Apollo11
Posts: 24082
Joined: 6/7/2001 From: Zagreb, Croatia Status: offline
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Hi all, quote:
ORIGINAL: Subchaser 5) Skinnable/User Modifiable as much as possible You cannot modify GUI engine, that’s true, but it’s skinnable, it’s absolutely skinnable! There are few other wargames out there where you can so easily change the whole graphic set. I’ve been working on the GUI skin for Witp a couple of years ago, when AE is out, I will blow the dust off that project and give it some good polish. Of course it won't change the way UI works in this game, but it can breathe a bit of a fresh air. GUI allows to use 14x14pxl square-shaped buttons, they are large enough, bigger buttons would look bizarre I guess cause there are so many of them. Here are some screenshots. Keep in mind that it’s not a finished product yet… GUI SKIN Great to see you here again! Leo "Apollo11"
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Prior Preparation & Planning Prevents Pathetically Poor Performance! A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF P: UV, WitP, WitP-AE
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