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RE: Improving PBEM, again

 
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RE: Improving PBEM, again - 9/25/2008 8:46:45 PM   
Jimmer

 

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I'll go one step further than Gwheelock: ALL battles that have corps on both sides should always be fought with chits.

To refresh your memory, there was a HUGE thread that discussed this a while back. That was the one where people got all bent out of shape over the issue of trivial combats when a 5-to-1 ratio of strengths exists. I mention that only to remind you of the discussion; it's not directly related to this question (but, I can't find the thread now).

The end result of that discussion was that ALL battles that were not trivial combats MUST be fought by the players, unless the defender specified a chit pull in the stack's standing orders.

Trivial combats are excepted because you can't reinforce into a trivial combat. (On the flip side, though, a force that took part in a trivial combat should still be available to reinforce other combats.)

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Post #: 31
RE: Improving PBEM, again - 9/26/2008 3:35:30 AM   
bOrIuM

 

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Or what if its a guard corp, you may want to commit the guards ?

And I particulary agree with the reinforcement for that corp.

And I add, even if Trivial combats downt need the action of a player, its currently impossible for a player whos besiged to know what is the force of his opponent.


< Message edited by bOrIuM -- 9/26/2008 5:10:58 AM >

(in reply to Jimmer)
Post #: 32
RE: Improving PBEM, again - 9/26/2008 12:14:44 PM   
Marshall Ellis


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What about simply making single corps minors subject to the temp AI control?
Reinforcement and Guard commitment should not be an issue here. Is this a reasonable compromise? Otherwise you will swap files FOR all of the minors in the game with corps!




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Post #: 33
RE: Improving PBEM, again - 9/26/2008 1:13:19 PM   
eske

 

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Still thinks being able to preset an order, that forces battlesfile exchange for a single defending corps is most flexible solution.

And integrating it into the UI should be straight forward. Just add this option below the list of chits available....

/eske

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Post #: 34
RE: Improving PBEM, again - 9/26/2008 1:51:04 PM   
NeverMan

 

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quote:

ORIGINAL: Marshall Ellis

What about simply making single corps minors subject to the temp AI control?
Reinforcement and Guard commitment should not be an issue here. Is this a reasonable compromise? Otherwise you will swap files FOR all of the minors in the game with corps!





I really don't have a problem with this as long as you mean Minor Minors, not MP Minors.

(in reply to Marshall Ellis)
Post #: 35
RE: Improving PBEM, again - 9/26/2008 9:23:02 PM   
Jimmer

 

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quote:

ORIGINAL: NeverMan


quote:

ORIGINAL: Marshall Ellis

What about simply making single corps minors subject to the temp AI control?
Reinforcement and Guard commitment should not be an issue here. Is this a reasonable compromise? Otherwise you will swap files FOR all of the minors in the game with corps!





I really don't have a problem with this as long as you mean Minor Minors, not MP Minors.

I think I agree, but I'll restate to make sure:

I agree with Marshall as regards combat with minors that are only controlled by the major for the "minor country control" process, not minors that fully belong to a major power.

So, if I as Prussia declare war on Hess, and someone (GB, maybe) gets control, I have no problem with that being done the way things are now.

But, later in the game, when France declares war on me (and I still own Hesse), I want to have the chit pull.

See also the response I'm about to write to Eske.

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Post #: 36
RE: Improving PBEM, again - 9/26/2008 9:25:01 PM   
Jimmer

 

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quote:

ORIGINAL: eske

Still thinks being able to preset an order, that forces battlesfile exchange for a single defending corps is most flexible solution.

And integrating it into the UI should be straight forward. Just add this option below the list of chits available....

/eske

This is possible now, IF one remembers to do it. But, the problem I have is that options change depending on the situation. Before Nappy got defeated in some battle, I might be more interested in a risky choice. But, after I've lost the 5 PP for losing with Nappy, I'm going to be much more interested in "safe" options. This can and does change in the middle of phases (even in the middle of a single player's phase).

< Message edited by Jimmer -- 9/26/2008 9:26:00 PM >


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At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?

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Post #: 37
RE: Improving PBEM, again - 9/26/2008 9:26:51 PM   
Jimmer

 

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By the way, making it optional (especially if you make it optional player-specific) would be a good compromise. The default could be left as is, and then players can bark at each other for not using the default. :)

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At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?

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Post #: 38
RE: Improving PBEM, again - 9/26/2008 10:13:06 PM   
NeverMan

 

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quote:

ORIGINAL: Jimmer


quote:

ORIGINAL: NeverMan


quote:

ORIGINAL: Marshall Ellis

What about simply making single corps minors subject to the temp AI control?
Reinforcement and Guard commitment should not be an issue here. Is this a reasonable compromise? Otherwise you will swap files FOR all of the minors in the game with corps!





I really don't have a problem with this as long as you mean Minor Minors, not MP Minors.

I think I agree, but I'll restate to make sure:

I agree with Marshall as regards combat with minors that are only controlled by the major for the "minor country control" process, not minors that fully belong to a major power.

So, if I as Prussia declare war on Hess, and someone (GB, maybe) gets control, I have no problem with that being done the way things are now.

But, later in the game, when France declares war on me (and I still own Hesse), I want to have the chit pull.

See also the response I'm about to write to Eske.


yes, this is exactly what I meant. :)

(in reply to Jimmer)
Post #: 39
RE: Improving PBEM, again - 9/28/2008 12:35:33 AM   
Jimmer

 

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Joined: 12/5/2007
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quote:

ORIGINAL: NeverMan
yes, this is exactly what I meant. :)

Thanks. I thought so, but I wanted to make sure.

_____________________________

At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?

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Post #: 40
RE: Improving PBEM, again - 9/28/2008 1:49:27 AM   
borner


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whatever happened to the idea of doing some phases.... eco, reinf.. dip.... at the same time to reduce the number of total iles and thus delays?


(in reply to Jimmer)
Post #: 41
RE: Improving PBEM, again - 9/28/2008 2:14:47 AM   
NeverMan

 

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quote:

ORIGINAL: borner

whatever happened to the idea of doing some phases.... eco, reinf.. dip.... at the same time to reduce the number of total iles and thus delays?




I think this is still on the table (probably not reinf though) but Matrix is doing AI before PBEM improvement.

(in reply to borner)
Post #: 42
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