hueglin
Posts: 297
Joined: 6/25/2006 From: Kingston, ON, Canada Status: offline
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quote:
ORIGINAL: flipperwasirish quote:
ORIGINAL: hueglin Maybe I'm missing something here. I just don't get why Matrix doesn't make it a given that the editor will include the ability to edit the pwhex file. Why wait for a modder to do it independently - especially if the WITP Editor X creater is on the AE editor team. It seems to me that it can only serve to increase sales - which is good for Matrix. And this brings around full circle to the start. Matrix has not said it won't be. There again they didn't say it will be either. But Joe's statement appears to me make a good case that if it is not in, it not being a significant problem within a couple of weeks of release, as someone will create one. quote:
ORIGINAL: hueglin Surely it cannot be a significant increase in the workload - the program must already exist for the new map to be made. This may or may not be true. Only the project manager knows, as he is the one who has to put resources to tasks. From experiance I sometimes find what was thought to be simple does not always work out that way. And there is the rub, cost (time & money) vs benefit (customer happiness). Good points flipperwasirish. Ultimately it is Matrix and the project manager's decision. Matrix is clearly committed to customer input and that is why I (and some others) are stating our opinions on this. I'm not doing it to diss Matrix or sound like a complainer. I think it's a great company, and frankly, Matrix gets most of my game purchasing money. edit - I just realized that this post is on the "why I won't buy thread". My original post about this issue was on the map thread and that's where I think this topic belongs - I don't consider it to be a buy/no buy issue. What I do believe, however, is that the more mods there are, the more sales there will be, as late comers (like me) are more likely to buy a game if it already has a lot of user created material. So to me, it makes sense to give the modders as much to work with as possible right out of the gate.
< Message edited by hueglin -- 12/12/2007 3:08:56 AM >
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