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RE: [Japan] Some Questions

 
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RE: [Japan] Some Questions - 10/18/2008 6:11:30 PM   
Arkain

 

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From: Germany
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thanks for the help.

no, i am the japan player. it is not anymore a problem for me, i will give rest as second order, i don´t understand why the flights attack ports because recon is on. here the pictures.

combatreport



settings



enemy port




< Message edited by Arkain -- 10/18/2008 6:13:36 PM >

(in reply to erstad)
Post #: 31
RE: [Japan] Some Questions - 10/18/2008 6:50:41 PM   
Yamato hugger

 

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Well like I said, the save you sent me was an allied vs Jap AI 2 day turn game.

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Post #: 32
RE: [Japan] Some Questions - 10/18/2008 7:15:03 PM   
Arkain

 

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hm what excactly do you need? I have saves from everyday +-5 days from the save i sent to you. Is there a special way to save it right? 

(in reply to Yamato hugger)
Post #: 33
RE: [Japan] Some Questions - 10/18/2008 7:54:03 PM   
Yamato hugger

 

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All I need is a save right after this raid you say shouldnt have happened. The .txt file with it would be nice also along with a description of what specifically you think is wrong. Please dont send it before the replay, I dont need to sit and watch 30 mins of cartoons to take a look at something that will take me 10 secs.

(in reply to Arkain)
Post #: 34
RE: [Japan] Some Questions - 10/18/2008 8:20:07 PM   
Arkain

 

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From: Germany
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you got a mail (combatreport, save day after and an explonation). Sorry for the problems. I thought it is a problem like: "ah, it´s normal, do this and this and everthing is fine". 

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Post #: 35
RE: [Japan] Some Questions - 10/18/2008 9:04:18 PM   
Yamato hugger

 

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Before you even say it, some of the scenarios have ships at start disbanded in ports smaller than size 3. If they leave port, they cant re-disband.

(in reply to erstad)
Post #: 36
RE: [Japan] Some Questions - 10/19/2008 11:36:37 PM   
Arkain

 

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i think thats the last question.. maybe...

if i conquer singapore, north china etc. i will get a bunch of high industry. Do i need it or can i halt them, to save ressources?

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Post #: 37
RE: [Japan] Some Questions - 10/20/2008 12:03:58 AM   
Yamato hugger

 

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No reason to not use it. If your resources falls below a certain level you may want to shut some down, but I have never done so.

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Post #: 38
RE: [Japan] Some Questions - 10/20/2008 12:40:50 AM   
Arkain

 

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k, thanks. Ok, only to repair it. :)

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Post #: 39
RE: [Japan] Some Questions - 10/20/2008 7:33:37 AM   
Ambassador

 

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Actually, repairing might not be a sound move.  Each point of HI needs 1000 supply points to repair.  Each point of HI gives one supply point and one fuel point per day of use.  If you count one fuel point = one supply point, it means you'll need 500 days of operation before you come even.

500 days = eighteen months = one and a half year.

One and a half year before you get some benefits of the repair.  Won't you have crushed Japan in that time ?  Will some dozens additional supply points matter then, more than dozen thousands of supply points now ?  And this is without even counting the need to ship ressources and/or oil as needed.

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Post #: 40
RE: [Japan] Some Questions - 10/20/2008 8:59:44 AM   
Shark7


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quote:

ORIGINAL: Ambassador

Actually, repairing might not be a sound move.  Each point of HI needs 1000 supply points to repair.  Each point of HI gives one supply point and one fuel point per day of use.  If you count one fuel point = one supply point, it means you'll need 500 days of operation before you come even.

500 days = eighteen months = one and a half year.

One and a half year before you get some benefits of the repair.  Won't you have crushed Japan in that time ?  Will some dozens additional supply points matter then, more than dozen thousands of supply points now ?  And this is without even counting the need to ship ressources and/or oil as needed.


Unless you are needing the HI points for industry. I don't repair HI for the supply and fuel, I repair them to build up the HI pool for late in the game. It basically comes down to wether or not you are having a shortfall in the HI usage for aircraft, armaments and shipyards.


_____________________________

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(in reply to Ambassador)
Post #: 41
RE: [Japan] Some Questions - 10/20/2008 10:00:18 AM   
Ambassador

 

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quote:

ORIGINAL: Shark7


quote:

ORIGINAL: Ambassador

Actually, repairing might not be a sound move.  Each point of HI needs 1000 supply points to repair.  Each point of HI gives one supply point and one fuel point per day of use.  If you count one fuel point = one supply point, it means you'll need 500 days of operation before you come even.

500 days = eighteen months = one and a half year.

One and a half year before you get some benefits of the repair.  Won't you have crushed Japan in that time ?  Will some dozens additional supply points matter then, more than dozen thousands of supply points now ?  And this is without even counting the need to ship ressources and/or oil as needed.


Unless you are needing the HI points for industry. I don't repair HI for the supply and fuel, I repair them to build up the HI pool for late in the game. It basically comes down to wether or not you are having a shortfall in the HI usage for aircraft, armaments and shipyards.


Damn', I mixed two threads. 'thought it was about the Allies' air war in Burma.

(in reply to Shark7)
Post #: 42
RE: [Japan] Some Questions - 10/20/2008 6:55:11 PM   
Mike Solli


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quote:

ORIGINAL: Ambassador

Actually, repairing might not be a sound move.  Each point of HI needs 1000 supply points to repair.  Each point of HI gives one supply point and one fuel point per day of use.  If you count one fuel point = one supply point, it means you'll need 500 days of operation before you come even.

500 days = eighteen months = one and a half year.

One and a half year before you get some benefits of the repair.  Won't you have crushed Japan in that time ?  Will some dozens additional supply points matter then, more than dozen thousands of supply points now ?  And this is without even counting the need to ship ressources and/or oil as needed.


You may be comparing apples and oranges here. It depends on why you are repairing the HI. If you're doing it for the supply, then yes, it takes a long time to break even. But, if you're repairing it to produce HI, then it benefits you from day 1. You need to look at your oil and (more importantly) resource production. If your HI production (and manpower, for resources) is higher than your oil or resource production, then it really won't gain you anything because eventually your oil and/or resource reserves will be eliminated and your production will crash and thus your economy. Not a good thing.


_____________________________


Created by the amazing Dixie

(in reply to Ambassador)
Post #: 43
RE: [Japan] Some Questions - 10/20/2008 7:47:47 PM   
Ambassador

 

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Well, like I said just above, I thought it was about the Allies side.  No need of HI points there, only supply & fuel.


And it is quite sad.

< Message edited by Ambassador -- 10/20/2008 7:54:54 PM >

(in reply to Mike Solli)
Post #: 44
RE: [Japan] Some Questions - 10/20/2008 8:35:41 PM   
Mike Solli


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quote:

ORIGINAL: Ambassador

Well, like I said just above, I thought it was about the Allies side.  No need of HI points there, only supply & fuel.


And it is quite sad.

Interesting that you feel the need for more supply as the Allies. I hear (never having played the Allies myself) that you guys are just slopping over in supply.

_____________________________


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(in reply to Ambassador)
Post #: 45
RE: [Japan] Some Questions - 10/20/2008 9:32:13 PM   
Oldguard1970

 

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The allies have all the supplies they can ever use.  The problem is distribution.  Poor distribution creates local shortages.  (China is a special problem because the sea routes are blocked.)

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(in reply to Mike Solli)
Post #: 46
RE: [Japan] Some Questions - 10/20/2008 9:44:43 PM   
Ambassador

 

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One never has enough of anything.  The problem is bringing all of this from SF (is it Supply & Fuel or San Francisco ?).

But it's never bright to use more assets than you'll get in meaningful times.  It only leads to waste.  Waste leads to carelessness.  And carelessness leads to the Dark Side.


EDIT: and one should never interrupt one's answer. It leads to being ninja'ed.

< Message edited by Ambassador -- 10/20/2008 9:45:53 PM >

(in reply to Mike Solli)
Post #: 47
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