BoredStiff
Posts: 237
Joined: 6/18/2007 Status: offline
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Except for the omission of the Wonder Movies, I think Civ 3 was a definite improvement over Civ 2, although, imo, the music in Civ 2 was also better. One particular annoying aspect from Civ 2 that thankfully was omitted in Civ 3 was the dump trucks that allowed productivity from one city to be used at another, including helping build Wonders, as I remember. I still play Civ 3 regularly. I never bought Civ 4, as I didn't like some of the things I read about it and definitely don't care for the religious aspects of it, although I understand they're optional. Still, sometimes I won't buy a game on a matter of principle. The game that's wasted most of my time for the past 25 years or so is still Empire and Empire Deluxe. ED was my game of choice for several years. Thinking all the way back to my start with computer games in 1985, these are the titles that come to mind as having been played most by me: C64 (1985-1988) Silent Service Carrier Force War in the South Pacific Amiga (1988-1995) Empire: Wargame of the Century Gettysburg Civilization Second Front (Amiga version of War in Russia) World Circuit MS (1995-present) Empire Deluxe Flight Commander 2 Empire II: The Art of War Civilization II Civilization III Combat Mission (all three) Except for the C64 games, I still have all these, although I'm looking to get rid of my 50-or-so Amiga titles. Of the PC titles, all but Empire II and Civ II are currently on my hard drive. Flight Commander 2 is not only unsurpassed, but still the only computer game of it's kind - and it runs fine under WindowsXP, as does Empire Deluxe. Empire II: The Art of War was unique in a couple of respects. It had a built-in game feature that allowed players to import custom .wav sound files. This was part of it's powerful scenario editor. Secondly, it is still the only game I know of that allows players to select either IGO-UGO (turn-based) play, or WEGO (simultaneous) play. It was also one of the first games with the ability to record the playing of an entire scenario for later playback. (Mark Baldwin, co-developer of the Empire series of games, has a nice website. EDIT: Looking at his resume page again, I notice he runs a couple of other sites as well, including one which has many historical pics of Colorado mining trains related to the Trainz game he developed.) There hasn't really been one single game that's stood out for me in the past few years. I've been playing some HPS titles, some Matrix titles and a couple of others.
< Message edited by BoredStiff -- 11/4/2008 4:06:02 AM >
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