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RE: Improving PBEM, again

 
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RE: Improving PBEM, again - 9/25/2008 8:46:45 PM   
Jimmer

 

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I'll go one step further than Gwheelock: ALL battles that have corps on both sides should always be fought with chits.

To refresh your memory, there was a HUGE thread that discussed this a while back. That was the one where people got all bent out of shape over the issue of trivial combats when a 5-to-1 ratio of strengths exists. I mention that only to remind you of the discussion; it's not directly related to this question (but, I can't find the thread now).

The end result of that discussion was that ALL battles that were not trivial combats MUST be fought by the players, unless the defender specified a chit pull in the stack's standing orders.

Trivial combats are excepted because you can't reinforce into a trivial combat. (On the flip side, though, a force that took part in a trivial combat should still be available to reinforce other combats.)

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Post #: 31
RE: Improving PBEM, again - 9/26/2008 3:35:30 AM   
bOrIuM

 

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Or what if its a guard corp, you may want to commit the guards ?

And I particulary agree with the reinforcement for that corp.

And I add, even if Trivial combats downt need the action of a player, its currently impossible for a player whos besiged to know what is the force of his opponent.


< Message edited by bOrIuM -- 9/26/2008 5:10:58 AM >

(in reply to Jimmer)
Post #: 32
RE: Improving PBEM, again - 9/26/2008 12:14:44 PM   
Marshall Ellis


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What about simply making single corps minors subject to the temp AI control?
Reinforcement and Guard commitment should not be an issue here. Is this a reasonable compromise? Otherwise you will swap files FOR all of the minors in the game with corps!




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Post #: 33
RE: Improving PBEM, again - 9/26/2008 1:13:19 PM   
eske

 

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Still thinks being able to preset an order, that forces battlesfile exchange for a single defending corps is most flexible solution.

And integrating it into the UI should be straight forward. Just add this option below the list of chits available....

/eske

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Post #: 34
RE: Improving PBEM, again - 9/26/2008 1:51:04 PM   
NeverMan

 

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quote:

ORIGINAL: Marshall Ellis

What about simply making single corps minors subject to the temp AI control?
Reinforcement and Guard commitment should not be an issue here. Is this a reasonable compromise? Otherwise you will swap files FOR all of the minors in the game with corps!





I really don't have a problem with this as long as you mean Minor Minors, not MP Minors.

(in reply to Marshall Ellis)
Post #: 35
RE: Improving PBEM, again - 9/26/2008 9:23:02 PM   
Jimmer

 

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quote:

ORIGINAL: NeverMan


quote:

ORIGINAL: Marshall Ellis

What about simply making single corps minors subject to the temp AI control?
Reinforcement and Guard commitment should not be an issue here. Is this a reasonable compromise? Otherwise you will swap files FOR all of the minors in the game with corps!





I really don't have a problem with this as long as you mean Minor Minors, not MP Minors.

I think I agree, but I'll restate to make sure:

I agree with Marshall as regards combat with minors that are only controlled by the major for the "minor country control" process, not minors that fully belong to a major power.

So, if I as Prussia declare war on Hess, and someone (GB, maybe) gets control, I have no problem with that being done the way things are now.

But, later in the game, when France declares war on me (and I still own Hesse), I want to have the chit pull.

See also the response I'm about to write to Eske.

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Post #: 36
RE: Improving PBEM, again - 9/26/2008 9:25:01 PM   
Jimmer

 

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quote:

ORIGINAL: eske

Still thinks being able to preset an order, that forces battlesfile exchange for a single defending corps is most flexible solution.

And integrating it into the UI should be straight forward. Just add this option below the list of chits available....

/eske

This is possible now, IF one remembers to do it. But, the problem I have is that options change depending on the situation. Before Nappy got defeated in some battle, I might be more interested in a risky choice. But, after I've lost the 5 PP for losing with Nappy, I'm going to be much more interested in "safe" options. This can and does change in the middle of phases (even in the middle of a single player's phase).

< Message edited by Jimmer -- 9/26/2008 9:26:00 PM >


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At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?

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Post #: 37
RE: Improving PBEM, again - 9/26/2008 9:26:51 PM   
Jimmer

 

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By the way, making it optional (especially if you make it optional player-specific) would be a good compromise. The default could be left as is, and then players can bark at each other for not using the default. :)

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At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?

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Post #: 38
RE: Improving PBEM, again - 9/26/2008 10:13:06 PM   
NeverMan

 

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quote:

ORIGINAL: Jimmer


quote:

ORIGINAL: NeverMan


quote:

ORIGINAL: Marshall Ellis

What about simply making single corps minors subject to the temp AI control?
Reinforcement and Guard commitment should not be an issue here. Is this a reasonable compromise? Otherwise you will swap files FOR all of the minors in the game with corps!





I really don't have a problem with this as long as you mean Minor Minors, not MP Minors.

I think I agree, but I'll restate to make sure:

I agree with Marshall as regards combat with minors that are only controlled by the major for the "minor country control" process, not minors that fully belong to a major power.

So, if I as Prussia declare war on Hess, and someone (GB, maybe) gets control, I have no problem with that being done the way things are now.

But, later in the game, when France declares war on me (and I still own Hesse), I want to have the chit pull.

See also the response I'm about to write to Eske.


yes, this is exactly what I meant. :)

(in reply to Jimmer)
Post #: 39
RE: Improving PBEM, again - 9/28/2008 12:35:33 AM   
Jimmer

 

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Joined: 12/5/2007
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quote:

ORIGINAL: NeverMan
yes, this is exactly what I meant. :)

Thanks. I thought so, but I wanted to make sure.

_____________________________

At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?

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Post #: 40
RE: Improving PBEM, again - 9/28/2008 1:49:27 AM   
borner


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whatever happened to the idea of doing some phases.... eco, reinf.. dip.... at the same time to reduce the number of total iles and thus delays?


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Post #: 41
RE: Improving PBEM, again - 9/28/2008 2:14:47 AM   
NeverMan

 

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quote:

ORIGINAL: borner

whatever happened to the idea of doing some phases.... eco, reinf.. dip.... at the same time to reduce the number of total iles and thus delays?




I think this is still on the table (probably not reinf though) but Matrix is doing AI before PBEM improvement.

(in reply to borner)
Post #: 42
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