Warhorse64
Posts: 154
Joined: 12/9/2007 Status: offline
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Planes on the ground seem to die in proportion to the damage done to the base. The Tomahawk missile has the largest warhead available to you, but you probably only have enough available to cover two or three bases at most, and they won't do much good at all if the target has fighter cover. If you've only got less than a dozen a/c with a pair of bombs or missiles each, SLAMs and JSOWs are likely a waste of time; you won't have enough to crack the base SAM umbrella unless you get lucky, and they don't do much damage when you do get a few in. JDAMs and LGBs are essentially two different guidance packages strapped to the same dumb iron bombs. The best bet is the standard version (better damage) of the JDAM (the extra range keeps you out of the MANPADS and AAA). However, all that said, in game terms, unless the scenario designer has done something evil like starting your carrier group in the middle of the Persian Gulf, it is almost always possible to arrange things such that you can swat the hostile bases one at a time with at least two or three of your Hornet squadrons. This tends to make the SLAM loadout look much better, since you can then launch enough of them to overwhelm the base SAM umbrella, and don't have to send your Hornets into range of same for the attack. (Of course, realistically, the carrier probably only has enough SLAMs on board for one such attack, versus essentially unlimited numbers of JDAMs.)
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