regenerator
Posts: 47
Joined: 12/11/2005 Status: offline
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quote:
ORIGINAL: Brockleigh I, for one, am totally happy with v2.2. Any concerns I have are very minor ones that are easy to overlook, and whatever other concerns I have can be solved with playbook or constants file adjustments, or help from the community. I love the Rosters, the Playbooks, the Stadia and Uniforms that have been created, and quite frankly I am hoping that 3.0 does take two or three years to complete so that I can maximize my enjoyment of the user-created content before the dreaded Hard Reset. I wish I shared your sentiments, I really do. I for one finally decided that the law of diminishing returns was beginning to apply in regards to my own attempts to get this game where I'd like it. I recently went through a period where I spent many hours of testing, attempting to use all the methods available to us: 1) Constant tweaking of the Constants.dat files (trying a variety of settings) 2) Tweaking the Player Ratings using JD's DB-editor tool 3) Using a variety of league sets 4) Using/tweaking a variety of user-created playbooks 5) Discourse through this forum with other members in regards to their modding efforts Though many here in the community have done much hard work, and without a doubt enhanced the game, there is only so much they can achieve with the limitations in place. Without someone accessing and modifying the source code, I have unfortunately concluded that is it not at all an easy task to get the 2.2 version close to what I consider realistic NFL-type football (even just taking into account statistical results and realistic game-play). In fact, it became apparent to me after weeks of dedicated testing that, without a herculean effort, even with all the great 3rd-party work that's been done, I was not going to get this game into a state that met the minimum standard of a what I consider a good football sim. This may seem to indicate unrealistically high standards on my part, but all I'm looking for in the most basic sense is what I believe many fans of the genre were in the first place - an updated version of FBPro, essentially an FBPro '99 that works. Despite the focus on Canadian league rules from the start, Maximum Football was still the only game in town that seemed to offer that kind of potential. It may be possible to get 2.2 to a state close to this goal, but ultimately it seems that it's not worth all the effort required, especially since there's no guarantee that such an end result could EVER be achieved (and considering some of the alternatives that will soon be out there for the PC-gaming market) This is why 3.0 could be a final saving grace to this game - even if Canadian Football will be the main focus, at least cleaning up the major bugs/shortcomings on the American side would be a great favor to those of us who have stuck around all these years, waiting for the promise of this project since 2001, heck, even the promise of FBPro '99, to be realized. I guess we'll just have to wait and see.
< Message edited by regenerator -- 1/9/2009 4:26:04 PM >
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