a white rabbit
Posts: 2366
Joined: 4/27/2002 From: ..under deconstruction..6N124E.. Status: offline
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quote:
ORIGINAL: ColinWright quote:
ORIGINAL: a white rabbit ..s'old toaw-acow thinking, and modelling.. ..the naval carrier will walk- tick infantry, swim- tick naval, be a choo-choo, be fixed- tick fixed, or fly-tick air-move.. ..i don't recall if it does mtrsed, riverine or helio, but probably. What you have to remember is that there is a priority sequence to the movement type, Naval excludes all others. ..the only two prblems are that it is always an aircraft carrier, where ever it is, ie once on the map it functions, and that all aircraft have to be ticked for naval. On the plus side how many do you want to stack in a hex ? max stack is 9 units of any type.. ..oh, and if you want it to shoot, give it guns ie range/AA/AF/DF.. More from the White Rabbit journal of irreproducible results. I'd love to see one of these land carriers you claim will 'walk' -- unless you consider charging around at the naval movement rate and crossing over water when the urge hits you 'walking.' You have my e-mail -- have had it for quite a few years now. You've also been making these claims about 'land carriers' for several years now. Send me the test scenario with 'land carriers' that can do anything realistically except ride the rails or sit still and I'll eat crow. About all I know of is Jarek's scheme for recombining divided units -- and he cautions that once the unit has recombined, it's fixed. ..if i remember, you built the first walking/land carrier whilst i was still flying them around like swallows.. ..but ok, if i get the time, i'm mostly in the hills soo you may have to wait.. ..as to recombining the things, i never tried that so i've absolutely no idea..
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..toodA, irmAb moAs'lyB 'exper'mentin'..,..beàn'tus all..?,
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