roth
Posts: 41
Joined: 4/24/2005 Status: offline
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I've only recently purchased SPWAW General's Edition, so I've had no previous experience with MCs. My vote, though, is please retain all the documentation and historically-based features. I am a historian as much as a gamer, and the historical realism is one of the major features that draw me to any game. I also play as much to learn as to enjoy. LV is the first MC I intend to take on. A couple of questions, though: The General's Edition I have is SPWAW v. 8.403 -- the last one, I believe, before the official release of the Enhanced mod. Am I correct that the MCs will play OK in 8.403? Am I also correct that they will NOT play properly with the Enhanced Mod? In purchasing initial force, my intention going in would be to try to replicate as closely as possible an historical OB (probably as the Germans) -- that is, not to artificially stack up my forces with units or capabilities that would rarely if ever have been available to a historical commander in my position. Similarly, I would expect to model my forces on a basic line unit rather than an elite unit. Will this approach likely lead either to frustration down the road (I read a lot of talk about "wishing I had chosen my initial forces differently") and/or an early game-death? In any event, I'm looking forward to the immersion that I have heard the MCs bring. I probably won't be able to start until Christmas is over. Please let me know before then if there are any mods or plans for mods for LV or any of the MCs that will enable them to play properly under the Enhanced mod, or if I will get better results by running LV using an earlier SPWAW version -- say 8.3 or 8.4. Many thanks
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