Dixie
Posts: 10303
Joined: 3/10/2006 From: UK Status: offline
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quote:
ORIGINAL: Mac67 Nice one. I played one of the original games as a free download from homeoftheunderdogs, but it had a few issues like not being able to save games I might have to check this new version out, is it worth the dollars? quote:
ORIGINAL: gladiatt I also have a question for those guys playing this game. I once, in a far away galaxy, errr, i mean, a long time ago, owned 12 O'Clock High Bombing the reich. I found it hard to play: interface was not really friendly, scrolling not perfect, forming a mission took a long time and was hard to do, and the replay of the turn was very long. The question is: have some of these points changed, or is it roughly the same game ? Two replies in one post, the game still looks more or less the same as before. The interface is pretty much unchanged from the original versions. Mission planning and replays take as long as they ever did. Most of the changes are under the hood, getting rid of the bugs and adding a few new features. The bigget improvement IMO is the ability to have 4 waypoints on the inbound and outbound legs of a mission now. There are also a few bits of art from a certain Threadster in there as standard If you liked the original then you'll like this, if you didn't like it then you won't like the new version. I likd the original despite its faults, so the improved version is great for me. It's a shame there isn't a demo out there, with a week long scenario to check out. Mac, iirc there was an issue that the version on theunderdogs didn't have a savegame folder included in the download. If you added one yourself then it all worked fine
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Bigger boys stole my sig
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