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RE: witpDecoder bugs

 
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RE: witpDecoder bugs - 4/29/2008 5:50:43 AM   
floydg

 

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Joined: 6/27/2004
From: Middletown, NJ
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quote:

ORIGINAL: Woos
But it will not have air balances in the database as I feel that that information is actually violating FOW (and besides I don't know where/whether it is stored in the save game at all :-)


It's at offset of 734 in the location information. It's a two-byte signed value.
I did some simple testing and the value is the same as is reported when you mouse over a base.

Floyd

(in reply to Woos)
Post #: 121
RE: witpDecoder bugs - 6/8/2008 11:46:01 PM   
niceguy2005


Posts: 12523
Joined: 7/4/2005
From: Super secret hidden base
Status: offline
I am getting an error in WitP decoder. I saw this problem posted earlier in the thread, but no answer posted. I'm hoping there is a work around that doesn't require reinitializing the database. Thanks.





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Post #: 122
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