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Autofourage - 5/4/2009 5:09:47 PM   
fw1206

 

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Joined: 9/5/2004
From: near Karlsruhe
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Hi guys.
Just looked at the log because i wondered why it's sometimes not possible to besiege a city after a won battle or i don't pursuit after a battle. So i detected, that ALL corps which are able to fourage, even if not desired (for pursuit after combat and /or besieging a city after combat) are autofouraging. I don't find any option or button to disable autofouraging. And i usually don't use the autofourage-button except for knowing that i can use it for all corps (mostly during peace times)
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RE: Autofourage - 5/4/2009 6:01:15 PM   
Marshall Ellis


Posts: 5630
Joined: 10/2/2001
From: Dallas
Status: offline
This should be for corps that are out of supply?
Are you seeing something different?


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Outflank Strategy War Games



(in reply to fw1206)
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RE: Autofourage - 5/4/2009 6:59:54 PM   
NeverMan

 

Posts: 1722
Joined: 2/24/2004
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Are you sure that you are not hitting the "Auto-forage all available units" button?

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RE: Autofourage - 5/4/2009 7:24:21 PM   
fw1206

 

Posts: 38
Joined: 9/5/2004
From: near Karlsruhe
Status: offline
@NeverMan: Yes, i'm sure. I did not hit that button. as you can read in my post above: "i usually don't use the autofourage-button except for knowing that i can use it for all corps"

@Marshall: I had a depot at Mainz and came with 2 corps from Stuttgart to fight Baden in Karlsruhe. That was in April.
The fouragevalue was 5 + 3 unused movementpoints -2 for to many corps. So it was possible to autofourage both corps. But i never will let these corps fourage when i want to pursuit after a combat and attack the garrison of Karlsruhe.
The same one month later in Frankfurt. As i can see, the program ALWAYS fourages if its possible. In 1.05.05 you were asked "corps x is out of supply. would you like to continue?" even it was possible to autofourage. But now nothing (except autofouraging) happens. Only for corps which cannot aufofourage.

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RE: Autofourage - 5/4/2009 9:53:07 PM   
Marshall Ellis


Posts: 5630
Joined: 10/2/2001
From: Dallas
Status: offline
I'm taking a look...


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Thank you

Marshall Ellis
Outflank Strategy War Games



(in reply to fw1206)
Post #: 5
RE: Autofourage - 5/4/2009 10:00:46 PM   
Marshall Ellis


Posts: 5630
Joined: 10/2/2001
From: Dallas
Status: offline
I checked this out and this was added per Mantis issue #137!


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Thank you

Marshall Ellis
Outflank Strategy War Games



(in reply to Marshall Ellis)
Post #: 6
RE: Autofourage - 5/5/2009 5:46:31 PM   
Jimmer

 

Posts: 1968
Joined: 12/5/2007
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In order to perform a siege after combat, the phasing force must have foraged without using movement points, or have been paid for by depot supply. In a siege where there is no corps present in the rural area, it's easy: Just move them to besieging the city.

However, when there is an army there, one must fight first. The problem comes if you have corps there which can still forage AND have movement points left. In such cases, at the end of your movement, there are two options:

1)  You click the auto forage button, or
2)  The computer decides what to do

As you can imagine, #1 will kill your siege prospects if you have movement left. #2 is predictable, but there are a lot of variables. But, if the army is out of supply, or if you run out of money, they will forage (AND, using movement points).

What you have to do is BEFORE that "end of turn" choice comes up, manually forage each corps, and make sure you always choose "No" to the "do you want to use unused movement points" question. If you do this, they should be able to besiege.

Alternately, you can make sure you have enough supply to pay for them.

Finally, you can artificially use up all of your movement points before ending the movement of each corp. Just move to any open space(s) on the way to the battle area. In most cases, you can simply move backwards an area and then come back through the same spot to the battle are.

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