523
Joined: 7/4/2005
From: Super secret hidden base
Status: offline
Doing a scenario isn't as easy as it might sound.  Finding realistic OOB information can be very tough.  I had a strong interest in doing an Aelutian Scenario, but ran into numerous problems.  I was planning one history based scenario and one "what if". 

However, the first was that weather in witp isn't really modeled well enough to capture what really went on.  Second OOB information is very tough to come by.

_____________________________


Artwork graciously provided by Dixie

(in reply to crsutton)
Post #: 6
RE: Why lack of smaller scenarios? - 10/7/2007 10:28:03 PM   
Ike99


Posts: 1747
Joined: 1/1/2006
From: A Sand Road
Status: offline
quote:

Doing a scenario isn't as easy as it might sound.

I think i´d be better at scenario design than ship artwork.






Attachment (1)

(in reply to niceguy2005)
Post #: 7
RE: Why lack of smaller scenarios? - 10/7/2007 11:10:11 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline

quote:

ORIGINAL: niceguy2005

Doing a scenario isn't as easy as it might sound. Finding realistic OOB information can be very tough. I had a strong interest in doing an Aelutian Scenario, but ran into numerous problems. I was planning one history based scenario and one "what if".

However, the first was that weather in witp isn't really modeled well enough to capture what really went on. Second OOB information is very tough to come by.


Regarding the Aleutians, weather and terrain are the biggest problems. WitP isn't capable of modeling the horrors of fighting up there. OOB, however, is certainly findable.

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to niceguy2005)
Post #: 8
RE: Why lack of smaller scenarios? - 10/7/2007 11:17:48 PM   
niceguy2005


Posts: 12523
Joined: 7/4/2005
From: Super secret hidden base
Status: offline

quote:

ORIGINAL: Terminus


quote:

ORIGINAL: niceguy2005

Doing a scenario isn't as easy as it might sound. Finding realistic OOB information can be very tough. I had a strong interest in doing an Aelutian Scenario, but ran into numerous problems. I was planning one history based scenario and one "what if".

However, the first was that weather in witp isn't really modeled well enough to capture what really went on. Second OOB information is very tough to come by.


Regarding the Aleutians, weather and terrain are the biggest problems. WitP isn't capable of modeling the horrors of fighting up there. OOB, however, is certainly findable.

I agree. It is 1.5 years later and I know a bit more about the pacific war. I think I could find the Allied OOB, but not sure I could figure out the Japanese.

_____________________________


Artwork graciously provided by Dixie

(in reply to Terminus)
Post #: 9
RE: Why lack of smaller scenarios? - 10/7/2007 11:18:32 PM   
niceguy2005


Posts: 12523
Joined: 7/4/2005
From: Super secret hidden base
Status: offline

quote:

ORIGINAL: Ike99

quote:

Doing a scenario isn't as easy as it might sound.

I think i´d be better at scenario design than ship artwork.






That's at least twice as good as my artistic efforts.

_____________________________


Artwork graciously provided by Dixie

(in reply to Ike99)
Post #: 10
RE: Why lack of smaller scenarios? - 10/8/2007 1:04:27 AM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
Another problem is the scoring system. It's not geared for sudden-death type deals, where you take one base or sink one ship and you've won. The only way to circumvent that would be through house rules, and there's more than enough of those around already...

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to niceguy2005)
Post #: 11
RE: Why lack of smaller scenarios? - 10/8/2007 4:30:58 PM   
Big B

 

Posts: 4870
Joined: 6/1/2005
From: Old Los Angeles pre-1960
Status: offline
I know Nikademus has modded the Guadalcanal campaign - that's certainly shorter than the Grand campaign (and if you play it - it may save a rubber duckie's life).

Some time ago I did the Coral Sea battle (but I haven't upgraded it to current 1.4 standard). I was thinking about modding the First Year campaign and the DEI campaign - but I haven't had the time. I guess that really is why more smaller campaigns haven't been done...time.

B

(in reply to Terminus)
Post #: 12
RE: Why lack of smaller scenarios? - 10/8/2007 7:23:07 PM   
TimoN


Posts: 162
Joined: 9/1/2006
From: Halikko, Finland
Status: offline

quote:

ORIGINAL: niceguy2005


quote:

ORIGINAL: Ike99

quote:

Doing a scenario isn't as easy as it might sound.

I think i´d be better at scenario design than ship artwork.






That's at least twice as good as my artistic efforts.


Can we get the whole art pack? I am thrilled to see what BB Yamato would look like.

(in reply to niceguy2005)
Post #: 13
RE: Why lack of smaller scenarios? - 10/8/2007 7:50:33 PM   
Widell


Posts: 913
Joined: 4/27/2005
From: Trollhättan, Sweden
Status: offline
quote:

ORIGINAL: Terminus
Another problem is the scoring system. It's not geared for sudden-death type deals, where you take one base or sink one ship and you've won. The only way to circumvent that would be through house rules, and there's more than enough of those around already...


On the other hand, that would call for very interesting discussion in a forum like this. Was it a strategic loss and a tactical win or the other way around....

By that I mean that the scoring system is not necessarily a roadblock, and it doesn't really require house rules either. If the scenario is short, play it and then discuss what the result really mean

_____________________________


(in reply to Terminus)
Post #: 14
RE: Why lack of smaller scenarios? - 10/9/2007 4:55:53 AM   
Feinder


Posts: 6589
Joined: 9/4/2002
From: Land o' Lakes, FL
Status: offline
Actually, doing even a "small" scenario, is a fairly huge undertaking.  I did Midway a while back based on the OBs from Shattered Sword, and it was still huge (basically, when they say Japan threw everything at us, that's exactly what they did - there is very little left out of the Japanese OB in Midway).

But it's a LOT of time to do a scenario correctly.

I did Midway a while back tho, and one of the patches seems to have broken it (the stuff loads in all wierd now).  So I'll basically have to re-do it, and that's about 40 hours that my opponents would probably rather me spend on turns. 

-F-

_____________________________

"It is obvious that you have greatly over-estimated my regard for your opinion." - Me


(in reply to Widell)
Post #: 15
RE: Why lack of smaller scenarios? - 10/9/2007 6:55:20 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline
Another guy and I modded the South Pacific/Guadacanal campaign and it is pretty good. Tried to make it more balanced for the Allies and altered a lot of non historical airplanes. Porked the DC for both sides for more realistic ASW attacks. (That worked pretty well) and gave the Allies sligtly better torps. Some earlier OOB arrivals for the Allies.

Not perfect but better. The OOB work was the hardest. My buddy did the OOB work and I did the editor work. It was fun but time consuming.

You can find it at Spookys site.

_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to Feinder)
Post #: 16
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Why lack of smaller scenarios? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.109