SGT Rice
Posts: 653
Joined: 5/22/2005 Status: offline
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quote:
ORIGINAL: TJD … I would like to make a general point about these changes. CS is a classic. One way to define a classic is that it's something that can't really be improved in its fundamentals despite its flaws. Tweaking may be desirable, but you've got to respect the essential integrity of the thing. This was very well said; I sympathize with RR and all those who take issue with changes they feel have violated the integrity of a treasured classic which they have invested themselves in; not only playing the games, but also introducing new players to the game, designing scenarios, running tournies, moderating forums, etc.. I can also relate to those who see flaws in the game, have tried to take a shot at correcting them, and are willing to listen to feedback on how to improve their efforts. It would be a shame for the community of CS devotees to become balkanized over a new version of the game, with different groups of players settling into Talonsoft, Matrix pre-1.03, Matrix 1.03+ subgroups, or any such devolution of the community. Many players (myself included) came to appreciate the 'classic' nature of CS by playing the 'classic' scenarios. Much has been made here of the hazards inherent in spoiling the balance of existing scenarios. If these scenarios were somehow made unplayable by rules changes, were no longer the superbly balanced, quintessential slugfests that hundreds of gamers have refought thousands of times, that would indeed provide evidence that the integrity of the game had somehow been compromised. Here's a suggestion for how to begin reconciling some of these multiple, valid points of view. The Blitz has a database of CS games played; the outcome of every CS ladder game on the Blitz is recorded there, indexed by scenario. Below is a list of 'classic' scenarios, based on the following criteria: the top 10 scenarios (in terms of # of games played) for EF2, WF2 and RS in which the win % of each side is between 45-55%. Over on the Blitz there were over 40 players signed up for a tourney using v1.03; we've been primed and ready for several months now awaiting the patch. I'm sure most of those gamers (again including myself) really want to rumble, really want to support the community, and really want CS to be the best it can be. But the major rules changes in v1.03 have created enough dissension that many long-time players and pillars of the community are opting out of the tourney, or opting out of playing CS entirely. My proposal is this: would Jason or someone else on the beta crew be willing to host a different Blitz tourney; let's play some or all of the 'classics' with tourney points given for speed of play, screenshots, AARs, rules commentary, in addition to wins/losses. Then we could definitively document - in a very open forum - what fundamental changes may have been wrought by things such as variable visibility, assault morale, artillery effectiveness vs armor, etc. If this idea finds favor perhaps Matrix could help us out with a quick patch to v1.03 that eliminates any obvious bug with leaders/transports winning melees? THE "CLASSICS" Title________________________Date____________Games____Allied____Axis____Draws_____All%/Ax% EF Tank Graveyard at Minsk___ ___07/02/1944_________476___ __206______206______64_______50 / 50 Storm Five-Five-Five__________06/25/1944_________366___ __152______170______44_______48 / 52 The Battle is Joined___________06/25/1941_________270_____128______103______39_______55 / 45 Playing w/ the "Death's Head"__01/19/1945_________254___ __121_______95______38_______55 / 45 Bukrin Bridgehead_______ ____09/24/1943_________189____ __91_______73______25_______55 / 45 Counterstroke at Ilovaysk__ ___02/28/1943_________185____ __75_______90______20_______46 / 54 First and Last Stand_______ ___04/17/1945_________163____ __78_______70______15_______52 / 48 8th Panzer to the Rescue______11/28/1942_________160_______48_______58______54_______47 / 53 Crisis on The Oder________ ___03/22/1945_________153_______66_______66______21_______50 / 50 Holding the Bear at Demyansk__01/12/1942_________143_______63_______56______24_______52 / 48 WF Kucher's Ragtag Circus________04/09/1945_________248__ ___110______116______22_______49 / 51 First Clash at Carpiquet_____ __06/07/1944_________243__ ___ 97_______91______55_______51 / 49 Still Full of Fight______________04/10/1945_________241_____109______111______21_______50 / 50 When Big Cats Come to Play_ __11/18/1944_________169___ ___68_______84______17_______45 / 55 Kidney Ridge________________10/27/1942_________156___ ___62_______79______15_______45 / 55 A Small Bridge_______________07/30/1944_________100__ ____42_______46______12_______48 / 52 Heavy Metal Thunder_______ __03/21/1945__________85___ ___40_______37_______8_______52 / 48 Fighting Frenchmen________ __05/12/1940__________41______15_______18_______8_______46 / 54 Hugh Is Coming_____________12/23/1944__________34______13_______15_______6_______47 / 53 Cracking a Tough Nut_________12/17/1944__________32______15_______16_______1_______48 / 52 RS Hurricane on Biak____________05/28/1944_________158__ ____78______70_______10_______53 / 47 Breakout at Pemienta_________01/29/1945__________98____ __41______49________8_______46 / 54 The Battering Ram______ _____02/28/1945__________75______36______29_____ __10_______55 / 45 Struggle for Shoestring_______11/24/1944__________59__ ____25______29______ __5_______47 / 53 On Hallowed Soil________ ____04/11/1945__________53__ ____19______23_____ __11_______46 / 54 Battling Bastards________ ____04/06/1942__________45__ ____18______19________8_______49 / 51 Race to Monywa_________ ____05/01/1942__________29______14______15________0_______48 / 52 Line of Departure: Tarawa_ ____11/20/1943__________28______12______10________6_______54 / 46 Cracking the Gin Drinkers' Line__12/10/1941__________21_______8_______7________6_______52 / 48 Raider's Ridge_______________09/13/1942__________19_______9_______9________1_______50 / 50
< Message edited by SGT Rice -- 7/15/2008 5:29:51 AM >
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