cpdeyoung
Posts: 5368
Joined: 7/17/2007 From: South Carolina, USA Status: offline
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I will try to answer some of your questions. I usually bring "veteran" units from Poland to the West very soon after Warsaw falls, and these allow an attack on the Netherlands pretty quickly. More troops allow Luxembourg and Belgium to be attacked, and at some point the French will react, and their actions will cause the release of your troops. I would love to see an event that any unit attacked directly is released, but that is not there yet. Air superiority is not a "thing", rather it is judgement, in retrospect of how things go in your attacks and defense. It you are getting wiped, they have superiority, if they are devastated then you have it. If you need more success than you are having then bring more aircraft within 20 hexes of where you need said success. Build them back up after losses, and gain tech levels ASAP. Notice the pattern of interceptions and attacks, and pull your air units out if things are really bad. Interception by your forces is your friend, and can gradually turn things around. Air units are less expensive than in RtV, and you can buy more if needed. Sea power is not just about ships firing on one another. You should remember the concept of a "fleet in being", wherein simply sitting in port as a threat gains a strategic advantage. In general watch your "red line" carefully and send your best ships out, holdng damaged ships back until you can repair them. Strategically the British must control the seas around Great Britain, and want to control the Med, and North Atlantic too. If the French Navy is around, let them fight as much as possible as France may leave the war at some point. Another side of this is that a French ship sinking in the good fight will never be a potential enemy in the Vichy fleet. If you have a sea zone you must clear of raiders then keep as strong a presence there as possible, and be patient. An enemy ship sunk is better than damaging two. Do not spread your ships over all sea zones, and move them from one important zone to another, keeping the enemy guessing. Use the air attacks, new to ToW, a lot, as they are very effective. In zones subject to enemy air attack, use subs. Just some very general thoughts, and others may certainly have other opinions. Chuck
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