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Kudos and feature request

 
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Kudos and feature request - 6/16/2008 7:00:35 PM   
beevor_fan

 

Posts: 21
Joined: 4/15/2008
Status: offline
First up, thanks for the great game! :) I am especially impressed by the AI, which appears to be far better than the one in GGWaWAwD. (This is possibly also because the game design of WBtS is more conductive to good AI).

I also have a feature request that should be very useful and simple to implement:

The various (very useful) "gather units" function hotkeys should be expanded. We especially need functions that:

-Only gathers militia units (useful for "training leaders")
-BUT only gathers militia that is currently not fulfilling a garrison requirement.

as well as the opposite:

-Only gathers infantry, or infantry and artillery. (Useful for avoiding drafting militia into a unit)

If these are added, gameplay will be speeded up considerably. As the basic structure is already in place, I hope that it will be easy to patch in. (I am an optimist ;) )
Post #: 1
RE: Kudos and feature request - 6/17/2008 11:31:48 AM   
TheTomDude


Posts: 372
Joined: 3/3/2006
From: Switzerland
Status: offline
quote:

ORIGINAL: beevor_fan

First up, thanks for the great game! :) I am especially impressed by the AI, which appears to be far better than the one in GGWaWAwD. (This is possibly also because the game design of WBtS is more conductive to good AI).

I also have a feature request that should be very useful and simple to implement:

The various (very useful) "gather units" function hotkeys should be expanded. We especially need functions that:

-Only gathers militia units (useful for "training leaders")
-BUT only gathers militia that is currently not fulfilling a garrison requirement.

as well as the opposite:

-Only gathers infantry, or infantry and artillery. (Useful for avoiding drafting militia into a unit)

If these are added, gameplay will be speeded up considerably. As the basic structure is already in place, I hope that it will be easy to patch in. (I am an optimist ;) )


That's a good idea. Me personally I like micro-managing so I do not use the "gather function".


< Message edited by TheTomDude -- 6/17/2008 11:32:31 AM >

(in reply to beevor_fan)
Post #: 2
RE: Kudos and feature request - 6/17/2008 3:37:20 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Good suggestions.

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(in reply to TheTomDude)
Post #: 3
RE: Kudos and feature request - 6/17/2008 5:02:13 PM   
TheTomDude


Posts: 372
Joined: 3/3/2006
From: Switzerland
Status: offline
I have something else I really would like to see. I like to have as many information on the map as possible. So I liked the possibility to show ressources, factories and transport lines on the map. But the icons are just too large. I would love to have these information on the map but with much smaller icons. That would give more information without beeing distracted by those big icons.

(in reply to Erik Rutins)
Post #: 4
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