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RE: Bitter Glory

 
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RE: Bitter Glory - 3/16/2011 9:36:54 PM   
Lrfss


Posts: 349
Joined: 5/20/2002
From: Spring, TX
Status: offline
Wow, I like this map look!

(in reply to Anraz)
Post #: 181
RE: Bitter Glory - 3/16/2011 9:44:04 PM   
Josh

 

Posts: 2576
Joined: 5/9/2000
From: Leeuwarden, Netherlands
Status: offline
Yup, progressing nicely there Artur, well done.
Ahum, ETA? Six months?

(in reply to Lrfss)
Post #: 182
RE: Bitter Glory - 3/16/2011 9:54:02 PM   
Anraz

 

Posts: 785
Joined: 7/25/2008
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quote:

ORIGINAL:  Josh

Ahum, ETA? Six months?


So many times I’ve burnt my fingers with dates...

< Message edited by Anraz -- 3/17/2011 8:13:25 AM >


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Post #: 183
RE: Bitter Glory - 4/5/2011 6:56:57 PM   
Anraz

 

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Another snapshots caught during development:







< Message edited by Anraz -- 4/9/2011 10:15:50 AM >


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Post #: 184
RE: Bitter Glory - 4/18/2011 10:03:43 AM   
Magpius


Posts: 1632
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline
Please lose the 'art-deco' silver frames.
And the control wheel, and top menu could be half as big and still effective.
Remember what Mies said: "Less is More"
Which such a different map approach, don't cloud it with eye-candy.
Keep it simple.

(in reply to Anraz)
Post #: 185
RE: Bitter Glory - 4/18/2011 12:09:34 PM   
doomtrader


Posts: 5321
Joined: 7/22/2008
From: Poland
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I'm sure there will be view style for everybody

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Post #: 186
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