joe6778
Posts: 75
Joined: 12/28/2008 Status: offline
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quote:
ORIGINAL: borner There is a lot about the game system that takes some getting used to. My personal "favorite" is TF going off on their own to lord knows where. However, the attempt was to try and make combat more realistic, and not just automatic numbers crunching. For the most part I think the attempt was a success. Also keep in mind that until the F4U and F6F arrive, allied fighters are not going to be as effective as you would expect. Also, even when there is a great number of fighters on CAP, some bombers can get through, as often the escorts could keep the defenders busy. In your example, what are the ratios of attacking to escorting fighters? It varies, but there were times when Japanese bombers attacked UNescorted, and the CAP still didn't inflict any damage. Plus, I don't know why the air-to-air dialogue box gives details such as "VS## climbing to intercept", "bouncing bombers", or "Wildcat attacking Zero at range 1" only to have nothing happen. It seems to be a waste of time.
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