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1.25 rail movement STILL broken

 
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1.25 rail movement STILL broken - 11/13/2008 3:09:25 AM   
dpstafford


Posts: 1910
Joined: 5/26/2002
From: Colbert Nation
Status: offline
It has been awhile since I risked idleness by trying to move a British unit by rail across France. There had been several patches since my last try, so what the heck!

So I tried to move a British HQ from Cherbourg to Rouen, what three hexes, with literally thousands of French rail points accumulated. And no enemy or even friendly units any where near.

And it failed to move. This day one bug is STILL not fixed--unbelievable!

And I may well lose the game because this HQ is going to have to hoof it across France to get to the front.

Send me the coded!!!!! I'll fix it myself!!!


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RE: 1.25 rail movement STILL broken - 11/13/2008 4:00:16 AM   
FrankHunter

 

Posts: 2111
Joined: 3/26/2004
Status: offline
All I can say is send me the autosavemove file (unless its a PBEM) and I can answer why that happened.

fhunter@telus.net

As for the code, although that would make my life easier, I promise on a stack of compiler manuals there is nothing in there such as the following :

if ((unit.nation = Britain) and (unit.Location = Cherbourg) and (unit.mode = Rail) and (PlayerID = dpStafford)) then
abort := true;

(in reply to dpstafford)
Post #: 2
RE: 1.25 rail movement STILL broken - 11/13/2008 4:15:04 AM   
dpstafford


Posts: 1910
Joined: 5/26/2002
From: Colbert Nation
Status: offline
Well, thanks for the quick response, but unfortunately it is a PBEM game. One I am probably going to lose because I can't get units to the front.

Hey, I didn't say it would be easy, but I make a lot of money out in the real world ferreting out bugs in other people's code.

But seriously, FIX IT! It happens to almost everyone, almost every time!


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RE: 1.25 rail movement STILL broken - 11/13/2008 4:20:51 AM   
FrankHunter

 

Posts: 2111
Joined: 3/26/2004
Status: offline
send me your PBEM file, the one that was sent to you from your opponent before you made your move. I will then make the same moves and that hopefully will show me the problem.

As for the code thing, I'm willing to bet I can't afford you.

(in reply to dpstafford)
Post #: 4
RE: 1.25 rail movement STILL broken - 11/14/2008 4:51:26 PM   
lordhoff


Posts: 288
Joined: 8/16/2007
Status: offline
I've noticed this happen in Britain from time to time too - plenty of rail points, no amphibious, not to an over stacked hex, but failed rail movement. Haven't progressed beyond 1.24. Looks like I'll be skipping 1.25 since 1.30 is out there. Sorry - I can't reproduce this - it simply did not bother me since British units generally have to wait for sea transport anyway.

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Post #: 5
RE: 1.25 rail movement STILL broken - 11/14/2008 10:53:31 PM   
dpstafford


Posts: 1910
Joined: 5/26/2002
From: Colbert Nation
Status: offline
The topic here is British units IN FRANCE.

And what Frank claims to have found and fixed for 1.30, that units couldn't move by rail on the first turn after an amphib move, seems consistent with the inconsistent reporting of this problem.

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Post #: 6
RE: 1.25 rail movement STILL broken - 11/15/2008 2:02:01 AM   
lordhoff


Posts: 288
Joined: 8/16/2007
Status: offline
quote:

The topic here is British units IN FRANCE.


The topic here is: RE: 1.25 rail movement STILL broken



< Message edited by lordhoff -- 11/15/2008 2:03:00 AM >

(in reply to dpstafford)
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