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Patch 1.04 or 1.05 wish

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> John Tiller's Campaign Series >> John Tiller’s Campaign Series Support >> Patch 1.04 or 1.05 wish Page: [1]
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Patch 1.04 or 1.05 wish - 11/25/2007 10:41:25 AM   
osiris_slith

 

Posts: 240
Joined: 1/5/2007
Status: offline
HI

Heres is suggestion:

Since phase lines are not possible in this game maybe this is for improving the AI.

For example: You want a russian tank battalion to advance and hold a particular objective. 2 things are needed to make this work: An organization and hex coordinate..fortunately CS already has both of these and it just needs the function to be added:

The process could work like this when designing scenarios:

Highlight a tank battalion using the Highlight organization key
A drop down menu comes down with the following option: Objective coordinates
Click on the option and a dialog box pops up: You than enter the hex coordinates of the objective of where you would like the AI to advance.

The structure for this system is more or less already in the game. This should be entirely feasible by patch 1.04 or 1.05

Any thoughts??

rene



< Message edited by osiris -- 11/25/2007 10:45:15 AM >
Post #: 1
RE: Patch 1.04 or 1.05 wish - 11/25/2007 5:37:52 PM   
Huib


Posts: 585
Joined: 11/21/2006
From: Nederland
Status: offline
Rene,

You are not a programmer are you? Where are your commands (hex coordinates and unit commands) gonna go to game engine wise? Creating a new "function" in software is not so easy as it sounds.

I would guess that for improvements in AI behaviour a new game is needed, or a rebuild of the AI from scratch. Since there is no programmer in our team at the moment, this is impossible. The only improvements on the AI can be "side effects" such as the improved concealment recently. IMO the AI only works well and realistic in scenarios where it has to defend and make few movements.

Just my thoughts.

Huib

(in reply to osiris_slith)
Post #: 2
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