pasternakski
Posts: 6565
Joined: 6/29/2002 Status: offline
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I don't know if it's so much a matter of how the individual aircraft are represented as it is the dynamics that allow so many of the friggin' things to be up flying around and engaging in combat. I remember a lot of discussion on these forums back in the early post-release days about how the game system didn't handle air combat between large forces - and large forces against small ones - at all well. We may be remarking some of that residue, as I don't believe that aspect was addressed to any great degree in the patches. I do agree with most of what has been said here about the over- and under-valuing of various airframes (Corsairs in particular seem egregious, but P-40s, P-38s, and F4Fs are mighty weak, although pilot experience and lousy leadership explain this to some degree, I think. I have fiddled with this in the editor, and it does show up on testing). I feel that there's more to the solution than just changing airplane performance values. I hope that CF and AE do a better job. Remember how the "uber LBA" problem was "fixed?" If you check the values in the editor, you find that B-17s lost 1/3 of their bomb load, and B-24s lost 2/5. This is not the solution I wanted to see (and, by the way, you can't change that in the editor. You think you've saved such changes, but you don't. The database defaults back to the hard-coded values). The real problem, as I see it, is the ability to mass so many bombers for strikes (penalizing B-17s and B-24s by imposing additional fatigue and ops damage and loss penalties - as well as making them take forever to be repaired - is more maddening than satisfying, particularly when you see that no other aircraft types are made to suffer from these problems). Again, it's a matter of having too much and being able to do too much with it. Kido Butai isn't invincible. It just lumps together in one hex and flies a couple hundred Zeroes overhead (with 90-experience pilots led by men who have better leadership ratings than god). In passing, something I've noted along the way is that your best planes seem to be more susceptible to ops loss. When I hit the summary screen for the start of the next turn, I always mutter under my breath, when I see that I've lost some aircraft to operations, "Well, what is it this time? Some of my P-38s I waited so long to finally get? B-17s? Corsairs? (when I play as the Japanese, it's always Zeroes and Bettys)." I never seem to lose any Wirraways or Petes. Well, 'nuff said. I used to run these ideas past y'all way back then and got called a horse's patoot (and worse) for my efforts. I hope that maybe some can see now that I wasn't completely full of sh1t - my glass is only half full, you see...
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Put my faith in the people And the people let me down. So, I turned the other way, And I carry on anyhow.
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