David Winter
Posts: 5158
Joined: 11/24/2004 From: Vancouver, BC Status: offline
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Hi. A bit of explanation as to how the game code works might help here. The defense doesn't look for whether or not an offensive formation is legal. It looks for what I call PositionID. A PositionID is not the player tag you see like FB, HB, RB3, TE1, or TE2. Those are specific player tags. A PositionID is the more global classification of RunningBack, TightEnd, Receiver. TE1 & TE2 are just classified as TightEnds. What happens when a defender is told to line up on a TightEnd is that the code will loop through all the players on the offensive side of the ball and flag each player object that has been given the TightEnd classification. It then takes those flagged players and drops them into an array that is then sorted by the skill the defender was told to look for. From there, if a Defender is told to line up on the 2nd fastest TE, he'll grab the 2nd player out of the array and line up on that player. In the case where a defender is told to line up on the 3rd fastest backfield player, and the offensive formation has fewer than 3 backfield players (QB's are ignored) then that player will automatically default into a [READ] state so that he doesn't end up just standing around. In the case where two players have the same value for the sorting skill, they're still sorted according to skill, but the two players with the same skill value are in the array in the same order they were loaded. So a couple of key points. - The defense doesn't look to see if an offensive formation is legal. - If you take a player that is designated by the PDS as TE1, and put him in the backfield or off near the sidelines in a WR position, the defense still sees him as a TE. The defense doesn't read the formation to try and figure out who the ~real~ TE is. This point likely isn't at all the cause for this potential problem, but just a key point to keep in mind. I have seen some reports of defenders not lining up on the correct player when actually he was, but the target player was in the "wrong place". - The Cover Hot option on the M2M dialog can override the results of the line up on test. If there is a 'hot receiver' that the offense is using a lot, and the defender is told to both 'Cover Hot' and he's also told to line up on the 3rd fastest guy, he'll cover the hot player leaving the 3rd fastest guy possibly un covered. - A defensive play doesn't change when used for one team or another. All teams will process the same play file in exactly the same way. Where differences will occure is obviously with the skills of the players on that team executing the play file. I'll keep watching this thread. It's certainly possible (and seemlingly likely) that something odd is going on. Different results for different teams just doesn't make any sense to me whatsoever. Thanks to everyone for their help in this investigation. Finally...Welcome sthchaseer. thanks David
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