garysorrell
Posts: 2176
Joined: 1/29/2005 Status: offline
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Well, it just isnt as easy as making a tutorial. You would need to familiarize yourself with Gamespace Light. Then, a tutorial would kick in. Or, as in my case, I build the models with Blender and texture in Gamespace. I can tell you from(limited)experience, that stadiums for Max are VERY simple to build. Not necessarily quick, but very simple. Most of them are basically a series of cubes and planes, which are simple to work with and texture. During the course of building a couple, I have learned quite a bit about modeling with gamespace, so soon I will be able to cut out the Blender part. I stress familiarization with Gamespace, simply because that keeps the tutorial writer from having to teach that from scratch also. Gamespace light is free and there is a manual floating around that will help explain some things, but you need to horse around with gamespace and get used to where things are and what they do. 3D modeling isnt really hard, it just has a bit of a learning curve you have to move beyond. But once past that, im telling you, it really isnt hard. Now, getting good at it is a different story. I can build ANY thing in a 3D program, but it will look like garbage...im not good yet. ***However, I am thinking of making a basic tutorial on how to build a stadium, but it would be based on the user already knowing Gamespace basics***
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