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RE: Plan - 3/27/2008 1:32:31 AM   
marky


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check out these 

http://www.matrixgames.com/forums/tm.asp?m=1687704&mpage=1&key=&#1754910

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RE: Plan - 3/27/2008 1:19:46 PM   
Saso


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From: Italy
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Hi Hartwig,

quote:

If I recall correctly, those CVs do arrive with somewhat depleted squadrons (about 20 Zeros where it should be 27 etc.). Make sure you check that and make sure you have planes and pilots (you are short of these or will be soon) in your pool to fill them up.


Yes, you are right. I have waited until the CVs coming to fulfil the squadrons, but it hasn't been enough because I had only 15/16 IJN pilots in the pool, moreover some squadrons had the aircrafts but not the pilots.

quote:

Well... closing a big AF like PM in that scenario is something I never managed to do, even with 4 daitais of Betties, even when throwing in Lilies and Sallies. Allies are more successful in this discipline...


It's a tough job, look the next combat report...

quote:

One problem is that I never could keep up the pressure, whereas Allied engineers are much more effective than yours. Like GH said somewhere above: Morale drops quickly in those units - even after successful missions with hardly any losses-, fatigue increases...

My feeling is that the best way to shut down PM in this scenario is securing Gili Gili to improve fighter cover you can provide for your ships and go for bombardment attack.


I don't know if is "really" possible to shut down PM without heavy losses because if his CVs stay togheter I can't contrasting them (my previous attack have been deadly).
Anyhow I'll try to make the feasible.

quote:

Be aware that if your opponent commits a lot of engineer units, Lunga can be a Level 4 airfield very soon - I have seen 1 level AF increase every 3-5 days.


Ouch...

quote:


Not sure whether the troops you assign her will be sufficient (but there may be better experts than me).


Ehm...no
Yes, I don't know if they are sufficient but if I'll manage to push out his AK/AP from Solomons I should be able to retake Lunga, maybe...
I don't know if his air transport is enough to supply a division unit.
We will see.

quote:

One thing I think you need to start working on now is additional but secure Level 4 airfields. You need them for your Betties. The available ones -Lae, Kavieng, Rabaul for the present strategic situation, if the AF levels are like stock in the game you play- are or will be soon in B17 range - and at least in stock B17s can be quite good at closing AFs, much better than any of your planes. It takes forever to have Jap engineers build something, so plan well ahead...


I'm building another two airfield at Madang (now lv. 2) and Admiralty Islands.
Often he attacks me with LBs but the Rabaul's airfield should be safe at least.

quote:

Just some thoughts from my (limited) experience. Good luck !


Thank you very much, I appreciate this!

< Message edited by Saso -- 3/27/2008 1:20:27 PM >


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Post #: 32
17 August '42 - 3/27/2008 2:06:42 PM   
Saso


Posts: 232
Joined: 3/7/2008
From: Italy
Status: offline
Nice turn.
An AK and 2 CAs (Quincy and Australia) damaged in the previous turns have sunk.

I sent the SCTF on Tulagi for another night surface attack, the outcome has been good.

Night Time Surface Combat, near Tulagi at 68,96

Japanese Ships
CA Chokai
CA Aoba
CA Kinugasa
CA Furutaka, Shell hits 1
CA Kako
CL Tenryu, Shell hits 1
CL Tatsuta
CL Yubari, Shell hits 1
DD Harukaze, Shell hits 1
DD Oite
DD Asanagi
DD Yunagi

Allied Ships
DM Gamble, Shell hits 12, and is sunk
DM Tracy, Shell hits 36, and is sunk
DM Preble, Shell hits 9, and is sunk
AP President Jackson

I have started the attack on PM, earlier sweep mission from Lae with the Zero and then a bombardment attack from Rabaul, any losses but very few damages over runway.
The altitude is high but I think the Betty aren't well-suited, unfortunately I don't have nothing more.


--------------------------------------------------------------------------------
Day Air attack on Port Moresby , at 53,91

Japanese aircraft
A6M3 Zero x 29

Allied aircraft
P-39D Airacobra x 12

No Japanese losses

Allied aircraft losses
P-39D Airacobra: 9 destroyed

--------------------------------------------------------------------------------
Day Air attack on Port Moresby , at 53,91

Japanese aircraft
A6M2 Zero x 12
G4M1 Betty x 101
J1N1-R Irving x 2

Allied aircraft
P-39D Airacobra x 3

Japanese aircraft losses
G4M1 Betty: 6 damaged

Allied aircraft losses
P-39D Airacobra: 6 destroyed
B-26B Marauder: 5 destroyed
B-17E Fortress: 2 destroyed
Hudson I: 1 destroyed


Allied ground losses:
20 casualties reported

Airbase hits 9
Airbase supply hits 2
Runway hits 36

Aircraft Attacking:
12 x G4M1 Betty bombing at 12000 feet
3 x G4M1 Betty bombing at 20000 feet
18 x G4M1 Betty bombing at 10000 feet
6 x G4M1 Betty bombing at 10000 feet
9 x G4M1 Betty bombing at 20000 feet
9 x G4M1 Betty bombing at 15000 feet
3 x G4M1 Betty bombing at 18000 feet
2 x G4M1 Betty bombing at 20000 feet
2 x G4M1 Betty bombing at 12000 feet
4 x G4M1 Betty bombing at 10000 feet
10 x G4M1 Betty bombing at 10000 feet
3 x G4M1 Betty bombing at 20000 feet
3 x G4M1 Betty bombing at 15000 feet
2 x G4M1 Betty bombing at 18000 feet
3 x G4M1 Betty bombing at 10000 feet
6 x G4M1 Betty bombing at 10000 feet
3 x G4M1 Betty bombing at 20000 feet
3 x G4M1 Betty bombing at 10000 feet

At last I sunk another SS

--------------------------------------------------------------------------------
ASW attack near Rabaul at 61,88

Japanese Ships
APD Nagatsuki
APD Uzuki
APD Yayoi
APD Yuzuki
APD Mochizuki
APD Mutsuki

Allied Ships
SS S-38, hits 3, heavy damage

--------------------------------------------------------------------------------
ASW attack near Rabaul at 61,88

Japanese Ships
APD APD-36
PC PC-102

Allied Ships
SS S-38, hits 3, on fire, heavy damage

The rest of the turn

--------------------------------------------------------------------------------
Night Air attack on Rabaul , at 61,88


Allied aircraft
Hudson I x 9
B-17E Fortress x 3


No Allied losses

Aircraft Attacking:
5 x Hudson I bombing at 15000 feet
4 x Hudson I bombing at 15000 feet
3 x B-17E Fortress bombing at 15000 feet

--------------------------------------------------------------------------------
Ground combat at Tulagi

Japanese Deliberate attack

Attacking force 3473 troops, 3 guns, 0 vehicles, Assault Value = 57

Defending force 1540 troops, 0 guns, 0 vehicles, Assault Value = 11

Japanese max assault: 52 - adjusted assault: 9

Allied max defense: 6 - adjusted defense: 9

Japanese assault odds: 1 to 1


Japanese ground losses:
58 casualties reported
Guns lost 1

Allied ground losses:
7 casualties reported




Attachment (1)

< Message edited by Saso -- 3/27/2008 3:08:49 PM >


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Post #: 33
Existing Situation - 3/27/2008 3:05:20 PM   
Saso


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From: Italy
Status: offline
Finally I recevied the reinforcement, a lot of ships. I divided them in several TFs:

a) ACTF: 2 CVs (Shokaku, Zuikaku) and 1 CVL (Ryujo), 1 BB, 2 CAs, 1 CL (radar on board), DDs (goal: support f/g).
b) SCTF1: 3 faster BBs, CA/CLs, DDs (goal: support f/g).
c) SCTF2: 3 BBs, CA/CLs, DDs (goal: support e).
d) FastTF: CA/CLs, DDs, 8th SNLF Yokosuka on board (goal: Ndini, AV 23).
e) Amphibious TF: APs, several ships on escort, 7th SNLF Kure and 147th BF on board (goal: Gili Gili, AV 130).
f) Amphibious TF: APs, several ships on escort, 4th SNLF Maizuru and 141th BF on board (goal: Tulagi, AV 85).
g) Amphibious TF: APs, several ships on escort, 5th/7th SNLF Yokosuka, 5th/6th SNLF Kure, 35th Brigade, 66th Naval Guard, HQ Army Corp, AA battalion, and 15th BF on board (goal: Lunga, AV 600).
h) Replenishment TF: 5 AOs, several ships on escort.

I used-up all my political points to change TF/squadrons leaders.






Attachment (1)

< Message edited by Saso -- 3/27/2008 3:06:30 PM >


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RE: Plan - 3/27/2008 11:48:28 PM   
modrow

 

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Hi Saso,


quote:


I don't know if is "really" possible to shut down PM without heavy losses because if his CVs stay togheter I can't contrasting them (my previous attack have been deadly).
Anyhow I'll try to make the feasible.


The question is what kind of trade you can arrange. As long as Lae is open, your Betties are dangerous for his carriers - so he will have to keep a lot of CAP, i.e. few planes on escort.

If you own Gili Gili and Buna, you might be able to LRCAP your surface TF at relatively close range to these bases - say 3-4 hexes, having 1-2 daitais cover them. In due time, you will have a number of Zero daitais available for that purpose, and at the beginnig their exp is not bad. In combination with weakly escorted strikes from his CV you may be able to gut his strike AC. That may even be worth losing a BB or two...

Also, your BB and the well armored CA have a good chance against many level bombers.
Many bombs only scratch the paint... beware of Avengers and Beauforts, though...

quote:


I don't know if his air transport is enough to supply a division unit.
We will see.


Yes, we will.

quote:


I'm building another two airfield at Madang (now lv. 2) and Admiralty Islands.
Often he attacks me with LBs but the Rabaul's airfield should be safe at least.


Don't count on that. Rabaul can be closed from PM with B17s - at least in a stock game, where those beasts are very difficult to shoot down. Ask Marky about that, he will confirm what the Allied side can do with those beasts. At the beginning of this scenario, these units are understrength (maybe 50% or so), so they will get stronger...

Looking forward to see how this develops...

Hartwig

(in reply to Saso)
Post #: 35
RE: Plan - 3/28/2008 4:58:13 PM   
Saso


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Status: offline
quote:

The question is what kind of trade you can arrange. As long as Lae is open, your Betties are dangerous for his carriers - so he will have to keep a lot of CAP, i.e. few planes on escort.

If you own Gili Gili and Buna, you might be able to LRCAP your surface TF at relatively close range to these bases - say 3-4 hexes, having 1-2 daitais cover them. In due time, you will have a number of Zero daitais available for that purpose, and at the beginnig their exp is not bad. In combination with weakly escorted strikes from his CV you may be able to gut his strike AC. That may even be worth losing a BB or two...

Also, your BB and the well armored CA have a good chance against many level bombers.
Many bombs only scratch the paint... beware of Avengers and Beauforts, though...


Not so bad, it may be a good way...

quote:

Don't count on that. Rabaul can be closed from PM with B17s - at least in a stock game, where those beasts are very difficult to shoot down. Ask Marky about that, he will confirm what the Allied side can do with those beasts. At the beginning of this scenario, these units are understrength (maybe 50% or so), so they will get stronger...


Thanks for the advice.
If he mass in B17s on PM I'll try to destroy them with naval bombardment, and if he use his CVs such cover he can't support the Solomon invasion.

At the moment I have spotted several TF near Espiritu Santu, the second wave is ready for action!


< Message edited by Saso -- 3/28/2008 4:59:00 PM >


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Post #: 36
18-21 August '42 - 3/30/2008 2:15:07 PM   
Saso


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From: Italy
Status: offline
New Guinea

I'm bombing PM with all Betty, the airfield damage is 60+ and he has lost 40+ aircraft (most of them were LBs), my losses are few: 6/7 in all.
Every night I've received the attention his bombers on Rabaul and fortunately the damage are light, I tried to switch a Zero squadron in night duty but I can't stop him.
Sometimes he hit Lae as well.

Solomons

Two SCTFs made a night naval bombardment of Lunga, the BBs make the scene.

--------------------------------------------------------------------------------
Naval bombardment of Lunga, at 67,97 - Coastal Guns Fire Back!

15 Coastal gun shots fired in defense.
Japanese Ships
CL Yura
CL Sendai
CA Haguro, Shell hits 3 just a scratch
CA Mogami
CA Suzuya
BB Nagato
BB Mutsu
BB Yamato


Allied ground losses:
608 casualties reported
Guns lost 10
Vehicles lost 8

--------------------------------------------------------------------------------
Naval bombardment of Lunga, at 67,97

Japanese Ships
CL Kuma
CL Abukuma
CA Maya
CA Atago
CA Takao
BB Hiei
BB Haruna
BB Kongo


Allied ground losses:
164 casualties reported
Guns lost 6

Port hits 2
Port supply hits 2

Meantime the Amphibious TFs are cruising according to plan.

SS Warfare

We have lost a sub each one.
He miss two DD while I miss the CA Salt Lake City.
My MSWs are cleaning Rabaul after he has dropped mines with subs.




Attachment (1)

< Message edited by Saso -- 3/30/2008 2:25:09 PM >


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Post #: 37
22-24 August '42 - 4/1/2008 11:12:52 AM   
Saso


Posts: 232
Joined: 3/7/2008
From: Italy
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Battle of Solomons

The last turn has been definitely bloody.

Port Moresby

He has moved a P-39D Airacobra squadron on PM for an ambush but fortunately I have assigned several Zero on escort, most of his planes have been shoot down.

--------------------------------------------------------------------------------
Day Air attack on Port Moresby , at 53,91

Japanese aircraft
A6M3 Zero x 24

Allied aircraft
P-39D Airacobra x 26

Japanese aircraft losses
A6M3 Zero: 2 destroyed

Allied aircraft losses
P-39D Airacobra: 5 destroyed, 3 damaged

--------------------------------------------------------------------------------
Day Air attack on Port Moresby , at 53,91

Japanese aircraft
A6M2 Zero x 11
G4M1 Betty x 71
J1N1-R Irving x 2

Allied aircraft
P-39D Airacobra x 15

Japanese aircraft losses
A6M2 Zero: 1 destroyed
G4M1 Betty: 2 destroyed, 3 damaged

Allied aircraft losses
P-39D Airacobra: 13 destroyed
B-26B Marauder: 1 destroyed
B-24D Liberator: 2 destroyed


Allied ground losses:
6 casualties reported

Airbase hits 2
Airbase supply hits 1
Runway hits 24

Aircraft Attacking:
9 x G4M1 Betty bombing at 10000 feet
15 x G4M1 Betty bombing at 10000 feet
6 x G4M1 Betty bombing at 10000 feet
9 x G4M1 Betty bombing at 10000 feet
3 x G4M1 Betty bombing at 10000 feet
3 x G4M1 Betty bombing at 10000 feet
5 x G4M1 Betty bombing at 10000 feet
3 x G4M1 Betty bombing at 10000 feet
2 x G4M1 Betty bombing at 10000 feet
2 x G4M1 Betty bombing at 10000 feet

--------------------------------------------------------------------------------
Day Air attack on Port Moresby , at 53,91

Japanese aircraft
A6M3 Zero x 25
Ki-15 Babs x 1

Allied aircraft
P-39D Airacobra x 12

Japanese aircraft losses
Ki-15 Babs: 1 damaged

Allied aircraft losses
P-39D Airacobra: 5 destroyed, 1 damaged

The airfield damages are 65%, only few bombers can take off, this a good thing because my Amphibious TF is near at Gili Gili.

Gili Gili

I'm continuing the naval bombardment (also with DDs) and any CD guns shots fired in defense, I've open the way.

Ndini

Bravo: to capture Ndini with a small unit. OK
I'll put an aircraft on naval search.


Tulagi

Charlie: to reinforce Tulagi and overkill the enemy force. OK
I lost several ship (enemy CVs in the area) for this mission but fortunately all mans and supply have disembarked of night.
At the moment I have on Tulagi two SNLF and two eng. units, moreover I have minelaying 1700 mines around the base.

--------------------------------------------------------------------------------
Day Air attack on TF, near Tulagi at 68,96


Allied aircraft
F4F-4 Wildcat x 64
SBD Dauntless x 107
TBF Avenger x 45


Allied aircraft losses
SBD Dauntless: 2 damaged
TBF Avenger: 1 damaged

Japanese Ships
AP Aiyo Maru, Bomb hits 7, on fire, heavy damage
PC PC-105, Bomb hits 4, on fire, heavy damage
AP Kaito Maru, Bomb hits 1, Torpedo hits 2, on fire, heavy damage
PC PC-112, Bomb hits 1, Torpedo hits 2, on fire, heavy damage
AP Tama Maru #2, Torpedo hits 3, on fire, heavy damage
AP Keizan Maru, Bomb hits 4, on fire, heavy damage
AP Jinsai Maru, Bomb hits 5, Torpedo hits 2, on fire, heavy damage
AP Iwaki Maru, Bomb hits 3, Torpedo hits 2, on fire, heavy damage
AP Neikai Maru, Bomb hits 3, Torpedo hits 1, on fire, heavy damage
AP Taian Maru, Bomb hits 2, Torpedo hits 2, on fire, heavy damage
PC PC-104, Bomb hits 1, on fire

--------------------------------------------------------------------------------
Ground combat at Tulagi

Allied Deliberate attack

Attacking force 1714 troops, 1 guns, 0 vehicles, Assault Value = 22

Defending force 8241 troops, 20 guns, 0 vehicles, Assault Value = 139

Allied max assault: 18 - adjusted assault: 0

Japanese max defense: 140 - adjusted defense: 201

Allied assault odds: 0 to 1 (fort level 0)



Allied ground losses:
145 casualties reported
Guns lost 1

--------------------------------------------------------------------------------

Allied Unit(s) surrounded at Tulagi


< Message edited by Saso -- 4/1/2008 11:13:28 AM >


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Post #: 38
Solomons battle AM - 4/1/2008 11:30:37 AM   
Saso


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From: Italy
Status: offline
I set up my ACTF to ambush any invasion force at 5 hexs from Tulagi e Lunga, initially the plan has worked.

All enemy planes attacked my transport ships at Tulagi (see above) and then has been the turn my aircrafts

Day Air attack on TF at 68,98

Japanese aircraft
A6M3 Zero x 38
D3A Val x 39
B5N Kate x 51

Allied aircraft
F4F-4 Wildcat x 46

Japanese aircraft losses
A6M3 Zero: 9 destroyed, 1 damaged
D3A Val: 5 destroyed, 13 damaged
B5N Kate: 6 destroyed, 16 damaged

Allied aircraft losses
F4F-4 Wildcat: 16 destroyed, 5 damaged

Allied Ships
CV Wasp, Bomb hits 14, on fire, heavy damage
CA Pensacola, Bomb hits 3, on fire
CLAA San Diego, Bomb hits 1




Attachment (1)

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Post #: 39
Solomons battle PM - 4/1/2008 11:38:14 AM   
Saso


Posts: 232
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From: Italy
Status: offline
In the afternoon the big battle...

Both ACTFs (mine and his) react at the enemy , now there are three Allied CVs against two Japanese CVs and one CVL...argh

--------------------------------------------------------------------------------
Day Air attack on TF at 71,96

Japanese aircraft
A6M3 Zero x 12

Allied aircraft
F4F-4 Wildcat x 43
SBD Dauntless x 87
TBF Avenger x 39

Japanese aircraft losses
A6M3 Zero: 4 destroyed, 1 damaged

Allied aircraft losses
F4F-4 Wildcat: 6 destroyed, 2 damaged
SBD Dauntless: 5 destroyed, 25 damaged
TBF Avenger: 1 destroyed, 19 damaged

Japanese Ships
CV Zuikaku, Bomb hits 6, Torpedo hits 1, on fire
CV Shokaku, Bomb hits 14, on fire
BB Kirishima, Bomb hits 1
CVL Ryujo, Bomb hits 4, Torpedo hits 3, on fire, heavy damage
DD Akigumo
CA Chikuma, Bomb hits 2, Torpedo hits 1

--------------------------------------------------------------------------------
Day Air attack on TF at 68,99

Japanese aircraft
A6M3 Zero x 32
D3A Val x 23
B5N Kate x 22

Allied aircraft
F4F-4 Wildcat x 28

Japanese aircraft losses
A6M3 Zero: 9 destroyed
D3A Val: 3 destroyed, 14 damaged
B5N Kate: 5 destroyed, 11 damaged

Allied aircraft losses
F4F-4 Wildcat: 12 destroyed, 1 damaged

Allied Ships
CV Enterprise, Bomb hits 4, Torpedo hits 1, on fire, heavy damage
BB North Carolina, Bomb hits 1

My situation after the battle




Attachment (1)

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Post #: 40
Losses - 4/1/2008 12:13:44 PM   
Saso


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From: Italy
Status: offline
After all I've been lucky

Japan

I lost the CVL Ryujo, CV Shokaku damaged and CV Zuikaku light damaged but both safe.
Aircraft losses (only CV squadrons):
Zero: 23
Kate: 33
Val: 22

America

I think that the CV Wasp has gone and the CV Enterprise is out of business for several months.
Aircraft losses (only CV squadrons):
Wildcat: 59
Dauntless: 43
Avenger: 24

Now he still has two CV, enough for support his invasion but he must pay attention to Bettys, I don't believe that can attack Shortlands right now.




Attachment (1)

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Post #: 41
Situation - 4/1/2008 12:39:32 PM   
Saso


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From: Italy
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Ok, my most important invasion TF is near to target but I'm thinking to stop it because I lost the CV support.

If he continue the attack at Solomons I'll try to intercept your CVs with the BBs in night attack, in the previous invasion he has parked the ACTFs to the end of operation. We will see.

SS Operations

--------------------------------------------------------------------------------
Sub attack at 68,98

Japanese Ships
SS I-168, hits 6, on fire

Allied Ships
CA Salt Lake City, Torpedo hits 3, on fire, heavy damage sink
DD Buchanan
DD Farenholt

--------------------------------------------------------------------------------
ASW attack at 68,98

Japanese Ships
SS I-168, hits 6, on fire, heavy damage sink

Allied Ships
DD Dale
DD Worden
DD MacDonough
DD Farragut
DD Phelps

Good job!




Attachment (1)

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Post #: 42
RE: Situation - 4/1/2008 5:26:20 PM   
vettim89


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Nice AAR, Saso. I fear you may be cooked with the damage to your CV's. This scenario is very frustrating in that the "Return to Home Port" option is not turned on. The thinking is that there is not enough time for units to return to Japan , repair, and then return to theatre. This is not true as the scenario goes through 2/43. So your only repair option is Truk which has no shipyard. As a consolation, your opponent is in the same position. So Enterprise and Zuikaku are likely out for several months. Also with that many fires burning on your 2 CV's, system damage will likely increase significantly before they are out. In my Guadalcanal PBEM game, my opponent developed Munda and placed 50 landbased A6m there. He then used these as LRCAP over his CVTF which made them unbreakable. Very clever on his part. He then strved out the defenders on GC by placing all his BB's around the island. He invade with a strong force and the Marines surrendered in the first combat phase.

Good choice to take Nidini. It will cause your opponent to divert resources that could otherwise be used to shore up GC or take Tulagi. The Tulagi issue seems to be a common thread in this scenario. Historically the Marines cleared the island in 2 days. In my game and this one, the defenders not only heald out for weeks but eventually pushed the Marines into the sea. Quite frankly I think the scenraio is broken and the Japanese units starting on Tulagi are much stronger than they should be.

(in reply to Saso)
Post #: 43
RE: Situation - 4/1/2008 6:32:29 PM   
Saso


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From: Italy
Status: offline
Hi vettim89,

thanks and sorry my poor English.

quote:

I fear you may be cooked with the damage to your CV's.


You are right, they damages are increased.

quote:

So Enterprise and Zuikaku are likely out for several months.


Shokaku for sure while Zuikaku I hope less...
At Truk I have an AR, port 9 and the best Naval HQ (I read somewhere that it may be helpful)
The other problem are my pilots, I don't have reserve in the pool.

quote:

In my Guadalcanal PBEM game, my opponent developed Munda and placed 50 landbased A6m there. He then used these as LRCAP over his CVTF which made them unbreakable. Very clever on his part. He then strved out the defenders on GC by placing all his BB's around the island. He invade with a strong force and the Marines surrendered in the first combat phase.


Good advice .
Frankly I thought that he throw back from Solomons, therefore I 'm building Admiralty and Madang.

quote:

In my game and this one, the defenders not only heald out for weeks but eventually pushed the Marines into the sea. Quite frankly I think the scenraio is broken and the Japanese units starting on Tulagi are much stronger than they should be.


In the early phase I don't know, the allied player has 3 CVs and several division instead the japanese player has a couple of CA e nothing more. In my game he has shoot down my Zero and Betty with his strong CAP in the early attack, I believe that if he attack me with more troops I would have lost Tulagi as well.


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Post #: 44
25-29 August '42 - 4/3/2008 10:26:10 PM   
Saso


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From: Italy
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Operation Alpha

Invasion of Gili Gili is ongoing, the first wave is on the beach with only some transport ships sunk and one CA damaged (his LBs in naval attack from PM).
I managed to intercept an enemy TF with men and supply direct to Gili Gili, so he don't succeed to reinforce the base.
He tried to send a SC TF but my Bettys have made a bautiful job, the BB Warspite is sunk.

Operation Bravo

The diversion has worked, his CVs are near Ndini and the remaining of my TFs hasn't been spotted.
I'll try again to evacuate this heroic unit under siege with the barges.

Operation Charlie

Completed. I'm building the fortifications.

Operation Delta

Ok, here I'll have some problem.
I've put many transport ships in this operations and I think that the losses will be high, he can work over with his DB/TBs and SCTFs, the risk is huge but I need to get Lunga for the future operations.
I shouldn't lose units because I'll unloading in the night with enough supply, maybe.
We will see.




Attachment (1)

< Message edited by Saso -- 4/3/2008 10:30:16 PM >


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Post #: 45
CV - 4/3/2008 10:37:02 PM   
Saso


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From: Italy
Status: offline
Here there are the demages of the CVs arrived at Truk.
I forgot, CV Wasp is at last sunk.




Attachment (1)

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Post #: 46
30 August/4 September '42 - 4/7/2008 11:38:22 AM   
Saso


Posts: 232
Joined: 3/7/2008
From: Italy
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Ok, as expected I lost a lot of ships, mainly transport ships more a kamikaze SC TF (I managed to stop his SC TF before he could attack my invasion TFS).

After a bloody shock attack I retake Lunga with heavy losses for american side, all 5 units (one was a division) have surrender.

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Ground combat at Lunga

Japanese Shock attack

Attacking force 34476 troops, 390 guns, 0 vehicles, Assault Value = 819

Defending force 17900 troops, 194 guns, 15 vehicles, Assault Value = 324

Japanese max assault: 1646 - adjusted assault: 702

Allied max defense: 225 - adjusted defense: 133

Japanese assault odds: 5 to 1 (fort level 0)

Japanese forces CAPTURE Lunga base !!!



Allied aircraft
no flights


Allied aircraft losses
SBD Dauntless: 6 destroyed
PBY Catalina: 6 destroyed
F4F-4 Wildcat: 3 destroyed

Japanese ground losses:
1679 casualties reported
Guns lost 51

Allied ground losses:
25226 casualties reported
Guns lost 149
Vehicles lost 6

Operation Delta completed!

My ship sunk until now.




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Post #: 47
Gili Gili - 4/7/2008 11:49:02 AM   
Saso


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Here I've made a mistake, too few troops unloading on this base, at the moment we are in a stall situation.

Soon I'll reinforce them, is necessary take it before he sent the CVs thus far.
In the meantime I'm doing bombardment attacks on PM's airfield.

His ships sunk until now.




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Post #: 48
Ndini - 4/7/2008 12:00:44 PM   
Saso


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From: Italy
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As expected Ndini is fallen but this trick has properly worked.
On the base he has putted 2 divisions and some eng. units.

Intelligence screen.




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Post #: 49
Plan - 4/7/2008 2:18:25 PM   
Saso


Posts: 232
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From: Italy
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At the moment he has 2 CVs (another one is damaged) and several division (two of them in Ndini), whereas I don't have available CVs (one with 49 sys and one with 25 sys) and only one division a Truk.
The rest of my force are scattered around several bases.

He has started bombardment raids over Lunga with the B-17E Fortress (55+), I suffered some infantry losses.
The first thing is to bring the Lunga's airfield on level 4 (now is 1.5) and to concentrate 2/3 Zero squadrons on CAP.

Second one, occupy and evolve the Gili Gili base for to start naval bombardment on PM.
I'm waiting another division and I'm thinking if possible to take PM with 2 of them, but before I'll look the possible reaction of my opponent.

The big problem are his Cvs, I have lost several subs trying to sink them but without success (the American DDs are very powerful, my subs are sink/damage before its can attack something).
I'm forced to wait his error and I know that isn't the good way...




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Post #: 50
4-10 September '42 - 4/11/2008 8:52:19 PM   
Saso


Posts: 232
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From: Italy
Status: offline
Well, Operation Delta completed.

--------------------------------------------------------------------------------
Ground combat at Gili Gili

Japanese Shock attack

Attacking force 8010 troops, 57 guns, 0 vehicles, Assault Value = 243

Defending force 7882 troops, 45 guns, 5 vehicles, Assault Value = 78

Japanese max assault: 386 - adjusted assault: 232

Allied max defense: 56 - adjusted defense: 57

Japanese assault odds: 4 to 1 (fort level 0)

Japanese forces CAPTURE Gili Gili base !!!


Japanese ground losses:
324 casualties reported
Guns lost 7

Allied ground losses:
269 casualties reported
Guns lost 6


Defeated Allied Units Retreating!

Also the near base Fergusson Island has fallen

--------------------------------------------------------------------------------
Ground combat at Fergusson Island

Japanese Shock attack

Attacking force 1128 troops, 5 guns, 0 vehicles, Assault Value = 38

Defending force 802 troops, 8 guns, 0 vehicles, Assault Value = 11

Japanese max assault: 68 - adjusted assault: 17

Allied max defense: 9 - adjusted defense: 4

Japanese assault odds: 4 to 1 (fort level 0)

Japanese forces CAPTURE Fergusson Island base !!!


Japanese ground losses:
134 casualties reported
Guns lost 1

Allied ground losses:
1056 casualties reported
Guns lost 1

The unit on Ndini has been eliminated but it has made a good job.

Next move is to expand the capture airfields, especially Gili Gili that will be the base for future offensive actions.

My first objective is PM (I'm preparing two divisions for it) but I don't think that my opponent will remain quiet.
We will see.




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Post #: 51
RE: 4-10 September '42 - 4/12/2008 12:51:28 AM   
vettim89


Posts: 3615
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From: Toledo, Ohio
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Wow. Very well done Saso! As I pointed out before Nidini distracted your opponent long enough for you to take Lunga. Those lost Marine units are gone forever.

Taking Gili Gili is excellant. Beware of PM. It is a tempting target but the LBA can be intense. Also, if your opponent has been aggressive he could have 3 full Divisions at PM

(in reply to Saso)
Post #: 52
RE: 4-10 September '42 - 4/12/2008 1:20:34 PM   
Nanshinron

 

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From: The Netherlands
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Hi Saso,
Just bought this game a couple of weeks ago. Reading AAR's is a good way to learn.
I specially like this AAR. It's not boring at all. On the contrary!! Very exciting!
The size of this scenario enables me to really focus on the details.
I also like the mix of your writing and the screenies.

What's the end date of this scenario? I find myself hoping you'll prevail against the enemy!

Regards,
Peter

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Post #: 53
RE: 4-10 September '42 - 4/12/2008 2:42:36 PM   
Saso


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From: Italy
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Thanks vettim, and yes, an american division is out of business 

quote:

Beware of PM. It is a tempting target but the LBA can be intense. Also, if your opponent has been aggressive he could have 3 full Divisions at PM


Yes but I don't think so, my recon never seen big TFs on PM, but of course, he can to use small TFs to unloading troops.
I believe that he will try to retake Tulagi at least, because his CVs are always between Ndini and Espiritu Santu.
In the last turn he has used the CVs (more a SCTF) to attack Tulagi, I lost a TK while unload fuel (I intend refuel my subs in this place).


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Post #: 54
RE: 4-10 September '42 - 4/12/2008 3:04:41 PM   
Saso


Posts: 232
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From: Italy
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Hi Nanshinron,
thank you very much and welcome in the forum

quote:

Just bought this game a couple of weeks ago. Reading AAR's is a good way to learn.


You are right, when I have time I read the AAR too.

quote:

The size of this scenario enables me to really focus on the details.


I'm a newbie like you, therefore I've prefered to start with a small scenario instead that the "grand campaign".

We still have about 5 months of war, the end date is 02/07/1943.


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Post #: 55
11-19 September '42 - 4/15/2008 2:18:01 PM   
Saso


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From: Italy
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Quiet turns, I'm reinforcing my bases.

He has shutdown the airfield of Gili Gili with all his LBs from Cooktown, roughly 90 A/C.
This isn't a big problem given that I have Lae (lv. 5) and Madang (lv. 3,5) to support my operations.

Meantime my airfiled of Lunga has reached the level 3 (34% of level 4).
Shortly I'll have the air supremacy in this sector.

At the moment he still has two divisions a Ndini and I'm attempted to destroy them...




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< Message edited by Saso -- 4/15/2008 2:19:36 PM >


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Post #: 56
SS - 4/15/2008 2:19:41 PM   
Saso


Posts: 232
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From: Italy
Status: offline
Lucky hit...




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Post #: 57
23 September '42 - 4/17/2008 5:01:12 PM   
Saso


Posts: 232
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From: Italy
Status: offline
Continue the bombardment di Gili Gili and Lae, moreover I seen his CVs near Cooktown.

I'm seriously thinking to attack Ndini, he has 6 unit about which 2 divisions cover from Espiritu Santu's airfield by 50 LBs.
I can to use two divisions, two brigades and some Navy units for the landing and 4/5 BBs, 7/8 CAs as naval support.
I'm waiting to bring to level 4 the airfield of Lunga (now 47%) and then to use all my Bettys for shoot down Espiritu Santu.

Uhmm...







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Post #: 58
Lucky break - 4/22/2008 9:33:31 PM   
Saso


Posts: 232
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From: Italy
Status: offline
I've been lucky again...
This is the third CV damaged/sunk.




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Post #: 59
5 October '42 - 4/22/2008 10:01:45 PM   
Saso


Posts: 232
Joined: 3/7/2008
From: Italy
Status: offline
Well, well...

At the moment there's only an enemy CV between me and Ndini, I've formed a very mini KB (CV Junyo and CVL Zuiho, 70 A/C total) that will escort my future invasion TF.

I'm assembling a strong force in Truk (2 division, 2 brigade, Sasebo unit and some other units) and it's preparing for Ndini, I don't know is enough to defeat 2 American divions more 5/6 others units but the temptation to destroy them is irresistible...

Plan:
Step one: shut down Espiritu Santu's airfield, his 4e LBs are a very big problem.
Step two: wreak havoc on Ndini with 3 SC TFs
Step three: unloading and hope for the best.

P.S: my CVs don't want repair their demages, I've tried to change the port but the effect is the same
I'll transfer the squadrons away...





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< Message edited by Saso -- 4/22/2008 10:06:49 PM >


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