Monadman
Posts: 2085
Joined: 12/6/2005 From: New Hampshire Status: offline
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quote:
ORIGINAL: Jimmer Situation: AI Russia has declared war on Sweden. France got her, and decided to try something odd: Placing the bulk of the Swedish troops in Sveaborg, in a corps counter. To make the ruse work, I put a 1-factor corps into the two capitals (Stockholm and Abo). As expected, Russia attacked Abo, but left Sveaborg alone. Russia also did not garrison his depot between Sveaborg and Viborg, leaving a tender, tasty morsel for the Swedes to eat. Russia attacked Abo, broke in, and killed the factor. Then, Russia placed one of her own factors in what looked like the city. However, as will be seen in the picture, it is actually a RURAL garrison, and it is besieging the empty city! Anyhow. Sweden attacks Abo, and besieges the city. Or, rather, clicks the button that does double-duty: Move into the city or besiege. Well, in this case, it moved Sweden's corps into the city all right, to be besieged by Russia's 1-factor garrison. This went on for 3-4 turns. I kept wondering how I was never breaking in, and then it dawned on me: I wasn't even being given the chance! When I looked carefully, I saw the problem: Russia's 1-factor city garrison (see the picture of the unit in the picture) wasn't IN the city, but in the rural area. Nothing I could do could correct the problem. I gave up on the game. NOTE: This is version 1.01b (beta). Jimmer, I don’t see a rural garrison in Finland. When I run your file everything works just fine. Did you post the correct file? If so, load it again and see if you can duplicate the problem. This may be one of those AI bugs that happen infrequently and are hard to trap with saved games files. Richard
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