wwengr
Posts: 678
Joined: 1/14/2007 From: Menomonee Falls, Wisconsin, USA Status: offline
|
The answer is a little more obvious when you consider what the routing algorithm does. The algorithm considers several factors: - Undesirable hexes - Shallow, Coastal
- Enemy threat - Close to enemy bases, enemy TF's along route
- Destination
- Home port
It will try to take the shortest route, while avoiding threats and undesirable hexes, that allows it to get to the destination and return to the home port with the current available fuel. If the endurance of one of the ships in the TF will not make it on its current fuel, the algorithm will take the shortest route. Woody, your route is short enough and your ships have fuel enough, even the destroyers, to make that circuitous route avoiding the threats. If you want to run the gauntlet, either set the home port to a far away point or actively manage the destination with each move. Mobeer, my guess is that your TF home port is at Bonin or the routing to the home port takes it near Bonin and that avoidance of Coastal hexes doesn't happen because the more ideal routing (going between Amami and Osumi to stay in deep water) results in not enough fuel... Either that or the algorithm is simply confused!
< Message edited by wwengr -- 1/13/2009 2:04:51 PM >
_____________________________
I have been inputting my orders for the campaign game first turn since July 4, 2009. I'm getting close. In another month or two, I might be able to run the turn!
|