gbnf
Posts: 17
Joined: 1/29/2008 Status: offline
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Let first say that I do like the new challenges that this games provides along with the prompt and nice responses from this forum. To be honest, the people on this forum a far more pleasant and mature than any forum I've dealt with in rpg's, fps's, or rts's. However, I have some issues/questions about the Westpac 2.0 1) I killed 41 ships, 1 sub, 1 AD Mobile, 1 armored, and 1 unarmored in this scenario. I didn't kill any friendlies, and I took out the only pirate base I could find. I made sure all the damn oil tankers made it through the area. In spite of all this I still did not meet the minimum conditions for victory. What didn't I do? I thought maybe some of the tankers didn't go through the correct route, but when I started the scenario over again, 1/2 of the tankers didn't have a course at all. So I put them on a course that would send them to the endpoint of the tankers that did already have course set in by the game. I then made sure the put the various AEW planes and helicopters on search patterns all over the map to make sure that I didn't miss any pirate bases or ships. 2) How does a ship run aground in water that has no land icon in front of it ? This happened on the game scripted courses for the tankers. So I decided to make a course myself for these ships (once I finally got them back into the water). Again I get these damn "ship run aground" messages. I swear the tankers in that ran aground so many times that I'm sure I'm on Greenpeace's hit list for the rest of my life. The next time I redid the course I magnified the map the 128x’s to make sure there weren't any little islands/rocks that didn't show up on the lesser magnifications, but I didn't see anything different. So I tried another course that would be safer, and still get them to their destination point. Yet again I get that ship run aground message (are we seeing a pattern here?). I wondered if maybe the water in these areas were too shallow for the ship, but if that's the case then why are they traveling through this area to begin with? In spite of all this I got all the tankers to their original destination points, with some major tinkering of their courses. 3) How are you supposed to refuel the E-2 planes? I put then in the same patrol group and the refueling plane, but it did not refuel on it's on at 25% like the manual said. So I hit 'alt+r' to force it and I thought it worked. The report window said that it was arranging refuel, and 30 seconds later it said it was starting refuel. However, about 15 seconds later it said that refueling was finished and asked I wanted to send the refueling plane back to base. I checked the fuel for both planes and nothing had changed. It would not let me refuel again for this group. I tried this again with the other E-2 and got the same result. I made sure they were at the same altitude and loitering, but the fuel amount for the E-2 never went up and the fuel amount for the refueling plane did not go down. What am I missing? 4) If you return a plane with some of its weapons and more than the minimal amount of bingo fuel, does this shorten the ready time?
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If you can't win, change the rules. If you can't change the rules, ignore them.
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