1089
Posts: 210
Joined: 7/4/2001 From: Portland, OR Status: offline
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It appears that the BUG that I found most annoying in PacWar has been carried over to UV, and will also be in WitP. Here's how it goes in PacWar: You spot an enemy supply TF on its way to Australia. You set up 6 squadrons of Nells and Betties on Santa Cruz and set them for NI to pounce on it, and you set up patrol craft to spot the TF as it passes. You watch the combat unfold. All the Betties and Nells suddenly take off and attack Espiritu Santu port where there is a single tuna boat docked, and run into a CAP of 100 fighters. All planes are lost. The supply TF sails by to Brisbane. Very frustrating. Explanation: Can't be changed, and besides ports are vaild NI targets. Now it appears the system works the same way in UV. I would like a patch to allow port attacks only, or TF attacks only, or both. I would actually like to be able to specify a single port to be attacked, and not allow the computer to second guess and attack another, but I could make do with just the ability to determine exactly what type of targets can be attacked by my squadrons. Maybe a check-box dialog with allowable targets: TF, port, airfield, supply depot, ground troops, etc. If both port and TF are checked, it would work as it does now. If only TF, then that's all that could be attacked. I think it unhistoric that a commander cannot tell his squadrons not to fly unless a TF is spotted in the vicinity. This has got to be a better interface than PacWar, not just a prettier one! What say you, forum members? kp
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