Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: AE Naval and OOB Issues

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> RE: AE Naval and OOB Issues Page: <<   < prev  30 31 [32] 33 34   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: AE Naval and OOB Issues - 2/18/2010 3:58:28 PM   
dwg

 

Posts: 319
Joined: 1/22/2008
Status: offline
quote:

ORIGINAL: Don Bowen

I believe all of the first group of the Battle class were to ship the Mk VI director. The first 9 were completed by Jan, 1946 with this director and the remaining seven duirng the rest of 1946. Considering slowdowns in completions of all (non-cancelled) warships after VJ day, it is possible that some or all could be completed earlier. Looking for data on this.


US and UK cancellations are significant starting from mid-1944 on (arguably a year earlier) and continuing through 1945 as allied victory became more certain and the forces required for and potentially completing in time for Downfall more defined. If a WITP scenario continues past mid-1944 with the Japanese in a better strategic position than historically, then the late war cancellations actually become unrealistic. That potentially means eight extra Essex class ships in the production queue together with the extra cruisers, CVLs, CVEs and destroyers that were historically cancelled as the need for them faded. Similarly for the RN there were large cuts in escorts with 54 Loch/Bay class frigates, 51 Castle Class corvettes and the entire Gael class of destroyers cancelled before being laid down, together with significant numbers of other destroyers from the Weapon and Battle classes cancelled on the ways.

The allies had the luxury of being able to tailor their building programme down to only those ships absolutely necessary to the strategic situation. Commanders in WITP don't have that ability and may find themselves with only historical arrivals facing a non-historical situation. IMO the in-game arrivals should be modelled on the original plans for each class rather than the actual historic commissionings. The one caveat is where a class was suspended to free the ways for other in-game construction -- e.g. the Montanas. If an allied player is tracking historical performance or doing better than historically, then I'd argue for a house rule that they should keep the extra construction in harbour in one of the East Coast ports.

Similar issues arise for air units, with a large number of marques having their historical production slashed, role redefined or even being cancelled outright as the threat from Germany and then Japan waned. A strategically strong late war Japan could realistically have found itself facing Spitefuls, Tempest Is, Furies, Seafangs and Hornets from the British side with P-80Ns, F7Fs, F8F, Fireballs and Phantoms from the US without needing to invoke any major variation from historical development.

< Message edited by dwg -- 2/18/2010 4:05:49 PM >

(in reply to Don Bowen)
Post #: 931
RE: AE Naval and OOB Issues - 2/19/2010 12:46:31 PM   
dwg

 

Posts: 319
Joined: 1/22/2008
Status: offline
quote:

ORIGINAL: Osterhaut

How wonderful for you. So maybe take this 'what if' to the mod sub forum where it belongs? This is game issues thread, not a wanna be place.

You will find many people able to dispute you there, but this is not the place. So sorry.


Strangely enough the title of the thread is 'Naval and OOB Issues' which is precisely what I was addressing and my reply is clearly in context with Don Bowen's discussion of the planned movement of ships into the Pacific post-VJ day, the Battle class deliveries and request for further information, my point being that if you want to consider what ships will arrive if VJ day doesn't happen on schedule you really need to start looking in mid-43.


< Message edited by dwg -- 2/19/2010 12:53:53 PM >
Post #: 932
RE: AE Naval and OOB Issues - 2/19/2010 3:32:28 PM   
Don Bowen


Posts: 8183
Joined: 7/13/2000
From: Georgetown, Texas, USA
Status: offline

quote:

ORIGINAL: dwg

quote:

ORIGINAL: Osterhaut

How wonderful for you. So maybe take this 'what if' to the mod sub forum where it belongs? This is game issues thread, not a wanna be place.

You will find many people able to dispute you there, but this is not the place. So sorry.


Strangely enough the title of the thread is 'Naval and OOB Issues' which is precisely what I was addressing and my reply is clearly in context with Don Bowen's discussion of the planned movement of ships into the Pacific post-VJ day, the Battle class deliveries and request for further information, my point being that if you want to consider what ships will arrive if VJ day doesn't happen on schedule you really need to start looking in mid-43.



This is my fault. I think I may have posted a response into this thread when it really should be in the Scenario Mods thread. Sorry.

Let's just move the discussion there.

(in reply to dwg)
Post #: 933
RE: AE Naval and OOB Issues - 2/19/2010 7:08:50 PM   
Dutch_slith


Posts: 330
Joined: 7/21/2005
From: the Netherlands
Status: offline
Gouvernementsmarine

Sources:
L.L. von Münching Schepen van de Kon. Marine in de tweede Wereldoorlog
Chris Mark Schepen van de Koninklijke Marine in W.O. II
Conway's All the World's Fighting Ships 1922-1946
Ph.M. Bosscher De Koninklijke Marine in de Tweede Wereloorlog (3 volumes)
P.S. van't Haaff/M.J.C. Klaassen Gedenkboek Adelborsten-Opleiding te Willemsoord 1854-1954
L. Honselaar Vleugels van de Vloot
Tom Womack The Dutch Naval Air Force against Japan
F.C. Backer Dirks De Gouvernementsmarine in het voormalige Nederlands-Indie 1861 - 1949 (3 volumes)

New Ship Classes:
Albatros Type: PC Max Spd: 11 Tonnage: 807 Armament 2x37mm
Aldebaran Type: PC Max Spd: 12 Tonnage: 892 Armament: none
Bellatrix Type: AVP Max Spd: 12 Tonnage: 773 Armament: 1x75mmAA Aviation Support: 3
Canopus Type: PC Max Spd: 12 Tonnage: 773 Armament: 2x37mm
Eridanus Type: PC Max Spd: 12 Tonnage: 996 Armament: 2x37mm
Fazant Type: AVP Max Spd: 12 Tonnage: 623 Armament: 1x75mmAA, 1x7.7mmAA Aviation Support: 3
Fomalhaut Type: PC Max Spd: 12 Tonnage: 1001 Armament: 2x37mm
Gemma Type: PC Max Spd: 11 Tonnage: 845 Armament: 1x75mmAA
Hisp. Zeeman Type: PC Max Spd: 10 Tonnage: 803 Armament: none
Merel Type: AVP Max Spd: 12 Tonnage: 600 Armament: 1x75mmAA Aviation Support: 3
Orion Type: PC max Spd: 14 Tonnage: 1052 Armament: none
Pollux Type: PC Max Spd: 10 Tonnage: 1012 Armament: 1x75mmAA
Sirius Type: AVP Max Spd: 12 Tonnage: 1018 Armament: 1x75mmAA, 1x7.7mmAA Aviation Support: 3
Tydeman Type: PC Max Spd: 10 Tonnage: 1160 Armament: 2x37mm
Wega Type: PC Max Spd: 12 Tonnage: 1014 Armament: 1x75mmAA
Willebrord Snellius Type: PC Max Spd: 10 Tonnage: 930 Armament: 1x75mmAA

Ship Class changes:
258- Month: 12 Max Spd: 17 Cruise Spd: 11 Endurance: 6330 Fuel: 240 Tonnage: 1011 AA: 1x7,7mm (no 12.7mmAA) Aviation Support: 3*
2718- Max Spd: 10 Armament: none
2719- should be deleted
287- Armament: 1x75mmAA 2x12.7mmAA Aviation Support: 3
288- should be deleted
278- Cruise Spd: 10 Tonnage: 1631 Mines: 150
279- Tonnage: 1631 Mines: 150 Upgrade: 279
2709- should be deleted
2691- Type: AKE Upgrade: 2691 Armament: 2x75mmAA 2x20mmAA 4x7.7mmAA
2692- never upgraded, should be deleted
250-/251-/289-/290-/291-/292- obsolete, should be deleted

* Endurance calculated: consumption was 10 tons/24 hours at cruising speed

New Ship:
Willebrord Snellius Ship Class: Willebrord Snellius Captain: van Hoboken, W. Location: Soerabaja
Delay: 411206 Sunk: 420306

Ship changes:
9803- Ship Class: Albatros Captain: Alfrink, A.H. Location: Ambon
9796- Ship Class: Aldebaran Captain: Verkerk, J.H. Location: Soerabaja
9630- Captain: Tjerkstra, E.J. Location: near Waigeo (Sorong) Sunk: 420301
9629- Captain: Kool, A. Location: Ambon Delay: 411224 Sunk: 420308 AA: none
9800- Ship Class: Canopus Captain: Waayenberg, T.G. Location: Koepang Sunk: 420305
9801- Ship Class: Bellatrix Captain: Cornelisse, B. Location: Merak Sunk: 420301
9802- Ship Class: Canopus Captain: Berlijn, G.P. Location: Singapore Sunk: 420204
10012- Captain: Bakker, P.J.
9797- Ship Class: Eridanus Captain: Troost, R. Location: Makassar
9807- Ship Class: Fazant Captian: Keizer, E.J. Location: Alor Sunk: 420301
9795- Name: Fomalhaut Ship Class: Fomalhaut Captain: Bennink, D. Location: Ambon
9804- Ship Class: Gemma Captain: Frenay, P.J. Location: Makassar
9799- Name: Hisp. Zeeman Ship Class: Hisp. Zeeman Captain: Tismeer, W.H.
Location: Batavia Sunk: 420305
9805- Ship Class: Merel Captain: Klerk, P.W.H. Sunk: 420301
9806- Ship Class: Merel Captain: van Melle, E.K. Location: Ambon Sunk: 420228
9791- Ship Class: Orion Location: Balikpapan Sunk: 420122
decommissioned, served as lightship at Balikpapan
9792- Ship Class: Pollux Captain: Stal, W.
9790- Captain: Kunst, G. Location: Pontianak Sunk: 420301
9654- Captain: ten Brink, B.J. Mines: 150
9794- Ship Class: Sirius Captain: Hokke, C. Location: Merak Sunk: 420228
9798- Ship Class: Tydeman Captain: Blok, C. Delay: 411215 Sunk: 420304
9793- Ship Class: Wega Captain: van Berkum, A.E. Location: Sabang Sunk: 420126
9664- Captain: van Rooy, W.F.

New Leaders:
Alfrink, A.H. Rank: LCDR Type: Ship Delay: 411201
Verkerk, J.H. Rank: LT Type: Ship Delay: 411201
Tjerkstra, E.J. Rank: LCDR Type: Ship Delay: 411201
Somers, F.J. Rank: LCDR Type: Ship Delay: 420131
Kool, A. Rank: LCDR Type: Ship Delay: 411201
Cornelisse, B. Rank: LT Type: Ship Delay: 411201
Waayenberg, T.G. Rank: LCDR Type: Ship Delay: 411201
Berlijn, G.P. Rank: LT Type: Ship Delay: 411201
Bakker, P.J. Rank: LCDR Type: Ship Delay: 411201
Troost, R. Rank: LCDR Type: Ship Delay: 411201
Keizer, E.J. Rank: LCDR Type: Ship Delay: 411201
Bennink, D. Rank: LCDR Type: Ship Delay: 411201
Frenay, P.J. Rank: LCDR Type: Ship Delay: 411201
Tismeer, W.H. Rank: LCDR Type: Ship Delay: 411201
Klerk, P.W.H. Rank: LCDR Type: Ship Delay: 411201
van Melle, E.K. Rank: LT Type: Ship Delay: 411201
Stal, W. Rank: LCDR Type: Ship Delay: 411201
Kunst, G. Rank: LCDR Type: Ship Delay: 411201
ten Brink, B.J. Rank: LCDR Type: Ship Delay: 411201 *
Hokke, C. Rank: LCDR Type: Ship Delay: 411201
Blok, C. Rank: LCDR Type: Ship Delay: 411201
van Berkum, A.E. Rank: LCDR Type: Ship Delay: 411201
van Hoboken, W. Rank: LCDR Type: Ship Delay: 411201
van Rooy, W.F. Rank: LCDR Type: Ship Delay: 411201

* = Koninklijke Marine


last to come: Dutch Merchant Fleet

< Message edited by Harald Velemans -- 5/14/2010 6:01:07 PM >

(in reply to Don Bowen)
Post #: 934
RE: AE Naval and OOB Issues - 2/19/2010 9:15:33 PM   
Don Bowen


Posts: 8183
Joined: 7/13/2000
From: Georgetown, Texas, USA
Status: offline

Thanks for this data, and am looking forward to the next batch.


(in reply to Dutch_slith)
Post #: 935
RE: AE Naval and OOB Issues - 2/19/2010 9:44:49 PM   
JWE

 

Posts: 6580
Joined: 7/19/2005
Status: offline
quote:

ORIGINAL: Don Bowen
This is my fault.

Nope. Not at all.
quote:

ORIGINAL: dwg
Strangely enough the title of the thread is 'Naval and OOB Issues' which is precisely what I was addressing and my reply is clearly in context with Don Bowen's discussion of the planned movement of ships into the Pacific post-VJ day, the Battle class deliveries and request for further information, my point being that if you want to consider what ships will arrive if VJ day doesn't happen on schedule you really need to start looking in mid-43.

Mr Bowen was asking about actual, physical, existing ships that had documentary proof of their (potential) assignment/designation to Pacific operations in the period immediate to the Japanese surrender.

“What if” building program developments are not part of the paradigm, neither in the stock game, nor in Da Babes, and so are not issues. Accordingly, I am moving your main post to the Mod sub-forum, where it can be discussed without interfering with a “game” issues thread.

Thanks for your understanding, and definitely come play. John

(in reply to dwg)
Post #: 936
RE: AE Naval and OOB Issues - 2/19/2010 10:55:19 PM   
Zemke


Posts: 642
Joined: 1/14/2003
From: Oklahoma
Status: offline
I have a question or possible OOB mistake. While looking through the Japanes Battleship line up I noticed that the Fuso Class Battleships have more armor than the Nagato Class Battleships, but the Fuso Class is an older model and laid down 11 March 1912, prior to WWI, while the Nagato Class was laid down 1 June 1918, and was the last BB Class built before the limitations of the Washington Treaty.

The Fuso has an armor rating in the game of 300/145/300 of belt/deck/tower and the Nagato Class armor ratings in the game are 270/150/375. My question is why does the Nagato Class have less belt armor than the Fuso Class, even though it was built at the end of the WW I, well after the threat of torpedos had been established. Also the Nagato Class was the last BB Class ships built prior to the Yamato Class.

_____________________________

"Actions Speak Louder than Words"

(in reply to Dutch_slith)
Post #: 937
RE: AE Naval and OOB Issues - 2/25/2010 4:20:07 PM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
Would it be possible to add an option that makes it possible to manually enter the amount of supplies / fuel to be loaded on a given TF?
- This is a challenge when e.g. loading up an invasion TF, e.g. there is room for 5000 troops and 50000 supplies.
What you want is to only load 10000 supplies but after only one days loading in a big port all 50k will be aboard.

What I do now is to create a separate cargo TF and order it to merge with the main TF...


_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to Zemke)
Post #: 938
RE: AE Naval and OOB Issues - 2/26/2010 5:07:16 PM   
mikemike

 

Posts: 501
Joined: 6/3/2004
From: a maze of twisty little passages, all different
Status: offline

quote:

ORIGINAL: Zemke_4

I have a question or possible OOB mistake. While looking through the Japanes Battleship line up I noticed that the Fuso Class Battleships have more armor than the Nagato Class Battleships, but the Fuso Class is an older model and laid down 11 March 1912, prior to WWI, while the Nagato Class was laid down 1 June 1918, and was the last BB Class built before the limitations of the Washington Treaty.

The Fuso has an armor rating in the game of 300/145/300 of belt/deck/tower and the Nagato Class armor ratings in the game are 270/150/375. My question is why does the Nagato Class have less belt armor than the Fuso Class, even though it was built at the end of the WW I, well after the threat of torpedos had been established. Also the Nagato Class was the last BB Class ships built prior to the Yamato Class.


No, the thinner belt on the Nagato is correct, the Fuso class had a maximum belt thickness of 305 mm which was tapered down to 102 mm at the lower edge, while the Nagato class had a maximum thickness of 300 mm that was tapered down to 152 mm over the lower third of the belt, so on average their belt is thinner. The following Tosa class (of which only Kaga was completed as a carrier) would have had a belt only 280 mm thick but inclined outward by 15 degrees. The Nagato and all following classes were designed as fast battleships with a speed of almost 27 kts (as fast as early battle cruisers) and that meant using a greater proportion of the displacement for machinery and less weight for armor. The USN in the same timescale kept the speed at the 21 kts level but increased belt thickness - a different design philosophy.



_____________________________

DON´T PANIC - IT´S ALL JUST ONES AND ZEROES!

(in reply to Zemke)
Post #: 939
RE: AE Naval and OOB Issues - 2/26/2010 8:48:21 PM   
oldman45


Posts: 2320
Joined: 5/1/2005
From: Jacksonville Fl
Status: offline
Pzb, make a transport or amphib convoy out of AK's only. Load it up with supplies and merge it with your invasion force. I would suggest leaving seperate from the amphibs, it seems to work better if they are two seperate forces.

_____________________________


(in reply to mikemike)
Post #: 940
RE: AE Naval and OOB Issues - 3/4/2010 12:28:39 AM   
Shark7


Posts: 7937
Joined: 7/24/2007
From: The Big Nowhere
Status: offline
Data Error:

Ship Classes Database entry #100 'Q' class

Weapon #6 20mm Oerlikon has only 01 ammo.

Same for Entry #102 'R' Class

Also include Entries #103 and #105.

< Message edited by Shark7 -- 3/4/2010 12:31:01 AM >


_____________________________

Distant Worlds Fan

'When in doubt...attack!'

(in reply to oldman45)
Post #: 941
RE: AE Naval and OOB Issues - 3/4/2010 1:44:45 AM   
somali

 

Posts: 33
Joined: 9/24/2009
From: Tachikawa, Japan
Status: offline
questionable name of units


IJN PB Ikunta Maru
“Ikunta” doesn’t sound like Japanese.
I suppose it is a Ikuta Maru(生田丸), which is shown <a href="http://homepage3.nifty.com/jpnships/company/kinkaiyusen_showashoki.htm">here</a>


IJN leader
ID 4839 CPT Oda, Tamejiko
“Tamejiko” is odd as japanese man’s name.
Isn’t he Oda, Tamekiyo(小田 為清)?
In December 1941, He was a Commander Submarine Squadron 4 which consists of I24, I25 and I26.

(in reply to Shark7)
Post #: 942
RE: AE Naval and OOB Issues - 3/4/2010 9:08:06 PM   
JWE

 

Posts: 6580
Joined: 7/19/2005
Status: offline

quote:

ORIGINAL: somali
questionable name of units

IJN PB Ikunta Maru
gIkuntah doesnft sound like Japanese.
I suppose it is a Ikuta Maru(¶“cŠÛ), which is shown <a href="http://homepage3.nifty.com/jpnships/company/kinkaiyusen_showashoki.htm">here</a>

IJN leader
ID 4839 CPT Oda, Tamejiko
gTamejikoh is odd as japanese manfs name.
Isnft he Oda, Tamekiyo(¬“c ˆ×´)?
In December 1941, He was a Commander Submarine Squadron 4 which consists of I24, I25 and I26.

Thank you very much 'somali'. Some very few of us have a limited grasp of Japanese; so some of the transliterations into English may well be defective.

There are very few native Japanese posters, so we do not often have the benefit of adequate 'correction'. I take your comments to heart and wish above all things to give Japan the respect it deserves. In Da Babes mod, I will make those changes you suggest, and will make any others you think are appropriate.

Thank you for purchasing and playing this game. If there is anything we can do to make it more comfortable to our Japanese friends, you need only ask.

(in reply to somali)
Post #: 943
RE: Double vission - 3/5/2010 6:31:50 AM   
Gunner98

 

Posts: 5508
Joined: 4/29/2005
From: The Great White North!
Status: offline
Just noticed that the DD Ingraham and Ingrahm II are due to come on as rienforcemtent. It may be double accounting? Not sure. Both are Sumners, both in Oct 44, about 14 days appart.

B


(in reply to jwilkerson)
Post #: 944
RE: Double vission - 3/7/2010 3:51:56 AM   
Bradley7735


Posts: 2073
Joined: 7/12/2004
Status: offline
Is the ammo amount correct for device 1759 (3in A/S Mortar) on the E class ships Shimushu and Etorofu? The ammo amount is listed as 60, which is significantly higher than most devices. There are some other E class ships that have 24 ammo (which also seems kind of high), but nothing I've seen (even the Allies) is that high.

The ship classes in question are 1285-1288 (Shimushu) and 1293-1296 (Etorofu).

I wonder if the ammo amount should be 06 and not 60. All the other asw devices on those ships have ammo at 06.


_____________________________

The older I get, the better I was.

(in reply to Gunner98)
Post #: 945
RE: Double vission - 3/27/2010 10:27:53 AM   
JuanG


Posts: 906
Joined: 12/28/2008
Status: offline
Ship classes #126 to #131 ('E' Class CL) have device 6 and 7 set to 4.5in/45 QF Mk V (#1514) when the weapons mounted on these were actually 4in/45 QF Mk V HA (#1522) from what I've read. The device assigned to them currently only entered service in '44 and is present on these ships before that.

Also, ship class #13 (Repulse 6/43) has device 9 (20mm Oerlikon #1540) assigned an armour value of 1 when this does not appear to be the case for other mounts of the same type on any ships.

< Message edited by JuanG -- 3/27/2010 10:43:33 AM >


_____________________________


(in reply to Bradley7735)
Post #: 946
ship - 3/27/2010 5:28:25 PM   
Moss Orleni

 

Posts: 201
Joined: 11/3/2008
Status: offline
Hi all,

This not really an OOB or strictly naval question, more a request for consideration in the next patch...I just wasn't sure where to put it.

As you know, the combat replay shows info on the severity and type of damage done as a result of air or naval attack on a ship. The combat report only shows the number of hits and some info on the resulting fire and damage level.

Since detailed hit information is displayed anyway, it would be handy to have it readily available in the game (ie via the report buttons).
This would add valuable at-hand intel that would otherwise require multiple reruns of the combat replay and a tedious manual follow-up.

Would it be feasible to include this in a next patch/update/hotfix?

Cheers,

Moss

(in reply to JuanG)
Post #: 947
RE: AE Naval and OOB Issues - 4/3/2010 9:20:21 AM   
somali

 

Posts: 33
Joined: 9/24/2009
From: Tachikawa, Japan
Status: offline
misspelling of IJN leader

Ishizaki Noburu miss

Ishizaki Noboru correct

He was the captain of BB Hyuga on Dec 1941.

(in reply to dwg)
Post #: 948
RE: AE Naval and OOB Issues - 4/5/2010 7:20:02 AM   
Dutch_slith


Posts: 330
Joined: 7/21/2005
From: the Netherlands
Status: offline
Koninklijke Marine, Ex-Gouvernementsmarine, Gouvernementsmarine updated!

(in reply to jwilkerson)
Post #: 949
RE: AE Naval and OOB Issues - 4/5/2010 12:44:42 PM   
Dutch_slith


Posts: 330
Joined: 7/21/2005
From: the Netherlands
Status: offline
Dutch Merchant Fleet

Sources:
L.L. von Münching Schepen van de Kon. Marine in de tweede Wereldoorlog
Chris Mark Schepen van de Koninklijke Marine in W.O. II
H.Th. Bakker De KPM in Oorlogstijd
K.W.L. Bezemer Geschiedenis van de Nederlandse Koopvaardij in de Tweede Wereldoorlog (2 volumes)
R.W. Jordan The World's Merchant Fleets 1939

KPM (= Koninklijke Paketvaart-Maatschappij)

Overview:
Kidoel (775 tons, Sunk 420307), Merkus (865, 420304), Tidore (872, 420205), Tinombo (872, 440414), Moesi (913, 420227), Togian ( 979, 420220),
Minjak (980, 420302), Toradja (981, 420301), Tohiti (982, 420305), Toba (983), Tobelo (983, 420221), Tomohon (983, 420301), Tomori (983, 420302),
Toboali (984, 420110), Benkoelen (1.003, 420109), Bintoehan (1.021, 420303), Duymaer van Twist (1.030, 420304), Speelman (1.030, 420302),
Van Diemen (1.030, 420302), Van Goens (1.032), Rooseboom (1.035, 420228), Bengkalis (1.053, 420302), Boelongan (1.053, 420128),
Parigi (1.172, 420301), Palopo (1.178), Pasir (1.187, 420305), Generaal van der Heyden (1.213, 440414), Generaal Verspyck (1.213),
Balikpapan (1.279), Banjoewangi (1.279, 420406), Batavia (1.279, 420406), Generaal Michiels (1.282), Generaal van Geen (1.290),
Generaal van Swieten (1.300, 440414), Belawan (1.330, 420302), Sibolga (1.370, 420302), Siaoe (1.573, 420301), Sigli (1.579, 420302),
Sipora (1.594, 420305), Sipirok (1.787, 420306), Elout (1.797, 420128), Siberoet (1.799, 420301), Sinabang (1.799, 420302), Buyskes (1.800, 420127),
Sidajoe (1.800, 420302), Silindoeng (1.800, 420302), De Weert (1.805, 420701), Schouten (1.805, 420228), Siberg (1.871, 420307), Merak (1.848),
Mijer (1.873, 420302), Van Lansberge (1.937, 420204), De Klerk (1.986, 420305), Patras (2.065), Thedens (2.071), Van Outhoorn (2.071),
Janssens (2.071), Van der Capellen (2.073, 420406), Pahud (2.075), Van Swoll (2.147), Van Riebeeck (2.263, 420108), Rochussen (2.333, 420302),
Van den Bosch (2.354), Camphuys (2.380, 420109), Reynst (2.462), Van der Lijn (2.465), Lematang (2.512, 420123), Stagen (2.539),
Reael (2.561, 420202), Both (2.601), 's Jacob (2.839, 430308), Sloet van de Beele (2.977, 420217), Van Imhoff (2.980, 420119), Pijnacker Hordijk (2.982, 420222),
Van Heemskerk (2.996, 430414), Van Rees (3.000, 420108), Van Neck (3.027, 420303), Van der Hagen (3.033, 420304), Van Waerwijck (3.040, 420305), Karsik (ex Soneck) (3.057),
Sawahloento (3.085, 421214), Van Spilbergen (3.237), Melchior Treub (3.242), Le Maire (3.271, 420304),
Bantam (3.322, 430328), Japara (3.323), Ophir (4.115), Maetsuycker (4.131), Van Overstraten (4.482, 420122), Van Cloon (4.519, 420207),
Van Heutsz (4.552), Cremer (4.608, 430905), Roggeveen (4.782, 420301), Barentsz (4.819, 420305), Tasman (4.992), Bontekoe (5.033),
Swartenhondt (5.084), Ombilin (5.628, 421212), Plancius (5.995), Op ten Noort (6.076, 420228), Straat Soenda (8.184), Straat Malakka (8.343),
Boissevain (14.134), Tegelberg (14.150), Ruys (14.155)

Ship Class changes:
2470- Nationality: Dutch Convert From Class: unmarked
2528- Convert To Class: unmarked
2567- Nationality: Dutch Convert From Class: unmarked
2695- Max Spd: 11 Tonnage: 2071 Armament: 2x2 12.7mmAA, 2x1 50mm
2696- Type: AKL (Light Cargo Ship) Month: 5 Year: 42 Max Spd: 11 Tonnage: 2071 Armament: 1x4in, 4x1 20mm Oerlikon AA, 2x2 12.7mmAA, 2x1 12.7mmAA

New Ship Classes:
Merak Type: AKE (Ammunition Transport) Month: 5 Year: 42 Tonnage: 1.848 Max Spd: 11 Armament: none
Merak same as above, but Type: AGP (PT Tender) Month: 9 Year: 44
Barentsz Type: AR (Repair Ship) Month: 12 Year: 41 Tonnage: 4.819 Max Spd: 11 Armament: none

Ship changes:
9393- Location: Pamekasan
9394- Location: Pontianak
9401- Name: Duymaer van Twist Location: Tjilatjap Sunk: 42034
9436- Ship Class: Coastal Cargo Location: Gorontalo
9443- Ship Class: Coastal Cargo Location: Bandjermasin
9423- Ship Class: Coastal Cargo Location: Oosthaven Sunk: 420228
9392- Name: Bengkalis Location: Bandjermasin
9395- Location: Padang
9417- Location: Tarakan Sunk: 420301
9389- Location: Bandjermasin
9430- Location: Soerabaja Sunk: 420302
9427- Ship Class: Pacific S Cargo Sunk: 420301
9431- Ship Class: Pacific S Cargo Location: Tjilatjap Sunk: 420302
9435- Ship Class: Pacific S Cargo Sunk: 420305
9434- Ship Class: Pacific S Cargo Location: Padang Sunk: 420306
9429- Ship Class: Pacific S Cargo Location: Soerabaja Sunk: 420301
9397- Name: Buyskes
9425- Ship Class: Pacific S Cargo Location: Soerabaja Sunk: 420228
9428- Ship Class: Pacific S Cargo Location: Padang
9416- Name: Myer Ship Class: Pacific S Cargo Location: Padang
9445- Name: Van Lansberge Ship Class: Pacific S Cargo
9399- Sunk: 420305
9418- Name: Patras
9663- Captain: Prass, G.N. Location: Soerabaja Delay: 411208
9441- Name: Van Riebeeck Ship Class: Pacific M Cargo Location: Probolinggo
9422- Ship Class: Pacific M Cargo
9398- Ship Class: Pacific M Cargo Location: Banjoewangi
9409- Ship Class: Pacific M Cargo Location: Medan
9444- Ship Class: Pacific M Cargo
9421- Ship Class: Pacific M Cargo Location: Koepang
9448- Ship Class: Pacific M Cargo Location: Makassar
9446- Ship Class: Pacific M Cargo
9408- Ship Class: Pacific L Cargo Location: Tjilatjap
9411- Location: Batavia
9447- Ship Class: Euro M Cargo Location: Bombay
9442- Ship Class: Euro M Cargo Location: Soerabaja

New Ships:
Coastal Cargo
Kidoel Location: Batavia Delay: 411206 Sunk: 420307
Merkus Location: Merak Delay: 411206 Sunk: 420304
Tidore Location: Soerabaja Delay: 411206 Sunk: 420205
Tinombo Location: Batavia Delay: 411206 Sunk: 440414
Moesi Location: Soerabaja Delay: 411206 Sunk: 420227
Togian Location: Koepang Delay: 411206 Sunk: 420220
Minjak Location: Soerabaja Delay: 411206 Sunk: 420302
Toradja Location: Tjilatjap Delay: 411206 Sunk: 420301
Tohiti Location: Tjilatjap Delay: 411206 Sunk: 420305
Toba Location: Tjilatjap Delay: 411206
Tobelo Location: Koepang Delay: 411206 Sunk: 420221
Tomohon Location: Tjilatjap Delay: 411206 Sunk: 420301
Tomori Location: Soerabaja Delay: 411206 Sunk: 420302
Toboali Location: Bengkalis Delay: 411206 Sunk: 420110
Van Goens Location: Oosthaven Delay: 411206
Palopo Location: Tarakan Delay: 411206 Withdraw: 420217
Pasir Location: Tjilatjap Delay: 411206 Sunk: 420305
Generaal v[an] d[er] Heyden Location: Batavia Delay: 411206 Sunk: 440414
Generaal Verspyck Location: Tjilatjap Delay: 411206
Balikpapan Location: Oosthaven Delay: 411206
Banjoewangi Location: Batavia Delay: 411206 Sunk: 420406
Batavia Location: Batavia Delay: 411206 Sunk: 420406
Generaal Michiels Location: Pontianak Delay: 411206
Generaal van Geen Location: Batavia Delay: 411206
Generaal van Swieten Location: Batavia Delay: 411206 Sunk: 440414
Pacific S Cargo
Sidajoe Location: Soerabaja Delay: 411206 Sunk: 420302
De Weert Location: Oosthaven Delay: 411206 Sunk: 420701
Thedens Location: Colombo Delay: 431212
Van Outhoorn Location: Soerabaja Delay: 411206
Van der Capellen Location: Medan Delay: 411206 Sunk: 420406
Pahud Location: Balikpapan Delay: 411206
Van Swoll Location: Oosthaven Delay: 411206
Pacific M Cargo
Van den Bosch Location: Soerabaja Delay: 411206
Reynst Location: Oosthaven Delay: 411206
Van der Lijn Location: Oosthaven Delay: 411206
Stagen Location: Oosthaven Delay: 411206
Reael Location: Oosthaven Delay: 411206 Sunk: 420202
Both Location: Oosthaven Delay: 411206
's Jacob Location: Batavia Delay: 411206 Sunk: 430308
Sloet van de Beele Location: Oosthaven Delay: 411206 Sunk: 420217
Van Heemskerk Location: Batavia Delay: 411206 Sunk: 430414
Van der Hagen Location: Toboali Delay: 411206 Sunk: 420304
Van Waerwyck Location: Batavia Delay: 411206 Sunk: 420305
Sawahloento Location: Mombasa Delay: 421207 Sunk: 421214
Pacific L Cargo
Van Spilbergen Location: Tjilatjap Delay: 411206
Melchior Treub Location: Calcutta Delay: 431025
Bantam Location: Batavia Delay: 411206 Sunk: 430328
Japara Location: Tjilatjap Delay: 411206
Dominion M Cargo
Tasman Location: Soerabaja Delay: 411206
Bontekoe Location: Pontianak Delay: 411206
Swartenhondt Location: Batavia Delay: 411206
Euro M Cargo
Karsik Location: Padang Delay: 411206
Ophir Location: Sibolga Delay: 411206 Withdraw: 430630
Van Heutsz Location: Medan Delay: 411206
Cremer Location: Batavia Delay: 411206 Sunk: 430905
Roggeveen Location: Soerabaja Delay: 411206 Sunk: 420301
Euro K Cargo
Ombilin Location: Singapore Delay: 411206 Sunk: 421212
Euro L Cargo
Straat Soenda Location: Cape Town Delay: 411206 Withdraw: 421220
Straat Malakka Location: Batavia Delay: 411206
PMM Troop
Plancius Location: Sibolga Delay: 411206
Op ten Noort Location: Soreabaja Delay: 420219 Sunk: 420228
Union Castle
abstraction of course
Boissevain Location: Batavia Delay: 411206 Withdraw: 420603
Tegelberg Location: Batavia Delay: 411206 Withdraw: 420216
Ruys Location: Melbourne Delay: 411206 Withdraw: 420531
Merak
Merak Location: Bombay Delay: 420508
Barentsz
Barentsz Location: Soerabaja Delay: 411228 Sunk: 420305


next to come: OBM, Thong Ek and Rotterdamsche Lloyd

< Message edited by Harald Velemans -- 5/16/2010 7:07:53 PM >

(in reply to Dutch_slith)
Post #: 950
RE: AE Naval and OOB Issues - 4/5/2010 7:42:15 PM   
Don Bowen


Posts: 8183
Joined: 7/13/2000
From: Georgetown, Texas, USA
Status: offline
...




Attachment (1)

(in reply to Dutch_slith)
Post #: 951
RE: AE Naval and OOB Issues - 4/5/2010 7:42:48 PM   
Don Bowen


Posts: 8183
Joined: 7/13/2000
From: Georgetown, Texas, USA
Status: offline

also...




Attachment (1)

(in reply to Dutch_slith)
Post #: 952
RE: AE Naval and OOB Issues - 4/5/2010 8:05:23 PM   
JWE

 

Posts: 6580
Joined: 7/19/2005
Status: offline

quote:

ORIGINAL: Harald Velemans
Dutch Merchant Fleet

Stuff ...

to be continued...

Hello Harald. Thanks a lot for doing this. Any info on Dutch kleine babys is much appreciated; except I dread going to the in-box, because I know Mr Bowen will be chomping at the bit.

To keep you from doing unnecessary work, must mention that the ship "Tonnage" is a calculated value based on Deadweight, and Block parameters, calculated to give an analog of "Std" tonnage for merchant-type vessels. Doesn't depend on Gross Register Tons at all, so GRT values, while nice, don't mean anything in game terms, so ya don't need to check up on it.

We have Lloyds Registry, in electronic form, going back to 1936. So if the ship existed (was registered) in 1940, or 1941, we got her specs on file.

Thanks again. Keep it coming. Don will love you for it. J

(in reply to Dutch_slith)
Post #: 953
RE: AE Naval and OOB Issues - 4/5/2010 8:50:28 PM   
Dutch_slith


Posts: 330
Joined: 7/21/2005
From: the Netherlands
Status: offline

quote:

ORIGINAL: JWE
Hello Harald. Thanks a lot for doing this. Any info on Dutch kleine babys is much appreciated; except I dread going to the in-box, because I know Mr Bowen will be chomping at the bit.

To keep you from doing unnecessary work, must mention that the ship "Tonnage" is a calculated value based on Deadweight, and Block parameters, calculated to give an analog of "Std" tonnage for merchant-type vessels. Doesn't depend on Gross Register Tons at all, so GRT values, while nice, don't mean anything in game terms, so ya don't need to check up on it.

We have Lloyds Registry, in electronic form, going back to 1936. So if the ship existed (was registered) in 1940, or 1941, we got her specs on file.

Thanks again. Keep it coming. Don will love you for it. J


Hi JWE,

the GRT values are the only ones available in all sources and that was the reason for putting them into the table. Doesn't take much time to write them down, I'm using the GRT for comparison only. To check when the ship left the PTO or re-entered the theater, when it was sunk and where it should be located on the AE map that is really time-consuming.

The formula AE uses makes sense and is - once more - an evidence, that this OOB is the most detailed one could provide!

Harald

(in reply to JWE)
Post #: 954
RE: AE Naval and OOB Issues - 4/5/2010 8:56:48 PM   
Dutch_slith


Posts: 330
Joined: 7/21/2005
From: the Netherlands
Status: offline
@Don

Makian, Rokan etc.
I assumed these ships were to small to put them into the DB. I'll have a look...

(in reply to Don Bowen)
Post #: 955
RE: AE Naval and OOB Issues - 4/5/2010 9:52:33 PM   
JWE

 

Posts: 6580
Joined: 7/19/2005
Status: offline

quote:

ORIGINAL: Harald Velemans
Hi JWE,

the GRT values are the only ones available in all sources and that was the reason for putting them into the table. Doesn't take much time to write them down, I'm using the GRT for comparison only. To check when the ship left the PTO or re-entered the theater, when it was sunk and where it should be located on the AE map that is really time-consuming.

The formula AE uses makes sense and is - once more - an evidence, that this OOB is the most detailed one could provide!

Harald

Thank you Harald. Was only looking to reduce your workload. GRT is actually good for comparison purposes - one model to another - so if it's no trouble for you, I am very comfortable with your providing that data.

Must say I am very impressed with, and very appreciative of, your work. Don and I, both, consider your posts on this matter as something special.

Thanks again. J

(in reply to Dutch_slith)
Post #: 956
RE: AE Naval and OOB Issues - 4/5/2010 11:17:12 PM   
Don Bowen


Posts: 8183
Joined: 7/13/2000
From: Georgetown, Texas, USA
Status: offline

Have you seen: http://members.ziggo.nl/hmeurs/Fgesp1.htm

(in reply to Dutch_slith)
Post #: 957
RE: AE Naval and OOB Issues - 4/6/2010 6:16:02 PM   
Dutch_slith


Posts: 330
Joined: 7/21/2005
From: the Netherlands
Status: offline

quote:

ORIGINAL: Don Bowen


Have you seen: http://members.ziggo.nl/hmeurs/Fgesp1.htm


Not yet. Thx for the link!

(in reply to Don Bowen)
Post #: 958
RE: AE Naval and OOB Issues - 4/8/2010 11:53:53 AM   
redcoat


Posts: 1035
Joined: 8/31/2005
From: UK
Status: offline

quote:

ORIGINAL: somali

questionable name of units


IJN PB Ikunta Maru
gIkuntah doesnft sound like Japanese.
I suppose it is a Ikuta Maru(¶“cŠÛ), which is shown <a href="http://homepage3.nifty.com/jpnships/company/kinkaiyusen_showashoki.htm">here</a>



She is also listed as Ikuta Maru (Gunboat) in Warships of the Imperial Japanese Navy, 1869-1945 (Naval Institute Press).


_____________________________

“‘Who controls the past,’ ran the Party slogan, ‘controls the future: who controls the present controls the past.’”

George Orwell, 1984

(in reply to somali)
Post #: 959
Page:   <<   < prev  30 31 [32] 33 34   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> RE: AE Naval and OOB Issues Page: <<   < prev  30 31 [32] 33 34   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.096