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Unhandled exception during AI's turn in WaW33d

 
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Unhandled exception during AI's turn in WaW33d - 10/6/2008 9:54:20 PM   
mcv

 

Posts: 20
Joined: 7/14/2008
Status: offline
I'm playing WaW 33d, it's the spring of 1942, and I've just started my invasion of Russia. I'm unable to continue, however, because I keep getting an error during the AI's turn:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.OverflowException: Arithmetic operation resulted in an overflow.
at WindowsApplication1.AIClass.ExecuteMovement(Int32 PlanNr, Int32 MovePhaseNr)
at WindowsApplication1.AIClass.ExecuteAI()
at WindowsApplication1.GameLoopMainWindowClass.handleTimer()
at WindowsApplication1.ScreenClass.HandleTimer()
at WindowsApplication1.Form1.Timer1_Tick(Object sender, EventArgs e)
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
WindowsApplication1
Assembly Version: 1.0.3061.20329
Win32 Version: 1.0.3061.20329
CodeBase: file:///C:/Program%20Files/Matrix%20Games/Advanced%20Tactics/bin/AdvancedTactics.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
ICSharpCode.SharpZipLib
Assembly Version: 0.84.0.0
Win32 Version: 0.84.0.0
CodeBase: file:///C:/Program%20Files/Matrix%20Games/Advanced%20Tactics/bin/ICSharpCode.SharpZipLib.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Post #: 1
RE: Unhandled exception during AI's turn in WaW33d - 10/6/2008 9:56:30 PM   
mcv

 

Posts: 20
Joined: 7/14/2008
Status: offline
O yeah, I'm usng v1.16. Would it help to send a savegame to someone?

(in reply to mcv)
Post #: 2
RE: Unhandled exception during AI's turn in WaW33d - 10/7/2008 10:04:38 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
Just upgrading to v1.20 from matrix games download area and installing the hotfix for the latest WaW scenarios from www.advancedtactics.org should do the job.

kind regards,
Vic

(in reply to mcv)
Post #: 3
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