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RE: Future Update Progess?

 
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RE: Future Update Progess? - 1/13/2009 1:04:28 AM   
Jeff Norton


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quote:

I'm sure someone is going to scream that I'm ruining the game by not modeling the number of rolls of toilet paper dispensed per squad, and allow the player to adjust the minimum TP levels and priorities, for isntance, and ensuring that they impace the chance of retreating from combat.


Ah, so that's what they mean by 'pucker factor'....

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Veritas Vos Liberabit
"Hate America - love their movies" -Foos Babaganoosh - Anchor - Jihad Tonite

(in reply to ralphtricky)
Post #: 61
RE: Future Update Progess? - 2/21/2009 5:31:28 PM   
rhinobones

 

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quote:

ORIGINAL: ralphtrick

It's being tested.

The one after that is being worked on too.

Ralph



Ralph - Anything new to report on this topic?

(in reply to ralphtricky)
Post #: 62
RE: Future Update Progess? - 2/21/2009 11:41:18 PM   
ralphtricky


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From: Colorado Springs
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quote:

ORIGINAL: rhinobones
Ralph - Anything new to report on this topic?

We've made some changes to the combat system that take a lot of testing, so that's slowed us down a bit. There are still a few more combat related tweaks that we want to get in, and I've got some cleanup of the test display 'droppings'. I also want to split the options into personal and scenario options to make it easier to understand, and get some things out of the .ini file.

I update my blog semi-regularly too,and I've just posted some details about the new turn order and new supply rules. I'm curious to see what people do with the new supply rules.



_____________________________

Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.

(in reply to rhinobones)
Post #: 63
RE: Future Update Progess? - 2/22/2009 5:13:02 AM   
sPzAbt653


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quote:

Designers can also set supply levels for supply points either initially or through events.


Now the amount of supplies arriving at Gumrak can be regulated? NICE !!

And a new Turn Order? double Nice !!

I'm sending hookers over to Ralphs house tonight.

(in reply to ralphtricky)
Post #: 64
RE: Future Update Progess? - 2/22/2009 5:23:15 AM   
Silvanski


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quote:

ORIGINAL: sPzAbt653

quote:

Designers can also set supply levels for supply points either initially or through events.


I'm sending hookers over to Ralphs house tonight.

Don't distract him from the excellent work he's doing

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The TOAW Redux Dude

(in reply to sPzAbt653)
Post #: 65
RE: Future Update Progess? - 2/22/2009 5:48:05 PM   
rhinobones

 

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You've been a very busy fellow . . . thank you.

Regards, RhinoBones

(in reply to ralphtricky)
Post #: 66
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