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An auspicious beginning

 
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An auspicious beginning - 4/12/2002 1:45:04 AM   
Leto II

 

Posts: 46
Joined: 10/20/2001
From: Graz, Austria
Status: offline
Hopefully this forum will see use and not be forever barren, so I thought that perhaps a start was in order.

In my experience, the bulk of a game's strength, as it pertains to the community, is held by those who play in multiplayer. While this observation might not hold as much truth with SPWAW as it does in other genres, I have the feeling that in order to learn and excel in this game multiplay becomes almost a necessity.

No AI (short of a true artificial consciousness) can provide the level of challenge, tension, jubilee in victory and angst in defeat that multiplay can accomplish so effortlessly.

Hopefully, as new players become accustomed to SP, they will come here to seek out that next level of challenge and enjoyment. I count myself amoung them, as I am playing my first PBEM game at this moment (which will most definately not be my last).

Let us hope that this forum will facilitate such contact and provide both those who are veterans to PBEM play and those thinking about deploying into their first battle against a thinking opponant with unparalleled hours of ecstatic nail biting.

:)
Post #: 1
- 4/12/2002 7:03:13 AM   
Paul Vebber


Posts: 11430
Joined: 3/29/2000
From: Portsmouth RI
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Cmon Folks! I'm sure there are folks out there that want to play another Human Bean... Beatin up the ole AI only scratches the surface of the fun SP:WaW can give you!

There is nothing like a hard fought game against a real player! Win or Lose!

(in reply to Leto II)
Post #: 2
- 4/12/2002 10:31:23 AM   
Drex

 

Posts: 2524
Joined: 9/13/2000
From: Chico,california
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There are many Combat Command members out there itching for a battle and I'm one of them Leto II. Show me what you can do! Email me at [email]drexelr@earthlink.net[/email] and lets work out the details.

(in reply to Leto II)
Post #: 3
humans are much better opponents - 4/12/2002 6:53:41 PM   
El Vito

 

Posts: 42
Joined: 3/25/2001
From: Ohio
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I guess I didn't realize there were people who only wanna play the AI. A human opponent can be sooo unpredictable. After playing head to head I can't play the AI anymore. I guess I'm a competition junkie. But if you German players wanna fight my glorious Soviets, PBEM. with everything on including CC, bring it. I prefer advance/delays or assault/defend to meeting engagements. And somewhere between 10%-15% for arty, but not a must. no cheaters please. I'm here at [email]sfam@cros.net[/email]

(in reply to Leto II)
Post #: 4
- 4/12/2002 8:04:45 PM   
88mmshock

 

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Joined: 2/14/2002
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Where can I find info on how to set up and play PBEM?

(in reply to Leto II)
Post #: 5
MFR - 4/12/2002 10:11:54 PM   
Gary Tatro

 

Posts: 1213
Joined: 2/1/2002
From: MA, US
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[QUOTE]Originally posted by mfr
[B]Where can I find info on how to set up and play PBEM? [/B][/QUOTE]

You should be able to find all the info you need to set up and play a game in the manual. I can not remember the exact pages but I think they start around page 60 and go to page 80.

_____________________________

"Are you going to do something or just stand there and bleed"

(in reply to Leto II)
Post #: 6
After LV patches are done I will be free - 4/12/2002 10:29:06 PM   
Don Doom


Posts: 2446
Joined: 9/23/2000
From: Lost somewhere in the upper backwoods of Michigan!
Status: offline
to take on some new faces either email or online as I has a dsl at home.:D ;)

_____________________________

Doom
Vet of the Russian General Winter
For death is only the begining

(in reply to Leto II)
Post #: 7
- 4/12/2002 10:54:34 PM   
Capt Chris

 

Posts: 200
Joined: 2/4/2002
From: Rochester, NY
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I always kick the **** out of the AI (In generated battle). Not much fun in that. It is very easy to predict the troops they will be bringing and the way in which they will use them.

On the other hand, I am involved in a PBEM game in which my opponent bought a lot of P-51's. Oops, wasn't expecting that, and they destroyed every vehicle I had. The unpredictability is what makes human opponents fun.

If you haven't tried multiplayer, you don't know what you are missing.

_____________________________

Capt Chris

"Badges? We don't need no stinking badges!"

(in reply to Leto II)
Post #: 8
::skulk skulk skulk :: - 4/13/2002 6:29:22 AM   
Capt. Pixel

 

Posts: 1219
Joined: 10/15/2001
From: Tucson, AZ
Status: offline
[SIZE=4]BOOO!!!![/SIZE]

he he he he

::scuttle scuttle [SIZE=1]scuttle scuttle scut.....[/SIZE] ::



What the @!#$ WAS that??

_____________________________

"Always mystify, mislead, and surprise the enemy, if possible. "
- Stonewall Jackson

(in reply to Leto II)
Post #: 9
Re: ::skulk skulk skulk :: - 4/13/2002 9:09:09 AM   
Goblin


Posts: 5547
Joined: 3/29/2002
From: Erie,Pa. USA
Status: offline
[QUOTE]Originally posted by Capt. Pixel
[B][SIZE=4]BOOO!!!![/SIZE]

he he he he

::scuttle scuttle [SIZE=1]scuttle scuttle scut.....[/SIZE] ::



What the @!#$ WAS that?? [/B][/QUOTE]

That was a Goblin!

Goblin

_____________________________


(in reply to Leto II)
Post #: 10
Opponent wanted - 4/13/2002 10:20:34 AM   
stevemk1a


Posts: 855
Joined: 3/30/2002
From: Penticton B.C.
Status: offline
Hi, I'm ready to try my first PBEM game - I think I got the mechanics of it sussed :) ! Will play any nationality, (ETO preferred) all prefs on except C&C (haven't figgred that one out yet :) ) my email is ...

(in reply to Leto II)
Post #: 11
oops - 4/13/2002 10:22:32 AM   
stevemk1a


Posts: 855
Joined: 3/30/2002
From: Penticton B.C.
Status: offline
oops! messed up the email bit - it's [email]d_lokken@yahoo.com[/email]

(in reply to Leto II)
Post #: 12
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