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RE: Vietnam War AAR - 2/22/2009 9:44:56 AM   
Grymme

 

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Some other general comments on production

The base production doesnt paint a total picture of the capabilities of each regime in the scenario. Other factors that play in to it are.

- The US recieves heavy reinforcements up to round 20 or so. Every other round or so a US or US allied unit arrives at Saigon or Hue. Se reinforcement table. Except for US units there are also the Thai Military assistance group, Phillipino Epeditionary Corps, Anzac Special forces, Anzac Mech Brigade, 2 South Korean Divisions etcc.

- The DRVN recieves some outside assistance but not nearly as much as the RVN. A USSR Military advisory group and a North Korean fighter Squad. Also the DRVN can join the Khmer Rouge for its side. But they are mainly busy fighting the Royal Cambodian army.

- Both sides recieve extra support in the form of Equipment through depots that arrive at certain times. The RVN recieves 2 US depots outside Saigon. These are withdrawn when Vietnamization starts though. The DRVN recieves a total of 3 chinese depots outside Hanoi and Haiphong (these arriva a little later but are never withdrawn).

- Also the extreme cost of US/RVN creating new units could be weighed in. A new corps cost 5PPs, a new HQ 10PPs. 
________________________

As a side note Lunaticus (my much worthy opponent) has said he might give some comments in the AAR also. He is however on a businnes trip for now.

Picture shows some of the units in the game





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< Message edited by Grymme -- 2/22/2009 9:52:00 AM >

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RE: Vietnam War AAR - 2/22/2009 5:54:34 PM   
Grymme

 

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Overview - Round 8

In this overview i also showed the frontlines against Lao and Cambodia. From time to time i had to fend of the AI of these regimes as they tried to take back their villages.

- During the US/ARVN turn the US struck against an FNL division outside Khe Sanh.
- My destroyers are causing increasing ASW losses for the US since the 7th fleet is occupied in the south and near the DMZ.
- The US cruiser near the DMZ is also causing increasing ASW losses as traffic on the Ho Chi Minh Trail increases.
- The unsuspecting ARVN division north of Ban Me Thuot advances towards Pleikku.
- More seriously ARVN forces, among them the airborne division, reinforced by US forces are rapidly advancing towards Can Tho in the south.

My production at this time focused more and more on SMGs, MGs, Mortars, Flak, trucks and Pack animals & Bikes. Less and less PPs are being built as i have built up some 40PPs as a buffert for applying diplomatic pressure. I was loosing around 40-70 inf per turn at this time. The losses were in themselves not difficult to replace, but it is difficult to get them to the south.




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< Message edited by Grymme -- 2/22/2009 6:02:59 PM >

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RE: Vietnam War AAR - 2/22/2009 6:28:35 PM   
Grymme

 

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Khe Sanh province - Round 8

Khe Sanh is captured during the Second battle of Khe Sanh.





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< Message edited by Grymme -- 2/22/2009 6:30:36 PM >

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RE: Vietnam War AAR - 2/22/2009 7:00:42 PM   
Grymme

 

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Pleikku and Qúang Ngai provinces - Round 8

- As suspected the ARVN division outside Pleikku seems severly reinforced with Machinegun squads. Scouts count 8 of them.
- Reinforcements are brought in from the Khmer Rouge to surround them.





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RE: Vietnam War AAR - 2/22/2009 7:34:41 PM   
Grymme

 

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Rash Gia province & South of Cambodia - Round 8

Things look bleak. the FNL have almost no forces left and might be forced to retreat in its entirety into Cambodia. Fortunatly it might be difficult for the ARVN/US to follow our forces there because of diplomatic considerations.

ARVN/US intrusion in Cambodia
If the US/RVN have more than 100 powerpoints in Cambodia international pressure causes the DRVN regime to receve 4PPs. The invasion also hurts the morale of the vietnamese elements of the RVN. All units in forest and/or swamp terrain lose 50 % morale each turn. All other vietnamese force lose 25 % morale each turn.




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RE: Vietnam War AAR - 2/23/2009 6:10:54 PM   
Grymme

 

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Overview - Round 9

- At this point of the game i had started to get some aid from the benevolent chinese government. A chinese depot have been erected outside of Hanoi producing 2 000 beatiful BPs/round.
- The ARVN division outside of Pleikku is starting to realize its mistake and backtrack towards Ban Me Thuot.
- A happy surprise was that the enemy had not tried to take back Khe Sanh.
- No good news in the south though. 2 US divisions is closing in on Chau Phu.





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RE: Vietnam War AAR - 2/23/2009 6:15:38 PM   
Grymme

 

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Khe Sahn province - Round 9

At this point in the game i was still feeling pretty confident of my choices.


NOTE: We are currently at Round 23. I have started to make some screenshots of production etc.




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RE: Vietnam War AAR - 2/23/2009 6:26:15 PM   
Grymme

 

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Pleikku, Ban Me Thuot and Quang Ngai provinces - Round 9

- At this time i was also recieving some localy recruited FNL battalions. The small SMG units on the coastlines are examples of those.


Event: Local FNL Battalions South Vietnam is divided into 9 provinces, se map for boundries. Each round there is a check in each province. If there are more political officers than military advisors present there then there is a 2% chance of a FNL Battalion appearing in each hex of that province that belongs to that particular province and is controlled by the DRVN/FNL player..







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< Message edited by Grymme -- 2/24/2009 8:10:01 PM >

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RE: Vietnam War AAR - 2/23/2009 6:31:29 PM   
Grymme

 

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Rash Gia province and Cambodia - Round 9







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RE: Vietnam War AAR - 2/24/2009 6:30:49 PM   
Grymme

 

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Overview - Round 10

Nothing much happened this round during the US/ARVN turn. The unit outside of Ban Me Thuot is waiting. The same for the enemy units outside Can Phu in the south.

I am starting to put some pressure on the US with my destroyers cruising outside Guam. The US is loosing at leat 1 piece of heavy equipment each round. He will soon be forced to withdraw the 7th fleet to convoy duty.




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< Message edited by Grymme -- 2/24/2009 6:33:14 PM >

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RE: Vietnam War AAR - 2/24/2009 6:42:20 PM   
Grymme

 

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Khe Sanh & Hue provinces - Round 10

We are currently on Round 24. Since round 22 i have started to take some other screenshot of production, losses etc. Nothing as organized as the Seille & George thing though.




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RE: Vietnam War AAR - 2/24/2009 6:53:06 PM   
Grymme

 

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Pleikku & Ban Me Thuot Provinces - Round 10




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RE: Vietnam War AAR - 2/24/2009 6:57:09 PM   
Grymme

 

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Cambodian border - Round 10




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RE: Vietnam War AAR - 2/24/2009 7:12:50 PM   
Grymme

 

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Some SFT pictures

Just for fun. Here is the US pictures used.






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RE: Vietnam War AAR - 2/24/2009 7:13:37 PM   
Grymme

 

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NVA/FNL pictures





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RE: Vietnam War AAR - 2/24/2009 7:14:12 PM   
Grymme

 

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And ARVN pictures




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RE: Vietnam War AAR - 2/26/2009 7:09:18 PM   
Grymme

 

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Overview - Round 11

- At this overview i have especially marked out my naval route for supplying my guerillas in the south. I use cheap freight smugglers that move extremly fast and can carry 10weightpoints each. 2 freightsmugglers travel together and transport something like 1 artillery piece with 1 pack animal & bikes and some infantry. Even though the freightsmugglers move really fast they have to make 1 stop on the way to the Mekong delta. This means that if the US/ARVN are lucky they can find and destroy my unarmed ships. So far they have concentrated on bombarding the south though.

- During the RVN/US turn they marched in to Chau Phu in the south. They are also closing in on my Khmer Rouge bases. In the north they did not move much. Just reinforced their units facing Khe Sanh.

- During this round i get one of my precius few outside reinforcements. 2 North Korean fighter squads. (I had already on round 8 recieved a USSR Military advisory unit with some engineers, 3 flakIII units and some halftracks.)



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< Message edited by Grymme -- 2/26/2009 8:04:18 PM >

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RE: Vietnam War AAR - 2/26/2009 7:17:00 PM   
Grymme

 

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Khe Sanh and Hue provinces - Round 11




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RE: Vietnam War AAR - 2/26/2009 7:37:29 PM   
Grymme

 

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Pleikku and Ban Me Thuot province - Round 11




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RE: Vietnam War AAR - 2/26/2009 7:50:40 PM   
Grymme

 

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Rash Gia province and Cambodian border - Round 11

NOTE. All, or practicly all, of the ARVN, US and allied units designations used in the scenario are authentic. If the ARVN unit is called the 21st infantry then its because there was a 21st infantry. The same for the 3rd US marine division etc. (although of course there could be some errors. The HQ structure is also authentic.

Sadly this can not be said for the NVA/FNL structure. I have not been able to find good sources on this.






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RE: Vietnam War AAR - 2/26/2009 8:14:53 PM   
Grymme

 

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Overview - Round 12

- Political advisors in the UN have told the DRVN government in confidence that the US military lobby is gathering support for another strategic bombing campaign (event). This might be catastrophic for our military hopes so this round and the following i will concentrate on gathering political support (PPs) to apply diplomatic pressure on the US to stop the offensive that will kill innocent civilians.
- On this round a second Chinese depot is established outside Haiphong in north vietnam. Equipment from our allies will flow in in a faster tempo.
- The US/ARVN have called for the support from their allies in South Korea. Sources say that the Korean 1st Infantry division with an attached Engineer Regiment is planned to arrive in Hue.





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RE: Vietnam War AAR - 2/26/2009 8:23:27 PM   
Grymme

 

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Hue province - Round 12


In the north the USSR MAG group is preparing to be transfered into south vietnam




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RE: Vietnam War AAR - 2/26/2009 8:29:30 PM   
Grymme

 

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Ban Me Thuot Province - Round 12

The strained supply lines are starting to show. My units are living on old roots and palm leafs. Sometimes the odd chicken.




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RE: Vietnam War AAR - 2/26/2009 8:33:36 PM   
Grymme

 

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Cambodian border - Round 12

Nothing of interest happens.




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RE: Vietnam War AAR - 2/28/2009 4:39:08 PM   
Grymme

 

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Overview - Round 13

I am still saving up PPs for an eventuall strategic bombardment campaign.

In the north i am fighting against the weak and untrained milita of the Royal Lao army.

My destroyers are causing a lot of supply damage to US units traveling from Guam to Vietnam. The US seem to have withdrawn the 7th fleet from the Cambodian coast.






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RE: Vietnam War AAR - 2/28/2009 5:06:20 PM   
Tufkal2

 

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American side Turn 13:

The situation in the South has stabilised so much that the 7th Fleet is moving Northwards. I did not really want to risk the political repercussions of following the North Vietnamese army into Cambodia and was happy that I reached - for now - a stalemate in the South.
As the south got all ressources in the first turns of the game to take Chau Phu and Rash Gia the Americans were a bit lacking in the Center and the North. I am just now moving strong reinforcements from Saigon in a bid to rescue - or retake if needed - Ban Me Thuot.




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_____________________________


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RE: Vietnam War AAR - 2/28/2009 5:08:04 PM   
Tufkal2

 

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The US production is currently focussed on winning the war on the ground as well as trying to secure supply lines to Saigon. The engineers are needed to repair the bomb damage on major cities in the south:





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< Message edited by Lunaticus -- 2/28/2009 5:09:25 PM >


_____________________________


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RE: Vietnam War AAR - 2/28/2009 5:15:21 PM   
Grymme

 

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Hue province - Round 13




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RE: Vietnam War AAR - 2/28/2009 5:32:56 PM   
Grymme

 

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Ban Me Thuot and Pleikku provinces - Round 13




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RE: Vietnam War AAR - 2/28/2009 5:37:54 PM   
Grymme

 

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Cambodian border - Round 13

Nice to see a little of the ARVN/US perspective also.







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