Erik Rutins
Posts: 37503
Joined: 3/28/2000 From: Vermont, USA Status: offline
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quote:
ORIGINAL: Mraah Obstructions - Remind me ... Where obstructions (roadblocks, wire, etc) included in this release? Also, whether they are or not, can they be purchased and placed on the board by the player during setup? There is barbed wire and tank obstacles, also sandbags. These are not purchasable items though, they are placed on the map during map creation. It's a limitation of the current map process. I'd like to make them separate once we do the map editor. You can position and place these as you like in the scene editor, then update the terrain map to reflect their location. That's actually a pretty easy edit in the scheme of things so modifying an existing map into a new one with more obstacles would not take long once you learn the scene editor (which unfortunately is not an easy tool being an internal "bonus release" tool included since we don't have a full map editor rather than one polished for release). quote:
• New Spring and Summer Maps - Remind me again ... does movement rate get effected or change at all? Considering PCOWS was all winter I would think summer open terrain might increase this or go back to winter terrain and apply a change. And, if you decide on having a post release or spring maps, I would think the open terrain would change to mud or have pockets of mud etc. Maybe even have secondary roads muddy for those rainy days . There are maps with mud and maps without. Dry ground, mud, snow all have different effects on different movement types. Each terrain type has a movement effect for the different types of movement. Regards, - Erik
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