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RE: Max FB Database Editor (v 2.2.7.0) BETA 1

 
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RE: Max FB Database Editor (v 2.2.7.0) BETA 1 - 9/8/2008 9:49:28 PM   
simmer

 

Posts: 572
Joined: 11/20/2004
From: Pittsburgh,Pa
Status: offline
I would like to see a schedule editor as well.

(in reply to Mykal)
Post #: 31
RE: Max FB Database Editor (v 2.2.7.0) BETA 1 - 9/8/2008 9:57:44 PM   
jdhalfrack


Posts: 293
Joined: 10/22/2007
From: Springfield, IL
Status: offline

quote:

1. Kick off from - always resets itself to goaline
2. fatigue and injuries - always resets to not checked

These reset within the editor? OR they reset in the game after you've changed then within the editor?

quote:

I would like to see a schedule editor as well.

This is in the works, my friend!

JD


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Latest Max FB Databse Editor: Max FB Database Editor (v 1.7.0)

(in reply to Mykal)
Post #: 32
RE: Max FB Database Editor (v 2.2.7.0) BETA 1 - 9/8/2008 10:01:06 PM   
simmer

 

Posts: 572
Joined: 11/20/2004
From: Pittsburgh,Pa
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thanks

(in reply to jdhalfrack)
Post #: 33
RE: Max FB Database Editor (v 2.2.7.0) BETA 1 - 9/8/2008 10:04:29 PM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
as far as I can tell JD

they dont work, they dont seem to change anything when you change them
and then when you load up the editor again, they are back to - goal line and fatague and injiries unchecked

EDIT - re-checked and made some different selections,
I was right, they dont work at all, no matter what you select they dont change in the DB.

< Message edited by Mykal -- 9/8/2008 10:10:12 PM >


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(in reply to jdhalfrack)
Post #: 34
RE: Max FB Database Editor (v 2.2.7.0) BETA 1 - 9/8/2008 10:06:53 PM   
rcleslie

 

Posts: 123
Joined: 6/8/2006
Status: offline
JD,
Glad to see the 2.2.7.0 in Beta. I wish I were more of a programmer person and could be of some help. I fear I must wait for the "pros" to do their work. I do have some questions, however: does the fact that I have used the 1.7.0 version with no glitches indicate that my computer has any of the .NET Framework files installed? What are these files? When I download them do you have a suggestion about where they should be located? I may still download 2.2.7.0 (after backing up my league file), but am a bit fearful of messing up a season I just started. I did create a couple of test leagues while working with the earlier version. I could make use of those. Does that make sense? I'm not sure how much I need to back-up to be safe and sound. Thx for your good work and any advice. Oh yes, congrats on your third star!

(in reply to Mykal)
Post #: 35
RE: Max FB Database Editor (v 2.2.7.0) BETA 1 - 9/9/2008 12:01:23 AM   
jdhalfrack


Posts: 293
Joined: 10/22/2007
From: Springfield, IL
Status: offline

quote:

does the fact that I have used the 1.7.0 version with no glitches indicate that my computer has any of the .NET Framework files installed? What are these files? When I download them do you have a suggestion about where they should be located?

No. In fact, that is a very good question, though. The best way to check what .NET frameworks you have installed is to go to Add/Remove programs and check the list.

If you need them, I believe they are available from Microsoft for free. You install them into whatever directory it basically tells you to. The files contain libraries and dlls and stuff like that that enable programmers to make/release programs with more efficient code and more basic functions, etc...

quote:

1. Kick off from - always resets itself to goaline
2. fatigue and injuries - always resets to not checked

Back to this again... are you remembering to "Temp Save" your league settings before saving the file? I discovered the issue with the kick off from problem and it has been fixed, but I see no issues with the two check boxes...

JD

_____________________________



Latest Max FB Databse Editor: Max FB Database Editor (v 1.7.0)

(in reply to rcleslie)
Post #: 36
RE: Max FB Database Editor (v 2.2.7.0) BETA 1 - 10/21/2008 10:32:14 AM   
Hampe

 

Posts: 54
Joined: 10/15/2008
Status: offline
I get a similar error to bbmike, but when I click continue it doesn't lock up.  I haven't had very much time to mess with it yet though.  I was mostly interested in seeing the players OVR ratings.

I couldn't get the 1.7 version to work though....kept saying some mxfb?????.ocx wasn't registered.




(in reply to Mykal)
Post #: 37
RE: Max FB Database Editor (v 2.2.7.0) BETA 1 - 10/21/2008 1:26:14 PM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
You can sort that problem
this site will update your library for you if you use the link
rather than downloading the file and trying to do it manually

http://www.ascentive.com/support/new/support_dll.phtml?dllname=Msflxgrd.ocx

I had the same trouble with JD's 1.7 editor
til I updated the library from this site

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(in reply to Hampe)
Post #: 38
RE: Max FB Database Editor (v 2.2.7.0) BETA 1 - 10/21/2008 2:28:31 PM   
Hampe

 

Posts: 54
Joined: 10/15/2008
Status: offline
Cool thanks.  Today I've been using the 2.2.  Creating players is so much faster if you don't have to reach for the mouse for every attribute :).


Some issues I noticed though:

- When the "Automatically "temp save" players" checkbox is checked, I can't edit the ratings for the players.

- and...uh, well....I seem to remember seeing another issue, but I can't remember what it was right now.  So only one issue to report then.

(in reply to Mykal)
Post #: 39
RE: Max FB Database Editor (v 2.2.7.0) BETA 1 - 10/21/2008 2:39:43 PM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
2.2.7.0 is only a beta

its far from finished and does have a few issues
JD will get round to finishing it eventually
but we'll have to be patient, life hasn't smiled on him much of late
I'm sure he'll get back on it at some point

EDIT - I'd stick to 1.7 for now its more complete
apart from the crash after you've saved your work to the DB
which is actually no problem because it saves first then crashes, so no harm done.

< Message edited by Mykal -- 10/21/2008 2:41:34 PM >


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(in reply to Hampe)
Post #: 40
RE: Max FB Database Editor (v 2.2.7.0) BETA 1 - 10/21/2008 7:34:43 PM   
jdhalfrack


Posts: 293
Joined: 10/22/2007
From: Springfield, IL
Status: offline

quote:

2.2.7.0 is only a beta

its far from finished and does have a few issues
JD will get round to finishing it eventually
but we'll have to be patient, life hasn't smiled on him much of late
I'm sure he'll get back on it at some point


Yeah, I really need to get back into this. I keep getting distracted (whether I have wanted to be or not...). Sorry!

JD


_____________________________



Latest Max FB Databse Editor: Max FB Database Editor (v 1.7.0)

(in reply to Mykal)
Post #: 41
RE: Max FB Database Editor (v 2.2.7.0) BETA 1 - 10/21/2008 9:06:49 PM   
Marauders

 

Posts: 4428
Joined: 3/17/2005
From: Minnesota
Status: offline
JD, as I told David many times, family is first, job is next, and then Maximum Football.

While I am sure there are community members waiting for an update, we understand if it isn't a priority at this time.

(in reply to jdhalfrack)
Post #: 42
RE: Max FB Database Editor (v 2.2.7.0) BETA 1 - 10/21/2008 11:13:57 PM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline

quote:



Yeah, I really need to get back into this. I keep getting distracted (whether I have wanted to be or not...). Sorry!

JD



No Worries Man, certainly wasnt attempting to rush you,
just explaining to a new member........... we'll have to wait

When time permits and when it suits you - is more than quick enough for me Brother.

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(in reply to jdhalfrack)
Post #: 43
RE: Max FB Database Editor (v 2.2.7.0) BETA 1 - 11/29/2008 1:35:23 PM   
Tullius

 

Posts: 1174
Joined: 11/18/2004
From: Saxony (Germany)
Status: offline
It would be a good idea to add the option to retire all players of a special positon. When you create a league MF will add big numbers of TE and SB although in most cases you will use only TE or SB. This will happen every year again when the draft pool is created.

An other nice option would be to delete all players which meet the following criterias: retired, no games played and TeamID = 0. So you can prevent that the player file will become too big and slows down the programm. I think that perhaps no more than 10% of all players were or are "live".

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(in reply to Mykal)
Post #: 44
RE: Max FB Database Editor (v 2.2.7.0) BETA 1 - 11/29/2008 3:42:28 PM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
I agree, keeping the player base to a minimum is a good idea
I'm sure JD's old editor (1.7.0) actually did that exact thing Tillius
so if you wanted to do it now, you could use the old one for now.

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(in reply to Tullius)
Post #: 45
RE: Max FB Database Editor (v 2.2.7.0) BETA 1 - 11/29/2008 3:58:04 PM   
Tullius

 

Posts: 1174
Joined: 11/18/2004
From: Saxony (Germany)
Status: offline
Oh, i have seen it now. You can at least delete all players of a certain position.

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(in reply to Mykal)
Post #: 46
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