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Second Round - 3/10/2008 11:41:15 AM   
herwin

 

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herwin (playing Japan) versus blitzk (playing the Allies)

RHSRAO (latest version)

House rules posted to Opponents Wanted board.

After months of steadily worsening relations and the recent American Government decision to confiscate the assets of people of Japanese ancestry, the Japanese Government has taken the step of declaring war on the United States and the British Commonwealth.

Hostilities began in a tragi-comic fashion with a gun duel between the American Navy oiler Brazos and the armed Japanese freighter Akagi Maru at Dutch Harbor.

During the first day, there were Japanese airstrikes on Singapore, Davao, Angeles/Clark, Wake Is., and Hong Kong, naval bombardments of Kota Bharu and Guam, and troop landings on Wake Is., Guam, Davao, Kota Bharu, Aparri, Laong, Legaspi, the Batan Is., Kuching, Brunei, Tay-Tay, Rabaul, Kavieng, and Nauru in support of local separatists. Hong Kong was invested by forces based at Canton supporting the local rebels. There was a surprise attack by B-17s on a Japanese carrier TF that did no damage and was seen off rapidly by defending fighters. The results of the airstrike on Angeles/Clark were made much worse by the decision by Field Marshal Macarthur to ground and concentrate the aircraft to protect them from attacks by the Filipino rebels active in the area. The Japanese Government has announced its support for the rebel Governments of Malaya and the Filipinas and is landing troops in their support.


_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
Post #: 1
RE: Second Round - 3/11/2008 5:00:13 PM   
herwin

 

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8 December 1941

Wake, Laong, and Legaspi surrender to the Japanese.

Boise, Force Z, Louisville, and Marblehead play 'whack a mole' with IJN mini-invasions.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to herwin)
Post #: 2
RE: Second Round - 3/11/2008 5:36:05 PM   
String


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No sign of the fast strike force?

(in reply to herwin)
Post #: 3
RE: Second Round - 3/11/2008 6:22:31 PM   
herwin

 

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quote:

ORIGINAL: String

No sign of the fast strike force?


Does that bother you?

It's running in stealth mode.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to String)
Post #: 4
RE: Second Round - 3/11/2008 6:35:44 PM   
String


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quote:

ORIGINAL: herwin


quote:

ORIGINAL: String

No sign of the fast strike force?


Does that bother you?

It's running in stealth mode.


Interesting. Severely limits what the allies can do right now.

(in reply to herwin)
Post #: 5
RE: Second Round - 3/11/2008 6:48:12 PM   
herwin

 

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quote:

ORIGINAL: String


quote:

ORIGINAL: herwin


quote:

ORIGINAL: String

No sign of the fast strike force?


Does that bother you?

It's running in stealth mode.


Interesting. Severely limits what the allies can do right now.


Look at our house rules. Hitting Pearl Harbor with the KB meant that the Allies knew exactly where the KB was for about two weeks.

You're aware that the original plan for the Pearl Harbor strike envisioned scuttling the Hiryu and Soryu afterwards?... Eventually they figured out how to get them home.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to String)
Post #: 6
RE: Second Round - 3/11/2008 6:55:44 PM   
witpqs


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quote:

ORIGINAL: herwin

You're aware that the original plan for the Pearl Harbor strike envisioned scuttling the Hiryu and Soryu afterwards?... Eventually they figured out how to get them home.


I am stunned at that. I had heard they had a fuel problem that required working out. That they would seriously consider scuttling to front line carriers is simply mind numbing. Was that a serious 'plan' or somebody's way of saying to certain staff members "You bozos better figure this out!"?

(in reply to herwin)
Post #: 7
RE: Second Round - 3/11/2008 7:03:31 PM   
herwin

 

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quote:

ORIGINAL: witpqs

quote:

ORIGINAL: herwin

You're aware that the original plan for the Pearl Harbor strike envisioned scuttling the Hiryu and Soryu afterwards?... Eventually they figured out how to get them home.


I am stunned at that. I had heard they had a fuel problem that required working out. That they would seriously consider scuttling to front line carriers is simply mind numbing. Was that a serious 'plan' or somebody's way of saying to certain staff members "You bozos better figure this out!"?


It was a serious first cut at the plan.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to witpqs)
Post #: 8
RE: Second Round - 3/11/2008 7:14:20 PM   
String


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quote:

ORIGINAL: herwin


quote:

ORIGINAL: String


quote:

ORIGINAL: herwin


quote:

ORIGINAL: String

No sign of the fast strike force?


Does that bother you?

It's running in stealth mode.


Interesting. Severely limits what the allies can do right now.


Look at our house rules. Hitting Pearl Harbor with the KB meant that the Allies knew exactly where the KB was for about two weeks.

You're aware that the original plan for the Pearl Harbor strike envisioned scuttling the Hiryu and Soryu afterwards?... Eventually they figured out how to get them home.


Yeap, i'm familiar with the house rules, or atleast I skimmed them. I was kinda surprised that you didn't decide to whack Manila or Singapore instead, but keeping the allies guessing is probably worth it.

(in reply to herwin)
Post #: 9
RE: Second Round - 3/11/2008 10:13:41 PM   
herwin

 

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quote:

ORIGINAL: String


quote:

ORIGINAL: herwin


quote:

ORIGINAL: String


quote:

ORIGINAL: herwin


quote:

ORIGINAL: String

No sign of the fast strike force?


Does that bother you?

It's running in stealth mode.


Interesting. Severely limits what the allies can do right now.


Look at our house rules. Hitting Pearl Harbor with the KB meant that the Allies knew exactly where the KB was for about two weeks.

You're aware that the original plan for the Pearl Harbor strike envisioned scuttling the Hiryu and Soryu afterwards?... Eventually they figured out how to get them home.


Yeap, i'm familiar with the house rules, or atleast I skimmed them. I was kinda surprised that you didn't decide to whack Manila or Singapore instead, but keeping the allies guessing is probably worth it.

I probably would have, but I don't know how. I suspect I have to edit the position of TF 1 in the scenario files. I didn't want to mod it, so I simply ordered it to where I needed it.

The other thing I did was make it less visible--when I played you, the KB remained visible halfway across the Pacific-its DL was sky-high. That's why I was able to evade you.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to String)
Post #: 10
RE: Second Round - 3/13/2008 12:39:38 PM   
herwin

 

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December 9th 1941

Operations underway continue...

Guam surrenders
Assault on Hong Kong
Kota Bharu captured by the Japanese
Taytay and Makin surrender

ASW operations off Malaya, the Philippines, and Hawaii result in damage to both sides

B-17s spot Ryujo TF and hit the CVL with a light bomb. Ship underway at full speed later in the day.

Air attack on the Kongo results in a hit. No apparent damage.

Two allied AKs sailing in company between the Philippines and Guam disappear. Final radio message reports a coordinated airstrike by hundreds of carrier aircraft.

Carrier strikes on Tacloban and on merchant vessels sailing near Jolo.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to herwin)
Post #: 11
RE: Second Round - 3/14/2008 12:54:52 PM   
herwin

 

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Dec 10 operations
Landings at Aparri continue. Smothering operations continue against Angeles/Clark, Alor Star, Cagayan, and Tacloban. Barge groups arrive on the map with heavy damage (some sinking immediately).

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to herwin)
Post #: 12
Furball at Kuching - 3/14/2008 4:20:49 PM   
herwin

 

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11 Dec 1941

A furball develops during the night as Force Z sorties to protect against Japanese reinforcement of the landing at Kuching. Force Z avoids interception by two destroyer squadrons and closes with the small reinforcement convoy, which is escorted by Isuzu, Chokai, and a destroyer. Isuzu is sunk and Chokai is superficially damaged, but the escorts put their fish in the water, and both Prince of Wales and Repulse are hit. After the two sides lose contact, the convoy continues to Kuching while an IJN battleship task force smothers the base with shore bombardment. In the morning, the sailors of Force Z hear the engines of a large G3M/G4M strike hunting for them, but only five of the torpedo bombers contact two ships in the screen and no torpedoes hit.

Smothering air attacks on Angeles/Clark, Davao, and Cebu during the day.

Dutch Harbor is bombarded.

< Message edited by herwin -- 3/14/2008 5:14:29 PM >


_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to herwin)
Post #: 13
RE: Furball at Kuching - 3/15/2008 12:50:50 AM   
herwin

 

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12 Dec 41

A night-time naval duel takes place off Dutch Harbor between the Akagi Maru and the Prince Robert, the AM getting the better of the exchange.

More barge groups sink spontaneously.

Smothering operations against Kuching (naval), Aparri (naval), Tarakan (air), and Cagayan (air). Airstrikes against AK Anshun and ML Redstart.

Survivors rescued from CL Marblehead.

Aparri captured.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to herwin)
Post #: 14
RE: Furball at Kuching - 3/15/2008 1:08:53 AM   
String


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Hm, barge groups arriving with damage? Sounds like mistyped values or something like that. what has the creator of the mod said about them?

(in reply to herwin)
Post #: 15
RE: Furball at Kuching - 3/15/2008 2:39:25 AM   
herwin

 

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quote:

ORIGINAL: String

Hm, barge groups arriving with damage? Sounds like mistyped values or something like that. what has the creator of the mod said about them?


El Cid says it's WAD--working as designed.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to String)
Post #: 16
RE: Furball at Kuching - 3/15/2008 3:36:28 AM   
witpqs


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The only way that comes to mind where that makes sense is if it is meant to simulate damage to captured vessels. Is that the deal?

(in reply to herwin)
Post #: 17
RE: Furball at Kuching - 3/15/2008 7:45:57 AM   
bradfordkay

 

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quote:

ORIGINAL: herwin


quote:

ORIGINAL: String

Hm, barge groups arriving with damage? Sounds like mistyped values or something like that. what has the creator of the mod said about them?


El Cid says it's WAD--working as designed.



I really don't understand this one... did the Japanese build barges out of marston mat?

_____________________________

fair winds,
Brad

(in reply to herwin)
Post #: 18
RE: Furball at Kuching - 3/15/2008 10:49:43 AM   
herwin

 

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quote:

ORIGINAL: witpqs

The only way that comes to mind where that makes sense is if it is meant to simulate damage to captured vessels. Is that the deal?


No, he wrote about it in the message announcing the latest update on the scenario design board. It's intended to increase the realism of the Japanese industry model...

< Message edited by herwin -- 3/15/2008 10:50:33 AM >


_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to witpqs)
Post #: 19
<New Message Name Needed> - 3/15/2008 2:23:23 PM   
herwin

 

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13 Dec 1941

The Japanese Government announced that due to active support by the NEI of enemy operations in Borneo, Japan is sorry to have to consider itself in a state of war with the NEI as of 12 December 1941. This unfortunate outcome is fully the responsibility of the Netherlands Exile Government based in Java. Japan announced its political and military support for the Indonesian Provisional Government.

Submarine offensive operations off Hawaii resulted in a torpedo hit on the large American carrier, Saratoga. This is the third enemy capital vessel torpedoed in the last three days, demonstrating the technical superiority of Japanese industry.

Smothering operations continued against Balikpapan, Tarakan, and Jolo.

Alor Star captured.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to herwin)
Post #: 20
RE: Furball at Kuching - 3/15/2008 7:51:25 PM   
witpqs


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quote:

ORIGINAL: herwin

It's intended to increase the realism of the Japanese industry model...


So, like many a great technological achievement, it seems they invented the marston mat by accident...

(in reply to herwin)
Post #: 21
MacArthur Reported Dead - 3/15/2008 10:50:00 PM   
herwin

 

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Dec 14, 1941

Japanese language radio heard in Hawaii reported that Field Marshal MacArthur was killed today when his transport airplane was shot down while on transit from Manila to Java.

Another junk group sank.

Smothering operations against Kavieng, Tarakan, Davao, and Singkawang.

Death ride by the NEI motor torpedo boat flotilla as they sallied against a division of the Japanese fleet.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to witpqs)
Post #: 22
Quiet Day - 3/16/2008 2:13:41 AM   
herwin

 

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15 Dec 1941

Smothering attacks on Hong Kong and Cagayan. No further reports of MacArthur's death.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to herwin)
Post #: 23
RE: Quiet Day - 3/16/2008 6:01:13 AM   
witpqs


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You must consider the possibility that the Allies are merely trying to frighten you with claims that Doug is dead.

(in reply to herwin)
Post #: 24
RE: Quiet Day - 3/16/2008 10:26:03 AM   
herwin

 

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quote:

ORIGINAL: witpqs

You must consider the possibility that the Allies are merely trying to frighten you with claims that Doug is dead.


The claims were broadcast by Japanese radio news. They must be true.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to witpqs)
Post #: 25
Another Quiet Day - 3/16/2008 4:22:49 PM   
herwin

 

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16 Dec 1941

Naval bombardment of Rabaul

Smothering attacks on Cagayan and Zamboanga

Vigan, Kavieng, and Naga captured.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to herwin)
Post #: 26
Dec 17, 1941 - 3/17/2008 11:46:25 AM   
herwin

 

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17 Dec 1941

An average turn:

Dogfighting between G3M Nells and Buffalos over Singapore results in the Nells winning.

Smothering attacks on Nauru, Singapore, Manado, Manila, Clark/Angeles, Iloilo.

Georgetown surrenders.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to herwin)
Post #: 27
RE: Dec 17, 1941 - 3/17/2008 5:57:34 PM   
herwin

 

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Dec 18, 1941

Masbate occupied.

Brunei reinforced. American merchant convoy caught by IJN SAG off Brunei and used for day-time gunnery practice.

Death ride of American PTBs near Legaspi.

Davao smothered.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to herwin)
Post #: 28
Dec 19, 1941 - 3/18/2008 12:53:02 AM   
herwin

 

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Brunei surrenders.

Manila smothered.

Puerto Princessa, Tavoy and Victoria Point occupied.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to herwin)
Post #: 29
RE: Second Round - 3/18/2008 7:37:12 AM   
el cid again

 

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quote:

ORIGINAL: witpqs

quote:

ORIGINAL: herwin

You're aware that the original plan for the Pearl Harbor strike envisioned scuttling the Hiryu and Soryu afterwards?... Eventually they figured out how to get them home.


I am stunned at that. I had heard they had a fuel problem that required working out. That they would seriously consider scuttling to front line carriers is simply mind numbing. Was that a serious 'plan' or somebody's way of saying to certain staff members "You bozos better figure this out!"?


He is correct. The high speed run from the last refueling point was such that withdrawall was not possible for these vessels - it was to be at "battle speed" - and it is severe on fuel consumption.

Eventually they figured out that if they carried extra fuel in 55 gallon drums - they could dump it into the tanks, lose the drums - and then conduct flight operations - with just enough fuel to go home.

But in WITP you have no such problem - I can sail to the US West Coast - sinking all and sundry for a month - as WITP/CHS was when I found it - and I did just that. Tankers and ships appear mid ocean with full tanks. RHS removed half the tankers - they appear in Japan about 20 December - to simulate the consumed fuel to get to mid ocean - and you cannot use them to sail for a month any more.

(in reply to witpqs)
Post #: 30
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