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Font issue - 6/12/2008 12:32:43 PM   
ph4n

 

Posts: 33
Joined: 4/9/2002
From: Stockholm, Sweden
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Hi,

I'm having a font related problem - either I don't see any names and available/total command points on the leader icons at all (primarily on the mouse-over "quick info box" on the bottom of the screen), or they are way too big and misplaced (on the left click "action box" top-screen) - not really a pattern to the misplacing, and some even appear partially UNDER the actual icons! Also, the boxes that should show the leader ratings (shift-L option) are all empty (both instances). Any idea what the problem is?

In the "dta/art/fonts" folder:
- Font1-20.tga
- Font1.tga
- Font1b.tga
- Font1w.tga
- Font2.tga
- Font2b.tga
- Font2w.tga
- Font3.tga
- Font04-12.tga
- Font04-14.tga

< Message edited by ph4n -- 6/12/2008 12:40:24 PM >


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fredrik
Post #: 1
RE: Font issue - 6/12/2008 1:36:01 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
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I think this is one for 2by3, I'm sure they'll check into it as soon as they're up (US Pacific time zone).

In the meantime, posting a DxDiag might be helpful just so we can check your video driver.

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For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

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(in reply to ph4n)
Post #: 2
RE: Font issue - 6/12/2008 7:12:49 PM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
Yes, please do post a dxdiag report for us so we can see your system info and video card info. Is this problem happening all the time when in the game, or does it start out ok and then become bad at some point? Information about when it starts would be appreciated.

(in reply to ph4n)
Post #: 3
RE: Font issue - 6/19/2008 12:44:55 PM   
ph4n

 

Posts: 33
Joined: 4/9/2002
From: Stockholm, Sweden
Status: offline
oops, sorry, disappeared into the game... :)

Well, everything works fine now - the problem only exists on my macbook pro with a Win XP virtual machine in VMware Fusion (which uses a generic graphics driver) - using Windows through Boot Camp works just dandy, and on my stationary PC at home everything runs smooth as silk too.

I can still upload a dxdiag for the VMware drivers if you are interested - let me know if so.

Wow, this game is excellent. Thanks!

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regards,
fredrik

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Post #: 4
RE: Font issue - 6/19/2008 1:00:27 PM   
Marc von Martial


Posts: 10875
Joined: 1/4/2001
From: Bonn, Germany
Status: offline

quote:

ORIGINAL: ph4n

I can still upload a dxdiag for the VMware drivers if you are interested - let me know if so.


Nope not needed. VMware is just not that good with DirectX as is Parallels, I never got anything that needs DirectX support working in a satisfying way through VMware. VMware has its merits, but if you want to game through a virtual machine Parallels is way better.


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Post #: 5
RE: Font issue - 6/19/2008 1:59:38 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Actually, neither VMWare nor Parallels support DirectX 9 yet, they're both on DirectX 8 last time I checked so neither meets the requirements for WBTS.

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Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Marc von Martial)
Post #: 6
RE: Font issue - 6/19/2008 3:45:10 PM   
Marc von Martial


Posts: 10875
Joined: 1/4/2001
From: Bonn, Germany
Status: offline
Well, it is not "official" DirectX 9 support with Parallels 3 (yet), but many DirectX 9 based game I have here run under Parallels 3, so does GGWBTS.


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Post #: 7
RE: Font issue - 6/20/2008 12:33:59 AM   
ph4n

 

Posts: 33
Joined: 4/9/2002
From: Stockholm, Sweden
Status: offline
Just my luck - I was really looking for Parallels, but they only had VMware at the store... Now I know I should have waited.

_____________________________

regards,
fredrik

(in reply to Marc von Martial)
Post #: 8
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