Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Schwerpunkt Games

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [General] >> General Discussion >> RE: Schwerpunkt Games Page: <<   < prev  1 2 [3] 4 5   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Schwerpunkt Games - 12/30/2014 8:46:59 PM   
Alan Sharif

 

Posts: 1108
Joined: 8/1/2001
From: UK.
Status: offline
I cannot resist. This is on my list for 2015 for sure.

_____________________________

A Sharif

(in reply to baloo7777)
Post #: 61
RE: Schwerpunkt Games - 12/30/2014 10:40:07 PM   
MisterBoats

 

Posts: 121
Joined: 6/29/2008
Status: offline
Map66,

If you've played AGW or RGW, how would you compare the new game to them? I bought both of them, but the interface was really off-putting. I probably did not put enough time into either to get used to all of the processes, but getting through a turn seemed like a real chore. I hope this one is much better. If so, I'm definitely interested.

Thanks for all of the info. I wish I had had posts like yours available 20 years ago! A whole lot of my pay was wasted on bad boardgames, followed by bad PC games.

(in reply to Alan Sharif)
Post #: 62
RE: Schwerpunkt Games - 12/30/2014 10:40:40 PM   
Rosseau

 

Posts: 2757
Joined: 9/13/2009
Status: offline
Baloo, if you have the time, let us know if the AI just sits there or what

Thanks

(in reply to baloo7777)
Post #: 63
RE: Schwerpunkt Games - 12/31/2014 3:12:42 AM   
marcpennington

 

Posts: 335
Joined: 1/31/2011
Status: offline
quote:

ORIGINAL: MisterBoats

Map66,

If you've played AGW or RGW, how would you compare the new game to them? I bought both of them, but the interface was really off-putting. I probably did not put enough time into either to get used to all of the processes, but getting through a turn seemed like a real chore. I hope this one is much better. If so, I'm definitely interested.

Thanks for all of the info. I wish I had had posts like yours available 20 years ago! A whole lot of my pay was wasted on bad boardgames, followed by bad PC games.



I actually never bought either of the early two--- I had only a vague knowledge of Schwerkpunkt previously. That said, I bought this based on a blog post, and yes, utterly hated the interface for the first few days--- while also seeing enough potential in the system to keep going. And it has warmed on me quite a bit (admittedly not completely), especially after disabling auto-scroll and cursor assisted moves, and it is (emphasis) almost starting to feel natural now. All that said, I think the fun in the game and the elegant board game design (let alone the scenario selection, which is a non-issue as I'm just replaying learning scenarios at the moment), has won me over (OK not minor) interface concerns. And, for the record, Ron has been responding extremely quickly to interface suggestions, and already released one patch with a control left click center on the current map which is a huge improvement.

So short answer, seems hopeful.

And as far as AI questions go, defense seems reasonable (aka bad, but it's an ai), still haven't tried an offensive ai scenario, but let's be honest, I've barely played any of those over multiple decades of wargaming in any system....

Edit: and just too be clear, this game was released in what is essentially a beta state. The developer is supporting very quickly and extremely responsive, but it is worth mentioning. Plus, seems like a very good guy per his forum posts. That said, again, it is a system I have a very good feeling about, even if it's not nearly 100% there yet.


< Message edited by map66 -- 12/31/2014 4:35:26 AM >

(in reply to MisterBoats)
Post #: 64
RE: Schwerpunkt Games - 12/31/2014 7:55:09 PM   
baloo7777


Posts: 1190
Joined: 5/18/2009
From: eastern CT
Status: offline

quote:

ORIGINAL: rosseau

Baloo, if you have the time, let us know if the AI just sits there or what

Thanks


rosseau,

I will. Keep in mind that I struggle against the AI+ in ATG! So i like to play, which should not be translated into I play WELL!

I found the Schwerkpunkt forum listed below VERY HELPFUL!

http://www.wargamer.com/forums/threads.asp?f=163

_____________________________

JRR

(in reply to Rosseau)
Post #: 65
RE: Schwerpunkt Games - 12/31/2014 7:57:29 PM   
baloo7777


Posts: 1190
Joined: 5/18/2009
From: eastern CT
Status: offline
original:map66


quote:

And as far as AI questions go, defense seems reasonable (aka bad, but it's an ai), still haven't tried an offensive ai scenario, but let's be honest, I've barely played any of those over multiple decades of wargaming in any system....

Edit: and just too be clear, this game was released in what is essentially a beta state. The developer is supporting very quickly and extremely responsive, but it is worth mentioning. Plus, seems like a very good guy per his forum posts. That said, again, it is a system I have a very good feeling about, even if it's not nearly 100% there yet.


+1

_____________________________

JRR

(in reply to marcpennington)
Post #: 66
RE: Schwerpunkt Games - 1/1/2015 2:24:59 AM   
Rosseau

 

Posts: 2757
Joined: 9/13/2009
Status: offline
I've always considered my lack of skill a blessing against weaker AI's. I remember installing AGW twice and finding the mere moving and attacking with stacks intolerable. It did not seem that way with RGW and the really old games before it. I could play WitE out of the box, but poorly, of course.

The new UI seems more workable. Or are the AAR'ers just smarter than me? With the great support, however, I will probably get it after a few patches. Thanks all for the info.

(in reply to baloo7777)
Post #: 67
RE: Schwerpunkt Games - 1/1/2015 1:19:41 PM   
Alan Sharif

 

Posts: 1108
Joined: 8/1/2001
From: UK.
Status: offline
I found , the AI in RGW acceptable, but not the AI in AGW, hence my original question. Must say, this is looking positive where this game is concerned. I am already playing RGW again in preparation. :)

< Message edited by Alan Sharif -- 1/3/2015 2:26:33 PM >


_____________________________

A Sharif

(in reply to Rosseau)
Post #: 68
RE: Schwerpunkt Games - 1/2/2015 1:30:22 AM   
MisterBoats

 

Posts: 121
Joined: 6/29/2008
Status: offline
quote:

I actually never bought either of the early two--- I had only a vague knowledge of Schwerkpunkt previously. That said, I bought this based on a blog post, and yes, utterly hated the interface for the first few days--- while also seeing enough potential in the system to keep going. And it has warmed on me quite a bit (admittedly not completely), especially after disabling auto-scroll and cursor assisted moves, and it is (emphasis) almost starting to feel natural now. All that said, I think the fun in the game and the elegant board game design (let alone the scenario selection, which is a non-issue as I'm just replaying learning scenarios at the moment), has won me over (OK not minor) interface concerns. And, for the record, Ron has been responding extremely quickly to interface suggestions, and already released one patch with a control left click center on the current map which is a huge improvement.

So short answer, seems hopeful.

And as far as AI questions go, defense seems reasonable (aka bad, but it's an ai), still haven't tried an offensive ai scenario, but let's be honest, I've barely played any of those over multiple decades of wargaming in any system....

Edit: and just too be clear, this game was released in what is essentially a beta state. The developer is supporting very quickly and extremely responsive, but it is worth mentioning. Plus, seems like a very good guy per his forum posts. That said, again, it is a system I have a very good feeling about, even if it's not nearly 100% there yet.


Thanks! I may just go ahead and get it. I'd like to support a designer who is willing to put in that much effort, and who is good to his customers.

(in reply to Alan Sharif)
Post #: 69
RE: Schwerpunkt Games - 1/5/2015 6:18:39 AM   
spelk


Posts: 346
Joined: 10/15/2003
From: United Kingdom
Status: offline
Ron has kindly allowed me to post up his list of Tips for playing World War II Europe (WWIIE)

http://sugarfreegamer.com/world-war-ii-europe-tips/

_____________________________


(in reply to MisterBoats)
Post #: 70
RE: Schwerpunkt Games - 1/5/2015 9:46:39 AM   
oldspec4

 

Posts: 746
Joined: 11/1/2004
Status: offline

quote:

ORIGINAL: spelk

Ron has kindly allowed me to post up his list of Tips for playing World War II Europe (WWIIE)

http://sugarfreegamer.com/world-war-ii-europe-tips/


Excellent..exactly what I needed to better understand the game concepts.

An AAR actually using the various tips would also be useful for my mediocre game playing skills.

(in reply to spelk)
Post #: 71
RE: Schwerpunkt Games - 1/5/2015 11:30:59 AM   
Agathosdaimon


Posts: 1034
Joined: 7/8/2012
Status: offline
i got Russo German war - the interface was a little counter intuitive at first, but once i just learned which key does what, its pretty easy to use and i kind of find it easier than War in the East - but i guess thats just me, as i like turn based games which break things down into phases. Plus the RGW also has alot of scenarios

i have got the lates WW2 Europe one and it combineds both games really but with also grand campaigns and more and whats better is that the interface is better in that you can do everything via mouse and there are lots of details on screen - such as the game status window, which not only indicates turn phase but details what actions are available to you in each turn specifically - i have found this very helpful to allow me to get into the game far easier than War in teh East - though i do like War in teh East also and will get War in the West when i have the funds

(in reply to bayonetbrant)
Post #: 72
RE: Schwerpunkt Games - 1/6/2015 8:40:08 AM   
Templer_12


Posts: 1700
Joined: 1/5/2009
From: Germany
Status: offline
There is an update v1.0.2 now

1. Changed German flag on Axis Win and Stalemate graphics (end of scenario).

2. WWIIE now enforces stack limits on ground, air and naval stacks (max is 6 units each type).

3. WWIIE now enforces max number of attacks by the Computer Opponent.

4. WWIIE now saves files for the last 12 Saves (end of each phase, or player selected). Files are
numbered WWEcurrentxx.wwe where xx varies from 1 to 12. Files are time tagged to show the sequence.

5. WWIIE now allows Air ops by the Computer opponent during rain weather.

6. Increased the defense modifiers for digin, entrench and fortified (DEF). Was +1/8, +1/4, +1/2 DF.
Is now +1/4, +1/2, +1 DF. Also fixed display of calculated DF on units to include DEF.

7. Eliminated UNDO operation for Air Recon operation.

(in reply to Agathosdaimon)
Post #: 73
RE: Schwerpunkt Games - 1/7/2015 7:29:34 PM   
Ostwindflak


Posts: 668
Joined: 1/23/2014
From: New Hampshire
Status: offline
I have been following this thread and went to Schwerpunkt Games to check these titles out. The World War II Europe is appealing. I was wondering from some of you guys that play these games if it is similar to the Advanced Third Reich board game or is it something else entirely?

< Message edited by Ostwindflak -- 1/7/2015 8:30:28 PM >

(in reply to Templer_12)
Post #: 74
RE: Schwerpunkt Games - 1/8/2015 12:20:20 AM   
Bamilus


Posts: 973
Joined: 4/30/2010
From: The Old Northwest
Status: offline
quote:

ORIGINAL: Ostwindflak

I have been following this thread and went to Schwerpunkt Games to check these titles out. The World War II Europe is appealing. I was wondering from some of you guys that play these games if it is similar to the Advanced Third Reich board game or is it something else entirely?


Never played ATG but based on my knowledge of ATG it is not. WWIIE is much more detailed and there's no grand campaign scenario that covers all of Europe, but Ron will be releasing bigger scenarios later such as West Front and East Front. I bought the game but haven't played much as I'm waiting for the other scenarios to be released and waiting for some things to be added (right now it is my understanding that HQ's don't really do that much and it's on Ron's list to fix that). Otherwise the game's interface is definitely not the easiest to use but it is simple and the counters are beautiful. The game also has like 50 scenarios right now and the plan is to have around 100 when Ron releases them all. The attention to OOB and detail in the scenarios is awesome. And its great to have a game where you can play so many scenarios of different sizes using the same engine (just like TOAW III). Highly recommended!

< Message edited by Bamilus -- 1/8/2015 1:22:13 AM >


_____________________________

Paradox Interactive Forum Refugee

(in reply to Ostwindflak)
Post #: 75
RE: Schwerpunkt Games - 1/8/2015 2:37:41 PM   
Ostwindflak


Posts: 668
Joined: 1/23/2014
From: New Hampshire
Status: offline
Just curious Bamilus. In your response are you referencing Advanced Tactics Gold (ATG) or are you referring to the board game Advanced Third Reich?

(in reply to Bamilus)
Post #: 76
RE: Schwerpunkt Games - 1/8/2015 3:16:18 PM   
Bamilus


Posts: 973
Joined: 4/30/2010
From: The Old Northwest
Status: offline

quote:

ORIGINAL: Ostwindflak

Just curious Bamilus. In your response are you referencing Advanced Tactics Gold (ATG) or are you referring to the board game Advanced Third Reich?


Woops....ATR. Sorry. But the game isn't like ATG either

_____________________________

Paradox Interactive Forum Refugee

(in reply to Ostwindflak)
Post #: 77
RE: Schwerpunkt Games - 1/8/2015 8:16:27 PM   
barkman44

 

Posts: 344
Joined: 1/17/2010
Status: offline
I just purchased thru paypal but how do I get the game?Did not receive any email from schwerpunkt
and there are no instructions on how to dl.
I hope I did not just make a contribution.
Will wait awhile then contact paypal.

(in reply to Bamilus)
Post #: 78
RE: Schwerpunkt Games - 1/8/2015 8:25:04 PM   
operating


Posts: 3158
Joined: 1/19/2013
Status: offline
This store has advertised the game for 15 years that I know of nws-online@nws-online.net

(in reply to barkman44)
Post #: 79
RE: Schwerpunkt Games - 1/8/2015 8:28:34 PM   
Bamilus


Posts: 973
Joined: 4/30/2010
From: The Old Northwest
Status: offline
quote:

ORIGINAL: barkorn45

I just purchased thru paypal but how do I get the game?Did not receive any email from schwerpunkt
and there are no instructions on how to dl.
I hope I did not just make a contribution.
Will wait awhile then contact paypal.


Ron will send you a download link. It might take a day or two cause he works a real life job. It is not a scam, you will get your game. Just be patient.

quote:

This store has advertised the game for 15 years that I know of nws-online@nws-online.net


Those are the old games. NWS Online does not sell World War 2 in Europe.

< Message edited by Bamilus -- 1/8/2015 9:30:47 PM >


_____________________________

Paradox Interactive Forum Refugee

(in reply to barkman44)
Post #: 80
RE: Schwerpunkt Games - 1/8/2015 8:30:09 PM   
Bamilus


Posts: 973
Joined: 4/30/2010
From: The Old Northwest
Status: offline
n/t - please delete


< Message edited by Bamilus -- 1/8/2015 9:30:23 PM >


_____________________________

Paradox Interactive Forum Refugee

(in reply to Bamilus)
Post #: 81
RE: Schwerpunkt Games - 1/13/2015 10:38:14 PM   
Rosseau

 

Posts: 2757
Joined: 9/13/2009
Status: offline
I have a copy of the WW2e manual and was disappointed to learn the editor will not be included until all 102 scenarios are done - whenever that will be? Could be six months realistically.

I go back to when Ron would ship his first games in paper envelopes. But AGW was unplayable to me. And the WW2e tutorial is a wall of text in the manual. I simply refuse to work that hard to play any game. WitE was my limit.

(in reply to Bamilus)
Post #: 82
RE: Schwerpunkt Games - 1/13/2015 10:48:59 PM   
Bamilus


Posts: 973
Joined: 4/30/2010
From: The Old Northwest
Status: offline
quote:

ORIGINAL: rosseau

I have a copy of the WW2e manual and was disappointed to learn the editor will not be included until all 102 scenarios are done - whenever that will be? Could be six months realistically.

I go back to when Ron would ship his first games in paper envelopes. But AGW was unplayable to me. And the WW2e tutorial is a wall of text in the manual. I simply refuse to work that hard to play any game. WitE was my limit.


I'll admit the WWIIe manual isn't the best but honestly it was written in a pretty no-nonsense approach. There's some stuff that is a bit confusing but I thought the game was actually pretty accessible. Just my opinion but I play WITP/WITE/WITW and this game is maybe 1/20th as complex as them. I'll grant that there are some things that are annoying because the interface isn't the best but I've definitely seen worse. I would say comparing this to AGW would be a mistake because many of the mechanics are similar but the interface is much more improved.

Your point about the 102 scenarios and editor is correct. To be fair the game is probably more of an early access type thing, but not in terms of bugs. The game is very stable, all the mechanics work, the only thing missing is half the scenarios, the editor, and a few tweaks like making HQ's more important. Still fully playable with great depth.

< Message edited by Bamilus -- 1/13/2015 11:49:43 PM >


_____________________________

Paradox Interactive Forum Refugee

(in reply to Rosseau)
Post #: 83
RE: Schwerpunkt Games - 1/14/2015 12:04:09 PM   
Templer_12


Posts: 1700
Joined: 1/5/2009
From: Germany
Status: offline
For a very first look, there is a YouTube video now:

-> Schwerpunkt's World War II Europe wargame Introduction

(in reply to Bamilus)
Post #: 84
RE: Schwerpunkt Games - 1/14/2015 12:59:16 PM   
MrsWargamer


Posts: 1655
Joined: 6/18/2014
Status: offline
That video is one of the best game explanation videos I have seen in a long time. Excellently executed, a very advisable watch.

This will easily perform as well as any demo could hope to accomplish. If you still need a demo after watching this, then I doubt the demo would do you any good either :) And no, if your machine won't run it, you might want to get rid of the machine eh.

_____________________________

Wargame, 05% of the time.
Play with Barbies 05% of the time.
Play with Legos 10% of the time.
Build models 20% of the time
Shopping 60% of the time.
Exlains why I buy em more than I play em.

(in reply to Templer_12)
Post #: 85
RE: Schwerpunkt Games - 1/14/2015 3:46:55 PM   
Ostwindflak


Posts: 668
Joined: 1/23/2014
From: New Hampshire
Status: offline
Curious if anyone knows how the other scenarios will be made available once they are completed. Are they sending them to people who own the game via postal service or through a download option which I do not see on their web page?

(in reply to MrsWargamer)
Post #: 86
RE: Schwerpunkt Games - 1/14/2015 4:13:19 PM   
oldspec4

 

Posts: 746
Joined: 11/1/2004
Status: offline
Newly completed scenarios have been made available through download for those who have purchased the game. I believe that I have downloaded two new scenarios by this method, Uranus and Zitadelle.

(in reply to Ostwindflak)
Post #: 87
RE: Schwerpunkt Games - 1/14/2015 4:15:01 PM   
Ostwindflak


Posts: 668
Joined: 1/23/2014
From: New Hampshire
Status: offline

quote:

ORIGINAL: oldspec4

Newly completed scenarios have been made available through download for those who have purchased the game. I believe that I have downloaded two new scenarios by this method, Uranus and Zitadelle.


Thank you for the response.

(in reply to oldspec4)
Post #: 88
RE: Schwerpunkt Games - 1/14/2015 10:52:04 PM   
MrsWargamer


Posts: 1655
Joined: 6/18/2014
Status: offline
Truth be told, I have WANTED to like AGW for a long time (I have had it since it came out), but the UI always defeated me.

The video sure makes a difference, and might get me to get this one. I've always liked Ron's unapologetic 'make it look like a board game wargame' stance.

This is more the game I have wanted, than Gary's in a lot of ways. I am not saying Gary's is better or worse, it is just how I saw them matched against each other.

_____________________________

Wargame, 05% of the time.
Play with Barbies 05% of the time.
Play with Legos 10% of the time.
Build models 20% of the time
Shopping 60% of the time.
Exlains why I buy em more than I play em.

(in reply to Ostwindflak)
Post #: 89
RE: Schwerpunkt Games - 1/14/2015 11:30:00 PM   
Rosseau

 

Posts: 2757
Joined: 9/13/2009
Status: offline
Lots of hits on the Wargamer forum for this game. Waiting to get my download link now. Thank you Bamilus, for your opinions.

< Message edited by rosseau -- 1/15/2015 12:31:02 AM >

(in reply to MrsWargamer)
Post #: 90
Page:   <<   < prev  1 2 [3] 4 5   next >   >>
All Forums >> [General] >> General Discussion >> RE: Schwerpunkt Games Page: <<   < prev  1 2 [3] 4 5   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.742