Shark7
Posts: 7937
Joined: 7/24/2007 From: The Big Nowhere Status: offline
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quote:
ORIGINAL: theCase AFA #1, I had a bit of similar trouble on H97, I needed to readjust the Windows' fonts I was using to something smaller. Apparently HCE has 95% of the same User Interface code with the big changes to the AI engine. good luck! That pretty much sums it up, though our programmer can go into more expanded details. But I do believe you're windows appearance settings can influence the in games setting, since it does run under a window. You can also try running at a lower screen resolution. To the OP: On XP I have none of these graphical issues. On the 2 computers at work that have Vista, I've pretty well decided that Vista is the problem...I absolutely hate it, but tha is just my personal opinion. On issue #2: If you have staff set to ignore new contacts, you will have to manually reset to 1:1 time compression. You need the staff assistant to advise you of the new contacts to be able to revert to 1:1 compression when new contacts are made. That is working as it should, as far as I can tell from the info in this thread. Issue #3: All I can say is same as above, I don't have this issue running XP, and I don't have a vista machine to even really see what is happening there, as I can't load the game onto work computers. Issue #4: At times you want them to shut up, and at other times they don't tell you enough. Hard to balance this one out for every one. This may be a good wishlist item though...being able to filter staff assistant reports in more detail for the ones you want/don't want.
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Distant Worlds Fan 'When in doubt...attack!'
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